# NOTES:
# The # Symbol at the start of a line counts as a Comment. To include in dialog, use a \#
# The . Symbol will cause a pause unless escaped with \. (ex: Mr. Oshiro has a pause, Mr\. Oshiro does not)
# Newlines automatically create a Page Break, unless there is an {n} command on the previous line
# Commands: Anything inside of curly braces {...} is a command and should not be translated.

# Inline Text Commands:
# {~}wavy text{/~}
# {!}impact text{/!}
# {>> x}changes speed at which characters are displayed{>>}
# {# 000000}this text is black{#} (uses HEX color values)
# {+MENU_BEGIN} inserts the dialog from the MENU_BEGIN value (in English, "CLIMB")
# {n} creates a newline, without a page break
# {0.5} creates a 0.5 second pause
# {big}this text is large{/big}

# Gameplay Control Commands (should never change)
# {trigger x} this triggers an in-game event
# {anchor} controls the visual position of the textbox in-game

# Randomizer menus
    MODOPTIONS_RANDOMIZER_TOPMENU=Zufallsgenerator
    MODOPTIONS_RANDOMIZER_HEADER=Zufallsgenerator Optionen
    MODOPTIONS_RANDOMIZER_SEEDTYPE=Seed Art
    MODOPTIONS_RANDOMIZER_SEEDTYPE_RANDOM=Zufällig
    MODOPTIONS_RANDOMIZER_SEEDTYPE_CUSTOM=Benutzerdefiniert
    MODOPTIONS_RANDOMIZER_SEED=Benutzerdefinierter Seed
    MODOPTIONS_RANDOMIZER_RULES=Regeln
    MODOPTIONS_RANDOMIZER_RULES_CUSTOM=Benutzerdefiniert
    MODOPTIONS_RANDOMIZER_RULES_A=Regelsatz A
    MODOPTIONS_RANDOMIZER_RULES_B=Regelsatz B
    MODOPTIONS_RANDOMIZER_RULES_C=Regelsatz C
    MODOPTIONS_RANDOMIZER_RULES_D=Regelsatz D
    MODOPTIONS_RANDOMIZER_RULES_E=Regelsatz E
    MODOPTIONS_RANDOMIZER_RULES_F=Regelsatz F
    MODOPTIONS_RANDOMIZER_MAPPICKER=Kartenauswahl
    MODOPTIONS_RANDOMIZER_MAPPICKER_LEVELS=Räume verfügbar
    MODOPTIONS_RANDOMIZER_MAPPICKER_HEADER=Karten für den Generator
    MODOPTIONS_RANDOMIZER_MAPPICKER_TOGGLEALL=Alle Umschalten
    MODOPTIONS_RANDOMIZER_MAPPICKER_RESET=Standard wiederherstellen
    MODOPTIONS_RANDOMIZER_REPEATROOMS=Räume wiederholen
    MODOPTIONS_RANDOMIZER_ENTERUNKNOWN=Seltsame Durchgänge
    MODOPTIONS_RANDOMIZER_ENTERUNKNOWN_EXPLAIN=
Mit dieser Option wirst du Räume an Stellen
betreten können die keinen Sinn ergeben
    MODOPTIONS_RANDOMIZER_LOGIC=Generator Logik
    MODOPTIONS_RANDOMIZER_LOGIC_PATHWAY=Pfad
    MODOPTIONS_RANDOMIZER_LOGIC_LABYRINTH=Labyrinth
    MODOPTIONS_RANDOMIZER_LENGTH=Länge
    MODOPTIONS_RANDOMIZER_LENGTH_SHORT=Kurz
    MODOPTIONS_RANDOMIZER_LENGTH_MEDIUM=Mittel
    MODOPTIONS_RANDOMIZER_LENGTH_LONG=Lang
    MODOPTIONS_RANDOMIZER_LENGTH_ENORMOUS=Enorm
    MODOPTIONS_RANDOMIZER_NUMDASHES=Dash Anzahl
    MODOPTIONS_RANDOMIZER_NUMDASHES_ZERO=Keine
    MODOPTIONS_RANDOMIZER_NUMDASHES_ONE=1
    MODOPTIONS_RANDOMIZER_NUMDASHES_TWO=2
    MODOPTIONS_RANDOMIZER_DIFFICULTY=Schwierigkeit
    MODOPTIONS_RANDOMIZER_DIFFICULTY_NORMAL=Normal
    MODOPTIONS_RANDOMIZER_DIFFICULTY_HARD=Schwer
    MODOPTIONS_RANDOMIZER_DIFFICULTY_EXPERT=Experte
    MODOPTIONS_RANDOMIZER_DIFFICULTY_PERFECT=Perfekt
    MODOPTIONS_RANDOMIZER_DIFFICULTY_EXPLAIN_NORMAL=
Kommt mit den A-Seiten klar,
und gelegentlich mit B-Seiten
    MODOPTIONS_RANDOMIZER_DIFFICULTY_EXPLAIN_HARD=
Geübt in Abschied und den C-Seiten;
Kennt die eine oder andere Speedrun-Technik
    MODOPTIONS_RANDOMIZER_DIFFICULTY_EXPLAIN_EXPERT=
Kann mit Spikejumps, Cornerkicks, Cornerboosts
und einfachen Demodashes umgehen
    MODOPTIONS_RANDOMIZER_DIFFICULTY_EXPLAIN_PERFECT=
Bereit zu leiden unter extremer Präzision und
unfairem Gameplay
    MODOPTIONS_RANDOMIZER_GOLDENBERRY=Goldene Erdbeere
    MODOPTIONS_RANDOMIZER_SHINE=Pfad Beleuchtung
    MODOPTIONS_RANDOMIZER_SHINE_OFF=Aus
    MODOPTIONS_RANDOMIZER_SHINE_HUBS=Nur Hub Räume
    MODOPTIONS_RANDOMIZER_SHINE_ON=An
    MODOPTIONS_RANDOMIZER_DARK=Dunkelheit
    MODOPTIONS_RANDOMIZER_DARK_NEVER=Nie
    MODOPTIONS_RANDOMIZER_DARK_VANILLA=Vanilla Räume
    MODOPTIONS_RANDOMIZER_DARK_ALWAYS=Immer
    MODOPTIONS_RANDOMIZER_VARIANTS=Varianten
    MODOPTIONS_RANDOMIZER_MOREOPTIONS=Mehr Optionen
    MODOPTIONS_RANDOMIZER_FEWEROPTIONS=Weniger Optionen
    MODOPTIONS_RANDOMIZER_RECORDS_HEADER=Bestzeiten
    MODOPTIONS_RANDOMIZER_RECORDS_SET=Bestimmter Seed
    MODOPTIONS_RANDOMIZER_RECORDS_RANDOM=Zufälliger Seed
    MODOPTIONS_RANDOMIZER_START=Starten!
    MODOPTIONS_RANDOMIZER_HASH=Hash
    MODOPTIONS_RANDOMIZER_CANCEL=Abbrechen
    MODOPTIONS_RANDOMIZER_GENERATING=Generiere...

# Level menu
    MENU_PAUSE_RESTARTRANDO=Randomizer Neu Starten
    MENU_PAUSE_QUITRANDO=Randomizer Beenden

    MENU_QUITRANDO_TITLE=ZURÜCK ZUM HAUPTMENÜ?
    MENU_QUITRANDO_CONFIRM=Ja
    MENU_QUITRANDO_CANCEL=Abbrechen
