### Entities

# DiscoBall
entities.EvaHelper/DiscoBall.placements.name.default=Disco Ball

# MovingBackground
entities.EvaHelper/MovingBackground.placements.name.default=Moving Background

# DancePlatform
entities.EvaHelper/DancePlatform.placements.name.default=Dance Platform

# DiscoProjector
entities.EvaHelper/DiscoProjector.placements.name.default=Disco Projector

# StarGenerator
entities.EvaHelper/StarGenerator.placements.name.default=Star Generator

# AdditionalPlayer
entities.EvaHelper/AdditionalPlayer.placements.name.default=Additional Player
entities.EvaHelper/AdditionalPlayer.attributes.description.badelineSprite=Player is Badeline of not
entities.EvaHelper/AdditionalPlayer.attributes.description.invertedX=Invert all horizontal controls
entities.EvaHelper/AdditionalPlayer.attributes.description.invertedY=Invert all vertical controls

# BaddySuperpowersEntity
entities.EvaHelper/BaddySuperpowersEntity.placements.name.default=Badeline Superpowers Entity

# BadelineDummyCustom
entities.EvaHelper/BadelineDummyCustom.placements.name.default=Badeline Dummy Custom

# BadelineTurret
entities.EvaHelper/BadelineTurret.placements.name.default=Badeline Turret

# BlinkingDecal
entities.EvaHelper/BlinkingDecal.placements.name.default=Blinking Decal
entities.EvaHelper/BlinkingDecal.attributes.description.texture=Texture to blink
entities.EvaHelper/BlinkingDecal.attributes.description.duration=Blink duration
entities.EvaHelper/BlinkingDecal.attributes.description.flagEnable=Flag to start to blink
entities.EvaHelper/BlinkingDecal.attributes.description.depth=Depth of the texture, standart
entities.EvaHelper/BlinkingDecal.attributes.description.enabled=Is blinking from start

# ConfettiExplodeOnFlag
entities.EvaHelper/ConfettiExplodeOnFlag.placements.name.default=Confetti explode on flag

# ExplosiveLemonLimiter
entities.EvaHelper/ExplosiveLemonLimiter.placements.name.default=Explosive Lemon Limiter

# FlagTriggerSolidPlatform
entities.EvaHelper/FlagTriggerSolidPlatform.placements.name.default=Flag Trigger Solid Platform

# GameOfLife
entities.EvaHelper/GameOfLife.placements.name.default=Game of Life

# HelpyBasket
entities.EvaHelper/HelpyBasket.placements.name.default=Helpy HelpyBasket

# HelpyRobot
entities.EvaHelper/HelpyRobot.placements.name.default=Helpy Robot

# HelpyShot
entities.EvaHelper/HelpyShot.placements.name.default=Helpy Shot

# HelpySpikes
entities.EvaHelper/HelpySpikes.placements.name.default=Helpy Spikes

# LangtonAnt
entities.EvaHelper/LangtonAnt.placements.name.default=Langton Ant

# LangtonDirectionBlock
entities.EvaHelper/LangtonDirectionBlock.placements.name.default=Langton Direction Block

# LangtonLengthBlock
entities.EvaHelper/LangtonLengthBlock.placements.name.default=Langton Length Block

# LangtonRandomizeBlock
entities.EvaHelper/LangtonRandomizeBlock.placements.name.default=Langton Randomize Block

# LangtonSpeedBlock
entities.EvaHelper/LangtonSpeedBlock.placements.name.default=Langton Speed Block

# MultiplyPlayer
entities.EvaHelper/MultiplyPlayer.placements.name.default=Multiply Player (2 players)

# Lift
entities.Portal/Lift.placements.name.default=Portal Lift

# PortalMatrixPanel
entities.EvaHelper/PortalMatrixPanel.placements.name.default=Matrix Panel (green)

# PortalMatrixPanelLangton
entities.EvaHelper/PortalMatrixPanelLangton.placements.name.default=Matrix Panel Langton Ant (yellow)


### Triggers

# BadelineShotDestroyTrigger
entities.EvaHelper/BadelineShotDestroyTrigger.placements.name.default=Badeline Shot Destroy

# ChangeRespawnIfHoldingTrigger
entities.EvaHelper/ChangeRespawnIfHoldingTrigger.placements.name.default=Change Respawn If Holding

# AchievementPopupTrigger
entities.Portal/AchievementPopupTrigger.placements.name.default=Achievement Popup Trigger

# MovingPlatformSetSpeedTrigger
entities.Portal/MovingPlatformSetSpeedTrigger.placements.name.default=Portal Moving Platform Set Speed
