# Note stuff

# {~}{# 778bfc}Wavedash{#}{/~}
# {~}{# db77fc}Wallbounce{#}{/~}
# {~}{# 77d0fc}Dream Grab{#}{/~}
# {~}{# fc7777}Hyper{#}{/~}
# {~}{# fca177}Dream Hyper{#}{/~}
# {~}{# effc77}Dream Jump{#}{/~}
# {~}{# 87fc77}Super{#}{/~}
# {~}{# fcd277}Demo{#}{/~}
# {~}{# 77fcea}Fast Bubble{#}{/~}
# {~}{# 77fccd}Bubble Hyper{#}{/~}
# {~}{# f542c5}Hyper Bhop{#}{/~}
# {~}{# a4d47b}Reverse Wavedash{#}{/~}
# {~}{# 5c76e0}Bumper Boost{#}{/~}


# Chapter Names

OtiWolf_Wikki= Wik-Sides
OtiWolf_Wikki_0_Intro= Prologue
OtiWolf_Wikki_1_City= Forsaken City Wik-Side
OtiWolf_Wikki_2_Castle= Old Site Wik-Side
OtiWolf_Wikki_3_Hotel= Celestial Resort Wik-Side
OtiWolf_Wikki_4_Ridge= Golden Ridge Wik-Side
OtiWolf_Wikki_5_Temple= Mirror Temple Wik-Side
OtiWolf_Wikki_6_Reflection= Reflection Wik-Side
OtiWolf_Wikki_7_Summit= The Summit Wik-Side


# Tutorials

OWwavedash= Wavedash
OWwallbounce= Wallbounce
OWdreamgrab= Dream Grab
OWhyper= Hyper
OWdreamhyper= Dream Hyper
OWdreamjump= Dream Jump
OWsuper= Super
OWdemo= Demo
OWoshiro= Dash onto Oshiro
OWfastbubble= Fast Bubble
OWbubblehyper= Bubble Hyper
OWhyperbhop= Hyper Bhop
OReverseWD= Reverse
OWBumperBoost= Bumper Boost

# Checkpoints

OtiWolf_Wikki_1_City_06= Momentum Saga
OtiWolf_Wikki_1_City_11= Construction Area

OtiWolf_Wikki_2_Castle_06= Part Of Me
OtiWolf_Wikki_2_Castle_11= Oneirophobia

OtiWolf_Wikki_3_Hotel_06= Lost 'n' Found
OtiWolf_Wikki_3_Hotel_11= Backdoors
OtiWolf_Wikki_3_Hotel_16= Not Welcomed

OtiWolf_Wikki_4_Ridge_06= Upstream
OtiWolf_Wikki_4_Ridge_11= Shelf Road Rock
OtiWolf_Wikki_4_Ridge_16= Wind Attack

OtiWolf_Wikki_5_Temple_b_06= Main Hall
OtiWolf_Wikki_5_Temple_c_01= Distortion
OtiWolf_Wikki_5_Temple_c_06= Better Together

OtiWolf_Wikki_6_Reflection_a_06= May We Meet
OtiWolf_Wikki_6_Reflection_b_01= Confronting Myself
OtiWolf_Wikki_6_Reflection_b_06= Critical Hit

OtiWolf_Wikki_7_Summit_b_01= 500 m
OtiWolf_Wikki_7_Summit_c_01= 1000 m
OtiWolf_Wikki_7_Summit_d_01= 1500 m
OtiWolf_Wikki_7_Summit_e_01= 2000 m
OtiWolf_Wikki_7_Summit_f_01= 2500 m
OtiWolf_Wikki_7_Summit_g_01= 3000 m


# Poems

poem_OtiWolf_Wikki_1_City_A= Zip City
poem_OtiWolf_Wikki_1_City_B= No More Waving

poem_OtiWolf_Wikki_2_Castle_A= Sweet Dreams
poem_OtiWolf_Wikki_2_Castle_B= No More Dreaming

poem_OtiWolf_Wikki_3_Hotel_A= Dusty Exit
poem_OtiWolf_Wikki_3_Hotel_B= No More Cleaning

poem_OtiWolf_Wikki_4_Ridge_A= Breezy Mind
poem_OtiWolf_Wikki_4_Ridge_B= No More Moving

poem_OtiWolf_Wikki_5_Temple_A= Shattered Reflection
poem_OtiWolf_Wikki_5_Temple_B= No More Twisting

poem_OtiWolf_Wikki_6_Reflection_A= Self Acceptance
poem_OtiWolf_Wikki_6_Reflection_B= No More Falling

poem_OtiWolf_Wikki_7_Summit_A= Overcome
poem_OtiWolf_Wikki_7_Summit_B= No More Climbing

poem_OtiWolf_Wikki_8_Core_A= Kernel
poem_OtiWolf_Wikki_8_COre_B= No More Everything


# Endscreens

WikkiClearA= Wik-Side Clear
WikkiClearB= Wik-B-Side Clear


# B-Sides

OtiWolf_Wikki_1_City_remix= BX's B-Side
OtiWolf_Wikki_1_City_remix_artist= Maxo

OtiWolf_Wikki_2_Castle_remix= BX's B-Side
OtiWolf_Wikki_2_Castle_remix_artist= Ben Prunty

OtiWolf_Wikki_3_Hotel_remix= BX's B-Side
OtiWolf_Wikki_3_Hotel_remix_artist= Christa Leeo

OtiWolf_Wikki_4_Ridge_remix= BX's B-Side
OtiWolf_Wikki_4_Ridge_remix_artist= in love with a ghost

OtiWolf_Wikki_5_Temple_remix= BX's B-Side
OtiWolf_Wikki_5_Temple_remix_artist= 2 Mello

OtiWolf_Wikki_6_Reflection_remix= BX's B-Side
OtiWolf_Wikki_6_Reflection_remix_artist= Jukio Kallio

OtiWolf_Wikki_7_Summit_remix= BX's B-Side
OtiWolf_Wikki_7_Summit_remix_artist= Kuraine

OtiWolf_Wikki_8_Core_remix= BX's B-Side
OtiWolf_Wikki_8_Core_remix_artist= Matthewせいじ


# Dialogs

# Wik-A-Side

OtiWolfWikkiIntroDialog=
	[BADELINE right worriedAlt]
	Hey {+MADELINE}.
	Don't you think this is too much?
	We've been through a lot of mountain climbing.
	And you still want to do it?
	[BADELINE right worried]
	I'm not that used to these, I'm still scared...
	[MADELINE left distracted]
	I know we can do this.
	[MADELINE left sad]
	Just one last time, we'll be fine, okay?
	[BADELINE right upset]
	If you say so.

OtiWolfWikkiIntroFinishDialog=
	[MADELINE left sad]
	I'm already exhausted...

OtiWolfWikkiCassetteJail=
	Woopsie daisy.{n}Looks like you're stuck.
	After getting the cassette, every cassette block{n}in a chapter stops functioning anymore.
	That means, if you do get the cassette and reach{n}the final room {# 4f4f4f}(which is the cassette room).{#}
	{~}You couldn't beat it!{/~}
	Thus I recommend restaring the chapter to continue.
	{# 4f4f4f}I'm not forcing you to though.{#}
	{# 4f4f4f}You can always stay in this jail.{#}
	{# 4f4f4f}. . .{#}

OtiWolfWikkiTempleBruh=
	:OtiWolf/Wikki/EmojiSkull:

OtiWolfWikkiTheoIntroPopup=
	[THEO left excited]
	It's {+THEO} again to save your day.

OtiWolfWikkiTheoDialog=
	[THEO left worried]
	Wait, {+MADELINE}!
	Are you really just leaving me here?
	[THEO left serious]
	I helped you through a couple of rooms and you're just abandoning me?
	[MADELINE right normal]
	I'm not abandoning you {+THEO}.
	It's not canon, don't worry about it.
	[THEO left normal]
	Oh ok.
	[THEO left yolo]
	Good luck out there!

OtiWolfWikkiReflectionSecretRoomPopup=
	[MADELINE left normal]
	Om nom nom :3

OtiWolfWikkiSummitDialog=
	[BADELINE right normal]
	We are at the final stretch.
	You know what that means {+MADELINE}?
	[MADELINE left determined]
	Let's climb that mountain yet again.


# Wik-B-Side

OtiWolfWikkiCityWavedashTutorial=
	Hiiiiii :3333
	It's meee, your favorite birb :333
	I'm here to explain what a {~}{# 778bfc}Wavedash{#}{/~} is :3
	{~}{# 778bfc}Wavedash{#}{/~} is a tech introduced in chapter 9 Farewell.
	After jumping, dash diagonally down to the ground and then immediately jump.
	You'll gain a lot of speed + a dash gratis :33
	You can also perform a {~}{# 778bfc}Wavedash{#}{/~} without jumping first!
	Just dash diagonally down to the ground, wait a little bit and then jump!
	It will have the same effect but without jumping first.
	And important.
	That second type of tech is called an {~}{# fc7777}Extended Hyper{#}{/~}.

OtiWolfWikkiCityWallbounceTutorial=
	That bird over there is so silly.
	I hope they at least helped you in some way.
	Anyway, boring stuff incoming.
	Consider a {~}{# db77fc}Wallbounce{#}{/~} as a big jump.
	To do a {~}{# db77fc}Wallbounce{#}{/~}, simply dash up while being close to a wall.
	Then press and hold jump for the maximum height.
	Simple enough, eh? Well, beware.
	This is the hardest tech in Celeste!
	MUHAHAHAHAHA.
	Good luck.
	{# 4f4f4f}This is a joke, it's not the hardest tech. But later in this map you can tell, why people joke about it like that.{#}

OtiWolfWikkiCastleDreamGrabTutorial=
	Things to do with dream blocks, part 1
	Before leaving the dream block, hold grab and{n}the opposite direction of where you go.
	You'll do a {~}{# 77d0fc}Dream Grab{#}{/~} and grab{n} the side of the dream block.
	Note that you cannot {~}{# 77d0fc}Dream Grab{#}{/~} when{n} the dream block is 1 tile wide.
	It's that simple!

OtiWolfWikkiCastleHyperTutorial=
	These spikes up there are really for a reason, huh?
	Fortunetaly, you can do wide jumps called {~}{# fc7777}Hypers{#}{/~}!
	By having diagonal direction to the ground, pressing dash and jump (everything at the same time), you can go really far!
	That's how a {~}{# fc7777}Hyper{#}{/~} works!
	Just remember to release down direction.
	Unless you wanna fall really fast and not get further.

OtiWolfWikkiCastleDreamHyperTutorial=
	Things to do with dream blocks, part 2
	You cannot only dream jump.
	You can also {~}{# fca177}Dream Hyper{#}{/~}!
	Simply put, do a {~}{# fc7777}Hyper{#}{/~} right after exiting the dream block.
	The timing for it is pretty tough and it's used a lot in this B-Side.
	Consider practicing {~}{# fca177}Dream Hypers{#}{/~} if you're not confident enough to progress further.
	Also, small tip about {~}{# fca177}Dream Hypers{#}{/~}.
	There are exactly two ways to perform this tech.
	By holding diagonal down direction{n} or pressing crouch dash and jumping.
	Whatever you gonna do with this information, I don't care.
	I'm just a nerdy bird explaining the tech.

OtiWolfWikkiHotelSuperTutorial=
	I guess you know abo-
	Hey, why did you fall?
	Can you hear me from there?
	Uh, anyways, let's assume you can.
	So, {~}{# 778bfc}Wavedashes{#}{/~}, right?
	You can go far and regain your dash.
	But it doesn't really give much height.
	That's why {~}{# 87fc77}Supers{#}{/~} exist!
	{~}{# 87fc77}Super{#}{/~} is the opposite of the {~}{# 778bfc}Wavedash{#}{/~}.
	It gives more height but you don't go that far.
	To perform a {~}{# 87fc77}Super{#}{/~}, dash horizontally, wait a little bit and press jump.
	Holding jump gives more jump height (shocker).
	It's a cool tech, trust me.
	
OtiWolfWikkiHotelDemoTutorial=
	That du-
	UH AGAIN YOU FELL?
	...
	I'm gonna ignore that this time.
	...
	That dust bunny gap looks tight.
	Only if there was a way to shrink yourself...
	Well, there is, actually.
	By pressing down direction before dashing in any other direction, your hitbox will be shorter.
	Other - and easier - way to do it is by pressing the crouch dash button.
	{# 4f4f4f}You can bind crouch dash in the settings.{#}
	Because by doing that, you're in a crouched state while dashing.
	This is called a crouch dash,{n}in other words, a {~}{# fcd277}Demo{#}{/~} (dash).
	{~}{# fcd277}Demo{#}{/~} (dash) can be very useful in most cases but{n}don't make your {~}{# fcd277}Demo{#}{/~} (dash) as your main dash.
	There are always pros and cons.
	
OtiWolfWikkiRidgeFastBubbleTutorial=
	Fun fact!
	Did you know you can activate bubbles much faster?
	To do so, simply press the dash button while being inside the bubble.
	And that's an actual tech!
	It's called {~}{# 77fcea}Fast Bubble{#}{/~}.
	Try it yourself!

OtiWolfWikkiRidgeBubbleHyperTutorial=
	Hey, that's my cave.
	Find yours somewhere else, I was first >:(
	...
	Oh, you wanna now how to pass that gap?
	I can help you with that, I guess.
	You'll need to perform a {~}{# 77fccd}Bubble Hyper{#}{/~} in order{n}to clear the gap.
	To perform a {~}{# 77fccd}Bubble Hyper{#}{/~}, you have to{n}dash into the bubble from the ground.
	Then quickly do a {~}{# fc7777}Hyper{#}{/~}.
	...
	It is important to do a dash from the ground{n}because you gain coyote time.
	From which you can perform stuff you can do{n}on the ground but midair.
	...
	It may seem really difficult at first but you{n}should get use to it.
	Now leave me and my cave alone >:(
	{# 4f4f4f}If you have no idea, how to do Hypers,{n}check {~}Chapter 2 Wik-B-Side{/~} for the explaination.{#}

OtiWolfWikkiTempleHyperBhopTutorial=
	Coming back for more, eh?
	What if we actually learn something new this time.
	The thing being {~}{# f542c5}Hyper Bhops{#}{/~}.
	Simply put, do a small, regular {~}{# fc7777}Hyper{#}{/~}, followed by a jump.
	{~}{# f542c5}Hyper Bhops{#}{/~} are quite fun because they give you a speed of a {~}{# fc7777}Hyper{#}{/~} and a height of a {~}{# 87fc77}Super{#}{/~} (if you full jump).
	Try it out!

OtiWolfWikkiTempleReverseWavedashTutorial=
	I'll guess you already know about {~}{# 778bfc}Wavedashes{#}{/~}.
	But did you hear about {~}{# a4d47b}Reverse Wavedashes{#}{/~}?
	They're quite funny.
	To perform a {~}{# a4d47b}Reverse Wavedash{#}{/~}, dash diagonally down to the ground.
	and instead of jumping forward, you wanna switch to the opposite direction.
	This may take a while to get used to but you can do it.

OtiWolfWikkiReflectionBumperBoostTutorial=
	I'll tell you something you probably did before by accident.
	If you hit the bumper and hold the direction you'll be launched, you'll go further.
	This is called a {~}{# 5c76e0}Bumper Boost{#}{/~}.
	When they're not needed for the A-Side, they're mandatory for this B-Side.
	{~}{# 5c76e0}Bumper Boosts{#}{/~} are also quite simple, give them a shot!