local treasureChest = {}
treasureChest.name = "JungleHelper/TreasureChest"
treasureChest.depth = 100
treasureChest.placements = {
    {
        name = "default",
        data = {
            sprite = "",
        }
    }
}

treasureChest.texture = "JungleHelper/Treasure/TreasureIdle00"

return treasureChest
