local PlaySoundOnDirectionalDash = {}

PlaySoundOnDirectionalDash.name = "audiohelper/PlaySoundOnDirectionalDash"
PlaySoundOnDirectionalDash.depth = -8500
PlaySoundOnDirectionalDash.texture = "objects/audiohelper/PlaySoundOnDirectionalDash"
PlaySoundOnDirectionalDash.placements = {
    name = "playsoundondirectionaldash",
    data = {
        eventL = "",
        eventUL = "",
        eventU = "",
        eventUR = "",
        eventR = "",
        eventDR = "",
        eventD = "",
        eventDL = "",
    }
}

return PlaySoundOnDirectionalDash