local pablo = {}

pablo.name = "SusanHelper/Pablo"
pablo.depth = 0
pablo.texture = "objects/waddleBug/front2"
pablo.placements = {
    name = "pablo",
    data = {
        speed=2,
        dashes=1,
        god=false,
        noGrav=false,
        goat=false
    }
}
pablo.fieldInformation = {
    speed = {fieldType = "number"},
    dashes = {fieldType = "integer", minimumValue = 0},
    god = {fieldType = "boolean"},
    noGrav = {fieldType = "boolean"},
    goat = {fieldType = "boolean"}
}

return pablo