# The text starting with # is a comment. If you don’t know what this is, please do not change it.  

# Map text is usually divided into many sections. To better organize the text within the collection, Dilong provides the following text templates:  

# ======================================Collection Info===========================================  
# ContestName is the name of the collection folder, LobbyBinName is the filename of the lobby map's .bin file.  
# Do not change the parts to the left of the equals sign.  
maddiehelpinghand_chapternumber_ContestName_0_Lobbies_LobbyBinName=Lobby chapter number text  
ContestName_0_Lobbies=Collection category name in the bottom right of chapter selection  
ContestName_0_Lobbies_LobbyBinName=Lobby chapter name  
poem_ContestName_0_Lobbies_LobbyBinName_A=Lobby heart name  

# ======================================Small Map Info===========================================  
# ContestName is the name of the collection folder, MapBinName is the filename of the small map's .bin file.  
# Do not change the rest to the left of the equals sign.  
hoshiyakimu_starRepression_starRepression=Star Suppression  
hoshiyakimu_starRepression=Star Repression  
hoshiyakimu_starRepression_starRepression_author=Hoshiya kimu  
hoshiyakimu_starRepression_starRepression_collabcredits=  
May Day, Spooooky, UnderDragen  
hoshiyakimu_starRepression_starRepression_collabcreditstags=  
xyy  

poem_hoshiyakimu_starRepression_starRepression_A= Everyone's dead. What am I even saving?  

# ======================================Hoshiya kimu Start===========================================  
# ContestName is the name of the collection folder, MapBinName is the filename of the small map's .bin file.  
# Do not change the parts to the left of the equals sign.  
ContestName_hoshiyakimu_MapBinName=Small map name  
ContestName_hoshiyakimu_MapBinName_author=Map author name  
ContestName_hoshiyakimu_MapBinName_collabcredits=  
Write map credits here  
ContestName_hoshiyakimu_MapBinName_collabcreditstags=  
Small tags  

#======================================Hoshiya kimu End===========================================  

# ======================================Tutorial Hints===========================================  
# To avoid text conflicts with other mods, use the following unified format:  
# ContestName is the collection folder name, Author is the author's English name, DialogID is any combination of letters and numbers.  
# Do not change the parts to the left of the equals sign.  
ContestName_Author_DialogID=Text content corresponding to DialogID  
# Example: MyContest_UnderDragon_wavedash=Wave Dash  

# ======================================Text Dialog===========================================  
# Similarly, to avoid text conflicts with other mods, use the following unified format:  
# ContestName is the collection folder name, Author is the author's English name, TextID is any combination of letters and numbers.  
# Do not change the parts to the left of the equals sign.  
ContestName_Author_TextID=  
[madeline left normal]I am a text dialog!  

# ======================================Hoshiya kimu Start===========================================  

#Start room 0  
hoshiyakimu_starRepression_starRepression_Start_00_01= Special thanks: May Day | Dreamer of Gensokyo | UnderDragen*shapes | Spooooky  

hoshiyakimu_starRepression_starRepression_Start_00_02= A special kind of infection is eroding this planet.  
The once hard rock is slowly turning fragile and transparent.  
Is there anyone who can  
save  
save this place?  

#Room 5  
hoshiyakimu_starRepression_starRepression_BB_05_01= Wait, then demo.  

#Room ED  
hoshiyakimu_starRepression_starRepression_BB_ED_01= What happened in the previous area?  
All our rescue personnel fell there.  
Is there no one left to save us?  

#======================================Hoshiya kimu End===========================================  