- SkinName: "minidres_Miyabi"             # The name and dialog id of your skin.
  Player_List: true                             # Whether the skin should appear in mod options. Useful for map makers or a no backpack skin.
  Silhouette_List: false                        # Can this skin be used as a skin for the playback/silhouette.
  Character_ID: "minidres_Miyabi"         # This is the sprite id of your skin in Sprites.xml
  OtherSprite_Path: "minidres/Miyabi"     # The Path to the secondary Sprites.xml that you use to override other entities like lookouts, boosters, benches etc.
  Mod: "SkinModHelper_Grouping__Miyabi"     # The dialog id of your skin. Useful if your mod has multiple skins in it.

- SkinName: "minidres_Miyabi_blossom"
  Player_List: true
  Silhouette_List: false       
  Character_ID: "minidres_Miyabi_blossom"
  OtherSprite_Path: "minidres/Miyabi_blossom"
  Mod: "SkinModHelper_Grouping__Miyabi"

- SkinName: "minidres_Clone"
  Player_List: true
  Silhouette_List: true       
  Character_ID: "minidres_cloneplayable"
  OtherSprite_Path: "minidres/cloneplayable"
  Mod: "SkinModHelper_Grouping__Miyabi"

- SkinName: "minidres_Miyabi_no_backpack"          
  Player_List: true
  Silhouette_List: false       
  Character_ID: "minidres_Miyabi_no_backpack"
  OtherSprite_Path: "minidres/Miyabi_no_backpack"
  Mod: "SkinModHelper_Grouping__Miyabi"

- SkinName: "minidres_Miyabi_NB"          # _NB is a special identifier that sets this skin as a no backpack skin. This affects sfx and changes you to this skin if you backpack gets disabled.
  Player_List: false
  Silhouette_List: false       
  Character_ID: "minidres_Miyabi_blossom"
  OtherSprite_Path: "minidres/Miyabi_blossom"
  Mod: "SkinModHelper_Grouping__Miyabi"

- SkinName: "minidres_Miyabi_TP"
  General_List: true
  OtherSprite_ExPath: "minidres/Miyabi_texturepack"

  SkinDialogKey: "minidres_Miyabi_TP"