# ==========================================大厅==========================================
CanvasContest_0_Lobbies_1_Submissions= Worlds Within a Painting
CanvasContest_0_Lobbies= Canvas Contest
maddiehelpinghand_chapternumber_CanvasContest_0_Lobbies_1_Submissions= Lobby
chroniahelper_climbtext_CanvasContest_0_Lobbies_1_Submissions= Dive In
CanvasContest_0_Lobbies_1_Submissions_postcard=
Canvas Worlds: To the Traveler{n}{n}Brushstrokes still wet, the mountain grows.{n}Take your color —{n}{#00A859}Green{#} for starting, {#FFD100}yellow{#} for climbing,{n}{#E60012}Red{#} and {#9B26B6}purple{#}, the path toward yourself.{n}Welcome, traveler. Make your mark.

# ==========================================大厅-杂项==========================================
LAKESIDE_GUI_THROW=Throw

LAKESIDE_FISHING_NOT_ENOUGH_SPACE=
No space to throw the rod

CanvasContest_Lobby_Warning=
{anchor middle}
[]
You have one or more of the following Helpers installed:{n}YaoiHelper, DaxHelper, LeniencyHelper, PuzzleHelper
Which turns out will affect or break the mechanics of certain maps{n}Please disable them before you enter the map, sorry for the inconvenience!

# ==========================================大厅-鱼饵==========================================
LAKESIDE_FISHING_NO_BITE=
The fish aren't biting...

LAKESIDE_FISHING_BAIT_SUCCESS=
The fish takes the bait!

LAKESIDE_FISHING_BAIT_FAIL=
This bait don't work here...

# ==========================================大厅-终端相关==========================================
LAKESIDE_TERMINAL_SELECT=nonuse
LAKESIDE_TERMINAL_BACK=nonuse

LAKESIDE_FISH_BASS_NAME=Bass
LAKESIDE_FISH_BASS_DESC=
nonuse

LAKESIDE_FISH_TROUT_NAME=Trout
LAKESIDE_FISH_TROUT_DESC=
nonuse

LAKESIDE_FISH_SPRING_NAME=Spring
LAKESIDE_FISH_SPRING_DESC=
nonuse

LAKESIDE_FISH_STONE_NAME=Stone
LAKESIDE_FISH_STONE_DESC=
nonuse

LAKESIDE_FISH_STONEEATER_NAME=Stone Eater
LAKESIDE_FISH_STONEEATER_DESC=
nonuse

LAKESIDE_FISH_BLAHAJ_NAME=Blahaj
LAKESIDE_FISH_BLAHAJ_DESC=
nonuse

LAKESIDE_FISH_BOMB_NAME=‌Bomb
LAKESIDE_FISH_BOMB_DESC=
nonuse

LAKESIDE_FISH_LEAF_NAME=Leaf
LAKESIDE_FISH_LEAF_DESC=
nonuse

LAKESIDE_FISH_ANGELGUPPY_NAME=Angel Guppy
LAKESIDE_FISH_ANGEL_NAME=Angel
LAKESIDE_FISH_DEVIL_NAME=Devil
LAKESIDE_FISH_ANGELGUPPY_DESC=
nonuse

LAKESIDE_FISH_COOKED_NAME=Cooked
LAKESIDE_FISH_COOKED_DESC=
nonuse

LAKESIDE_FISH_COIN_NAME=Coin
LAKESIDE_FISH_FORTNITE_NAME=Fortnite
LAKESIDE_FISH_FORTNITE_DESC=
nonuse

LAKESIDE_FISH_TELEPORT_NAME=Teleport
LAKESIDE_FISH_CANT_TELEPORT=nonuse
LAKESIDE_FISH_TELEPORT_DESC=
nonuse

# ==========================================大厅-主要文本==========================================
canvas_0_Lobbies_entrance1=
To Travelers: {0.3}{n}It's high and far. {0.1}{n}Be careful when taking the aero block.
canvas_0_Lobbies_entrance2=
[MADELINE normal left]
How {~}cool{/~}! {0.2}Whether the wind or this!

CanvasContest_LobbyFishingCredits=
Score:
{counter ChroniaHelper_LakesideFishScore}

canvas_0_Lobbies_theotalk=
[MADELINE normal left]
Theo! You’re actually fishing!
[THEO excited right]
Oh, hey Madeline! The view here is pretty nice, I'm planning to stay here for a while and travel around
[MADELINE normal left]
Can you teach me how to fish?
[THEO excited right]
Of course!
[THEO normal right]
First, interact with the {~}fishing bucket{/~}{n}Then, {~}dash twice{/~} without pressing any directional keys to cast your line{n}You can also hold the second dash to charge it
[THEO normal right]
Finally, move the fishing bar left and right to keep the fish inside it long enough~
[THEO normal right]
Besides this, you can also find some spots with parasols and railings{n}You can't dash here, just {~}dash once{/~} to charge and cast the line
[MADELINE normal left]
Thanks, Theo!
[THEO normal right]
If you have any more questions, just come back and ask me anytime

canvas_0_Lobbies_theohasbeentalk1=
[THEO normal right]
What’s up, Madeline? Do you have another question?

CANVAS_0_LOBBIES_FISHING1=I forgot how to fish. Can you explain it again?

canvas_0_Lobbies_fishing1talk=
[THEO normal right]
Sure
[THEO normal right]
First, interact with the {~}fishing bucket{/~}{n}Then, {~}dash twice{/~} without pressing any directional keys to cast your line{n}You can also hold the second dash to charge it
[THEO normal right]
Finally, move the fishing bar left and right to keep the fish inside it long enough~
[THEO normal right]
Besides this, you can also find some spots with parasols and railings{n}You can't dash here, just {~}dash once{/~} to charge and cast the line
[THEO normal right]
Got it?
[MADELINE normal left]
Okay, I've got it. Thanks, Theo!

CANVAS_0_LOBBIES_FISHING2=Why can I only catch one kind of fish in this lake?

canvas_0_Lobbies_fishing2talk=
[THEO thinking right]
That's because different types of fish live in {~}different waters{/~}
[THEO excited right]
So if you want to catch {~}other kinds{/~} of fish, try fishing in {~}different areas{/~}
[THEO normal right]
Also, you can find the {~}Fish Terminal{/~}{n}It has detailed descriptions of all the fish{n}(From later integration: Fish Terminal{n} now has been banned 'cause of unfixable bug.)
[THEO excited right]
I heard there’s a fish called the {~}Fortnite Mythic Fish{/~}, and I’m working hard to catch it!

CANVAS_0_LOBBIES_FISHING3=The lobby is huge. Where should I start exploring?

canvas_0_Lobbies_fishing3talk=
[THEO thinking right]
There are little tour aeroblocks in some lobbies{n}If you stand on it, it'll take you on a tour of the current lobby
[THEO normal right]
If you head left along this lake, you should be able to find one not too far away.
[THEO wtf right]
But there no aeroblocks in some lobbies 'cause of {n}high construction difficulty and... {n}{0.3}weird magnetic interference
For those, you'll have to explore on your own
[THEO excited right]
But I think that's just fine! Exploring by yourself is the most fun!

CANVAS_0_LOBBIES_FISHING4=I don’t have any more questions for now

canvas_0_Lobbies_fishing4talk=
[THEO excited right]
Alright, have a great time exploring~
[MADELINE normal left]
Thanks, Theo!


CanvasContest_0_Lobbies_banjiang_all_01=:CanvasContest/banj/xunhuanyuzhou_e:
CanvasContest_0_Lobbies_banjiang_all_02=:CanvasContest/banj/best2_e:
CanvasContest_0_Lobbies_banjiang_all_03=:CanvasContest/banj/best3_e:
CanvasContest_0_Lobbies_banjiang_contribution=:CanvasContest/banj/contribution_e:
CanvasContest_0_Lobbies_banjiang_contribution1=Everyone in Canvas
CanvasContest_0_Lobbies_banjiang_creativity=:CanvasContest/banj/creativity_e:
CanvasContest_0_Lobbies_banjiang_decoration=:CanvasContest/banj/decoration_e:
CanvasContest_0_Lobbies_banjiang_gp=:CanvasContest/banj/gp_e:
CanvasContest_0_Lobbies_banjiang_integration=:CanvasContest/banj/integration_e:
CanvasContest_0_Lobbies_banjiang_integration1=Myn_Gen, Breaker-K, UnderDragon, youzi
CanvasContest_0_Lobbies_banjiang_model=:CanvasContest/banj/model_e:
CanvasContest_0_Lobbies_banjiang_model1=youzi
CanvasContest_0_Lobbies_banjiang_story=:CanvasContest/banj/story_e:
CanvasContest_0_Lobbies_banjiang_tester=:CanvasContest/banj/tester_e:
CanvasContest_0_Lobbies_banjiang_tester1=youzi, Winterline, Geo


CanvasContest_0_Lobbies_yizi_forest_01=Forest Corridor
CanvasContest_0_Lobbies_yizi_forest_02=Windmill Hill
CanvasContest_0_Lobbies_yizi_forest_03=Cat Cottage

CanvasContest_0_Lobbies_yizi_city_01=Elevator Lobby
CanvasContest_0_Lobbies_yizi_city_02=City Corridor
CanvasContest_0_Lobbies_yizi_city_03=City Summit

CanvasContest_0_Lobbies_yizi_underground_01=Cave Corridor
CanvasContest_0_Lobbies_yizi_underground_02=Underground Observatory
CanvasContest_0_Lobbies_yizi_underground_03=Rocky Lake Islet
CanvasContest_0_Lobbies_yizi_underground_04=Bunny Grotto

CanvasContest_0_Lobbies_yizi_guai_01=Corridor of Mechanical Wonders
CanvasContest_0_Lobbies_yizi_guai_02=Mushroom Spring
CanvasContest_0_Lobbies_yizi_guai_03=Whirling Anomaly
CanvasContest_0_Lobbies_yizi_guai_04=Subterranean Golden Gleam

CanvasContest_0_Lobbies_yizi_space_01=Corridor to Beyond
CanvasContest_0_Lobbies_yizi_space_02=Wandering Lake
CanvasContest_0_Lobbies_yizi_space_03=Cumulus Tree
CanvasContest_0_Lobbies_yizi_space_04=Asteroid Belt

CanvasContest_0_Lobbies_yizi_centre=Canvas Center

CanvasContest_0_Lobbies_yizi_heartside=Open-air Exhibition

# ==========================================大厅-致谢留言==========================================
CanvasContest_0_Lobbies_credits=
{>> 0.7}Well... {n}Testing, {~}one, two{/~}.
{#e0c6c1}(whisper)Please, {0.3}it has already started.{#}
Gee, you could've told me sooner...! {n}{0.3}Umm, well...
Hey my friend, are you here? {n}{0.3}First, from Canvas Staff, thank you for playing {#c8720d}CanvasContest{#}~
Glad to meet you in the Canvas {~}filled with endless possibilities{/~}!
We’ve got a lot to you, {n}{0.3}but let’s just talk about something else for now.
{#c8720d}CanvasContest{#} was able to run smoothly and finally {n}take shape,  thanks to the collective efforts {n}of everyone~
Sincere gratitude to all those who have {n}contributed to Canvas!
{#c8720d}bits-atomizated{#}, CanvasContest's host, {n}gathered all members, {0.3}and set a direction {n}of {~}"Contest in early and Collab in later"{/~}.
{#e0c6c1}Thanks to {#c8720d}the judging panel{#} for {n}your patient review – {0.3}you guys put a lot into {n}making sure the maps were up to standard.{#}
Yeah, {0.3}this part went through a lot, {n}{~}you know~{/~}
{#c8720d}I2170l{#} sketched the lobby's microscope. {n}{0.3}{#c8720d}Myn_Gen{#} built and decorated the lobby.
{#e0c6c1}Myn is Powerful{#}{n}{0.3}{big}MYN IS POWERFUL{/big}
{#c8720d}Breaker-K{#}, {#c8720d}UnderDragon{#} and {#c8720d}youzi{#} {n}integrated and follow-up optimized the lobby.
{#c8720d}AppleSheep{#}, {#c8720d}Karasu_Karasu{#}, {#c8720d}youzi{#}, {#c8720d}foxpear{#} and {#c8720d}UnderDragon{#} {n}tested the lobby and provided precious advice.
Also thanks {#c8720d}UnderDragon{#} for technical assistance {n}in solution of problems in lobby.
{#e0c6c1}Some weird bugs were annoying...{n}{0.3}UnderDragon - an all-rounder!{#}
{#c8720d}xiaomui{#} drew the stickers on the log.
{#c8720d}Ketone{#} drew the icon of lobby&heartside, {n}the instrument clusters and {n}animated painting as maps' entrance.
{#c8720d}Xelk{#} drew the big canvas as the {n}heatside's entrance.
{#e0c6c1}Our painters are amazing! (applaud~){#}{n}{0.3}{~}(applaud~){/~}
{#c8720d}q_is_sleeping{#} produced the original music.
{#e0c6c1}Including the music of menu, postcard, {n}lobby and heartside! {#}{n}{0.3}{~}Awesome guy{/~}
Besides, thanks many people for assets, {n}{0.3}which played a big role in building the {n}lobby's rich ecosystem.
Used assets from:
{#c8720d}Celestial Metropolis Assets Team{#}, {n}{#c8720d}JPC2024 Assets Team{#}, {#c8720d}Spooooky{#}, {n}{#c8720d}UnderDragon{#}, {#c8720d}UnderDragon's Repository Team{#}, {n}{#c8720d}corkr900{#}, {#c8720d}qtpi{#}, {#c8720d}Gorffy{#}.
{#e0c6c1}Thanks all members for various advice. {n}{0.3}You all made the Canvas better!{#}
Okay... {0.3}I think that's about it.
{#e0c6c1}Alright, {0.3}don’t forget about {~}the wrap-up{/~}.{#}
Yeah, I see... {n}{0.5}To everyone who’s seen this far — hope you {n}have a great time on this {#c8720d}Canvas journey{#}!
{#e0c6c1}And yeah, {0.3}that goes for the rest of you, too:){#}{>>}

CanvasContest_0_Lobbies_sayalot_total=
Because there is a lot of content, we showed the messages in batches. Please choose:

#分支选项-选择留言批次
CanvasContest_0_Lobbies_sayalot_total_partone=Part One
CanvasContest_0_Lobbies_sayalot_total_parttwo=Part Two
CanvasContest_0_Lobbies_sayalot_total_trunk=You found a trunk, and open it...

CanvasContest_0_Lobbies_sayalot_partone=
[lobby_sayalot left a_a]
{#c8720d}<Breaker-K>{#}{n}After so much, {n}I just feel that living is really great.
[lobby_sayalot left b_a]
{#c8720d}<Karasu_Karasu>{#}{n}Guess who made fist map in CanvasContest:)
{#c8720d}<Karasu_Karasu>{#}{n}Anyway, have a good time;){n}(and thanks to the judges for not eliminating me.)
[lobby_sayalot left c_a_b]
{#c8720d}<q_is_sleeping>{#}{n}never trust how you feel about your life {n}after 9pm
[lobby_sayalot left c_a]
{#c8720d}<money>{#}{n}Nothing much to say, {n}just gonna stick close to Geo:)
[lobby_sayalot left d_a]
{#c8720d}<youzi>{#}{n}I was here~{n}Go play {~}For the Ghosts{/~} plz;)
[lobby_sayalot left e_a]
{#c8720d}<shadowRo>{#}{n}←I feel like I'm the laziest person here - {n}I only tested a few maps.
[lobby_sayalot left f_a]
{#c8720d}<Winterline>{#}{n}No more moonblocks.
[lobby_sayalot left g_a]
{#c8720d}<Mako>{#}{n}Grateful for this chance to contribute to {n}the celeste community. {n}I tested some maps on early-stage.
{#c8720d}<Mako>{#}{n}This contest took a long time to finish. {n}Thanks everyone on the team for their efforts. {n}{~}BiyoBiyoBiyo.{/~}
[lobby_sayalot left h_a]
{#c8720d}<foxpear>{#}{n}I want to say Nothing, just like my map!
[lobby_sayalot left i_a]
{#c8720d}<Lapis>{#}{n}I'm not in CanvasContest group chat, {n}But I helped test some maps privately.
{#c8720d}<Lapis>{#}{n}I hope my feedbacks work. {n}So happy to help the guys in CanvanContest.
{#c8720d}<Lapis>{#}{n}{~}I only have one reason for this message...{/~}
{#c8720d}<Lapis>{#}{n}Follow Kafu! Follow Isekaijoucho! {n}Follow Lap!s! Thank you very much!
[lobby_sayalot left j_a]
{#c8720d}<FlowNGT>{#}{n}break through the confusion
{#c8720d}<FlowNGT>{#}{n}find a solution
{#c8720d}<FlowNGT>{#}{n}beat the twisted evil things
{#c8720d}<FlowNGT>{#}{n}just do it, go for it
{#c8720d}<FlowNGT>{#}{n}never
[lobby_sayalot left k_g]
{#c8720d}<Sawa>{#}{n}Hi,this is Sawa, one of the judges and sponsors, {n}have experienced all maps of Canvas Contest {n}in advance.
[lobby_sayalot left k_e]
{#c8720d}<Sawa>{#}{n}This contest had a fairly long span from {n}the entries to the submission deadline.
[lobby_sayalot left k_c]
{#c8720d}<Sawa>{#}{n}Fortunately, several top mappers submitted their {n}outstanding works, greatly enriching and elevating {n}the overall quality of the collection.
[lobby_sayalot left k_i]
{#c8720d}<Sawa>{#}{n}Following the voting confirmation of the {n}official HeartSide design, some enthusiasts conducted {n}extensive testing and optimization for the contest,
{#c8720d}<Sawa>{#}{n}and also invited several graphic designers {n}to polish its overall presentation.
[lobby_sayalot left k_e]
{#c8720d}<Sawa>{#}{n}Even though this collection may not fully reach {n}the standard of Gallery Collab works, {n}it will surely live up to everyone’s expectations.
[lobby_sayalot left k_a]
{#c8720d}<Sawa>{#}{n}(This is Alice,she is cute!){n}(youzi: SHE! IS! CUTE!)
[lobby_sayalot left l_a]
{#c8720d}<isbvoh>{#}{n}what is this? what is that? did I test it {n}before? (smells like cunfuse and curiosity)
[lobby_sayalot left m_a]
{#c8720d}<Cyber-Clady>{#}{n}{~}Fish!{/~}
[none]
{#c8720d}<I2170l>{#}{n}Oh, can I leave one message too?
{#c8720d}<I2170l>{#}{n}I only made the map texture for the main lobby,{n}{0.1}but I had initially planned to submit a map{!}!{/!}
{#c8720d}<I2170l>{#}{n}{~}{# 8A8A8A}I was just too slow at mapping to {n}meet the ddl...qwq{#}{/~}

CanvasContest_0_Lobbies_sayalot_parttwo=
[lobby_sayalot left n_a]
{#c8720d}<Black_Ice>{#}{n}I’m absolutely thrilled to have joined CanvasContest {n}and had one of my pieces selected! {n}(Go check it out quickly!)
{#c8720d}<Black_Ice>{#}{n}By the way… would it be okay if I also shared {n}another solo map I made? (Haha, don’t hit me!) {n}It’s called {~}Time Backtracking Tower!{/~}
{#c8720d}<Black_Ice>{#}{n}Everyone on the Canvas has been so kind {n}and helpful — I really appreciate it!
{#c8720d}<Black_Ice>{#}{n}Wishing you all a wonderful time {n}exploring the Canvas!
[lobby_sayalot left o_a]
{#c8720d}<rifs>{#}{n}I feel lucky to finish the map with the team's {n}help and invite! I made it in winter. It felt {n}like snow falling over a wide, empty land.
{#c8720d}<rifs>{#}{n}I pulled that feeling out and combined with {n}gameplay, hoping to bring that feeling to you {n}watching on screen -
{#c8720d}<rifs>{#}{n}so that this special beauty can become something {n}real and visible.
{#c8720d}<rifs>{#}{n}ps.Guys, collect Ólafur! I like the quiet feeling.
{#c8720d}<rifs>{#}{n}pps.Myn, the deco god, my idol!
[lobby_sayalot left p_a]
{#c8720d}<Myn_Gen>{#}{n}Glad to be part of the Canvas. {n}Great collection, great team, praise.
{#c8720d}<Myn_Gen>{#}{n}I did the initial lobby work, {n}deco for many maps, {n}occasional progress check-ins, 
{#c8720d}<Myn_Gen>{#}{n}many chats in the group, {n}and endless admiration for the project.
{#c8720d}<Myn_Gen>{#}{n}Sadly too little time to contribute more – {n}but once Gaokao (The National College Entrance Examination, or Gaokao, is China’s highly competitive annual exam that determines university admissions and plays a crucial role in social mobility) 
{#c8720d}<Myn_Gen>{#}{n}passes, I'll have more free time. {n}Looking forward.
{#c8720d}<Myn_Gen>{#}{n}It feels like the whole world is opening up to me – {n}who knows what I might achieve in the future?
{#c8720d}<Myn_Gen>{#}{n}:CanvasContest/sayalot/myncat:
[lobby_sayalot left q_a]
{#c8720d}<x2-y-3x2-2-1>{#}{n}It's my honor to serve as a judge. {n}Wishing the Canvas Contest a great success.
[lobby_sayalot left r_a]
{#c8720d}<Re_Ge_>{#}{n}CanvasContest is another step forward for CN mapping, {n}and I hope to grow and excel with every move.
{#c8720d}<Re_Ge_>{#}{n}{~}Remember to take the 'first steps'.{/~}
[lobby_sayalot left s_a]
{#c8720d}<xiaomui>{#}{n}I helped draw the stickers, may this journal {n}bring back  memories of the whole adventure!
[lobby_sayalot left t_a]
{#c8720d}<Cyanus>{#}{n}:CanvasContest/sayalot/kanade:
[lobby_sayalot left u_a]
{#c8720d}<UnderDragon>{#}{n}Hi everybody, this is UnderDragon, {n}well I was sort of like invited here as {n}an outcomer assistant or such, 
{#c8720d}<UnderDragon>{#}{n}unfortunately I was here pretty late, so I didn't {n}have the chance to really do much stuffs, heh heh...
{#c8720d}<UnderDragon>{#}{n}The maps in Canvas Contest are like super fire, {n}I guess you guys are gonna have much fun in it.
{#c8720d}<UnderDragon>{#}{n}That'd be all I wanna say for now, I wish one day, {n}when all things finally settle, a special friend {n}will be waiting for us, at the mysterious $#%
{#c8720d}<UnderDragon>{#}{n}Polis, waiting for you to join {n}the next journey with!
[lobby_sayalot left v_a]
{#c8720d}<Akiba>{#}{n}I’m truly delighted to have taken part in {n}Canvas as both a judge and a sponsor, 
{#c8720d}<Akiba>{#}{n}and to have witnessed everyone’s creative {n}journey from beginning to end. owo
{#c8720d}<Akiba>{#}{n}Seeing so many people pour their ideas, passion, {n}and dedication into their works has been {n}genuinely inspiring.
{#c8720d}<Akiba>{#}{n}Every piece carries its own distinct style and {n}personality, and you can really feel the love {n}and enthusiasm behind each creation wwwwww
{#c8720d}<Akiba>{#}{n}I hope this collection becomes a wonderful and {n}memorable experience for everyone, and above all, {n}I hope you all have fun and enjoy yourselves (≧▽≦)/
[lobby_sayalot left w_a]
{#c8720d}<bits-atomizated>{#}{n}I'm really happy to host this contest!
{#c8720d}<bits-atomizated>{#}{n}Sadly, because of school, I couldn't join much {n}in the later work on Canvas optimization and {n}heart-side integration.
{#c8720d}<bits-atomizated>{#}{n}So I want to thank youzi here for taking over {n}the canvas management later on.
{#c8720d}<bits-atomizated>{#}{n}Also, big thanks to all the mappers, artists, and {n}everyone else who was part of this canvas process!
{#c8720d}<bits-atomizated>{#}{n}I believe the CN mapping will keep getting better, {n}and we'll see more and more great maps.
{#c8720d}<bits-atomizated>{#}{n}Also, have a good time in Canvas!
{#c8720d}<bits-atomizated>{#}{n}Also, see you next time...?
[lobby_sayalot left x_a]
{#c8720d}<Forthgoer>{#}{n}Mapping is what gives Celeste its life. {n}So on a whim, we thought, 'Let's start another collection.'
{#c8720d}<Forthgoer>{#}{n}Hope the Canvas turns out great, {n}hope everyone enjoys it, and {n}hope Celeste keeps going forever.
[lobby_sayalot left y_a]
{#c8720d}<nanix>{#}{n}Regret...Luck...Many ideas that failed..{n}Giving in to reality.
{#c8720d}<nanix>{#}{n}Anyway, thank you for playing my first map:)
[lobby_sayalot left z_a]
{#c8720d}<KirbyBlaster>{#}{n}Kirby Is Cute
[lobby_sayalot left t_a]
{#c8720d}<fl3n>{#}{n}:CanvasContest/sayalot/tomori:

CanvasContest_0_Lobbies_sayalot_intro=
[lobby_sayalot left nezumi_c flip]
Hey, {+MADELINE}.
Nice to meet you... {0.3}just call me {#c8720d}Nezumi{#}.

[lobby_sayalot left nezumi_e flip]
Uh? {0.3}You ask why I know your name?

[lobby_sayalot left nezumi_d flip]
Because I saw it in {~}savedata{/~}~

[lobby_sayalot left nezumi_f flip]
{#FF6EB4}Myrtle{#} left and went buy flowers just now... {n}{0.3}he is my friend.
He said wait here, {n}but he still hasn't come after all this time~

[lobby_sayalot left nezumi_j flip]
Could you wait with me for a bit more?

[lobby_sayalot left nezumi_b flip]
...{0.5}...{0.5}...

[lobby_sayalot left nezumi_e flip]
So, um, {+MADELINE}.
Do you have a favorite flower?

#分支选项-有喜欢的花吗？
CanvasContest_0_Lobbies_sayalot_choice_flower_yes=[MADELINE normal left]Yes
CanvasContest_0_Lobbies_sayalot_choice_flower_no=[MADELINE sad left]No

#有，Yes

CanvasContest_0_Lobbies_sayalot_prompt_season=

[lobby_sayalot left nezumi_d flip]
Oh, that's good!

[lobby_sayalot left nezumi_c flip]
So {0.3}Which season does it bloom in?

#分支选项-喜欢哪个季节的花？
CanvasContest_0_Lobbies_sayalot_choice_season_spring=[MADELINE normal left]Spring
CanvasContest_0_Lobbies_sayalot_choice_season_summer=[MADELINE normal left]Summer
CanvasContest_0_Lobbies_sayalot_choice_season_autumn=[MADELINE normal left]Autumn
CanvasContest_0_Lobbies_sayalot_choice_season_winter=[MADELINE normal left]Winter

#春，Spring

CanvasContest_0_Lobbies_sayalot_branch_spring=
[lobby_sayalot left nezumi_d flip]
{#88D157}Spring!{#}{~} A good season{/~}
Like cherry blossoms, almond blossoms, {n}myrtles, and bluebells, {n}{0.3}these all bloom in spring.

[lobby_sayalot left nezumi_c flip]
Flowers just go with spring, don't they? 
Spring's when everything blooms, {n}{0.3}and those shiny new buds are spring's trademark.

[lobby_sayalot left nezumi_f flip]
Sunshine and petals are softy, and pretty!{n}{0.3}{~}That's really nice~{/~}

[lobby_sayalot left nezumi_i flip]
In spring, I like all kinds of flowers blooming together, {n}{0.3}turning into whole wildflower fields.
Spring seems everywhere just {n}looking at the endless flower sea.

[lobby_sayalot left nezumi_l flip]
...{+MADELINE}, you like it too, {n}{0.3}right?

#夏，Summer

CanvasContest_0_Lobbies_sayalot_branch_summer=
[lobby_sayalot left nezumi_d flip]
{~}{#4A90E2}Summer{#} is also a good season~{/~}

[lobby_sayalot left nezumi_c flip]
Many summer flowers are {n}as vivid as the blue sky and the sea.

[lobby_sayalot left nezumi_b flip]
But blue flowers soaked in rainy-season rain {n}are also lovely.

[lobby_sayalot left nezumi_k flip]
I like {0.3}fragrant lilies and gardenias...
Forget sunflowers facing the sky, {n}{0.3}forget morning glories with dew - 
That thick white flower smell in the humid air, {n}{0.3}that's more like summer to me...

[lobby_sayalot left nezumi_l flip]
...{+MADELINE}, you like it too, {n}{0.3}right?

#秋，Autumn

CanvasContest_0_Lobbies_sayalot_branch_autumn=
[lobby_sayalot left nezumi_d flip]
Wow! {n}{0.3}{~}We're alike~{/~}
{~}{#F5A623}Autumn{#} flowers are so nice~{/~}
Silver grass, chocolate cosmos, globe amaranth, {n}{0.3}golden osmanthus, silver osmanthus... I like flowers {n}that bloom as summer changes to autumn.

[lobby_sayalot left nezumi_h flip]
I love watching their looks and colors {n}keep changing with the sunlight.

[lobby_sayalot left nezumi_k flip]
And then, {n}{0.3}as it gets colder, {0.3}they just slowly lose their life...
...{0.3}then it's winter.

[lobby_sayalot left nezumi_l flip]
...{+MADELINE}, you like it too, {n}{0.3}right?

#冬，Winter

CanvasContest_0_Lobbies_sayalot_branch_winter=
[lobby_sayalot left nezumi_e flip]
{#F8F9FA}Winter...{#}

[lobby_sayalot left nezumi_g flip]
{#F8F9FA}Wait, winter?!{#}

[lobby_sayalot left nezumi_e flip]
Not many flowers bloom in winter, huh? {n}{0.3}Like poinsettias and... {0.3}cyclamens? 
And ornamental kale too... {0.8}no wait, {n}that's a leaf.

[lobby_sayalot left nezumi_h flip]
I like snowdrops and rosette-shaped flowers.

[lobby_sayalot left nezumi_k flip]
I think flowers that bloom quietly {n}in winter's harsh cold...{0.3}are beautiful. 
…Like a lone black rose.

[lobby_sayalot left nezumi_l flip]
...{+MADELINE}, you like it too, {n}{0.3}right?

#没有，no

CanvasContest_0_Lobbies_sayalot_branch_no_flower=
[lobby_sayalot left nezumi_e flip]
Oh, okay... 
What about non-flower things? {n}{0.3}Like leaves or trees or whatever...

[lobby_sayalot left nezumi_h flip]
Plants are really diverse, {n}you know. 
Aquarium plants, {n}hydroponic herbs, 
foliage plants, {n}succulents nearby window... 
So many kinds.

[lobby_sayalot left nezumi_b flip]
They really diverse...
So maybe you could like one of them. {n}{0.3}Or maybe none at all.
But...

#End

CanvasContest_0_Lobbies_sayalot_outro=
[lobby_sayalot left nezumi_b flip]
If you find something that makes you say, {n}'I really like this' or 'This is perfect for me,'
then just remembering its name can {n}change your view of the world a tiny bit.
If you find you like mimosa, {n}{0.5}you'll start noticing a world where even {n}the patterns and scents are filled with spring,
not just the flowers.
If you find you like cornflower, {n}{0.5}you'll realize that the petals {n}in your everyday tea are the very same thing.
If you find you like globe amaranth, {n}{0.5}you'll soon notice you're always adding it {n}to your dried flower arrangements.

[lobby_sayalot left nezumi_d flip]
With these chances, {n}{0.3}you can know yourself deeply.

[lobby_sayalot left nezumi_b flip]
And this doesn't just apply to flowers, {n}but to everything else too...
Listen... {n}{~}{+MADELINE}{/~}.
Please try to keep an eye on things {n}you like but haven't realized you like yet.

#结束


# ==========================================地图-主要信息==========================================
# ====================晶穹幻境====================
CanvasContest_1_Submissions_BlackIce= Crystal Mirage Dome
CanvasContest_1_Submissions_BlackIce_author= BlackIce
CanvasContest_1_Submissions_BlackIce_collabcreditstags= Yellow Expert
Best Deco
CanvasContest_1_Submissions_BlackIce_collabcredits=
Decorator: {#e63f3f}Great{#} {#C69974}Myn{#}
Testers: Dizer, CalicoCat17, Taosu, {n}AppleSheep
Camera: AppleSheep
Music: Far by C418
Support: UnderDragon

# ====================BOOMER====================
CanvasContest_1_Submissions_TNT= BOOMER
CanvasContest_1_Submissions_TNT_author= KirbyBlaster&money
CanvasContest_1_Submissions_TNT_collabcreditstags= Green Grandmaster
CanvasContest_1_Submissions_TNT_collabcredits=
guest authors: paperlock, ahayoUwU, {n}AfterDawn, Cyanus
Original Music: HXTsunami
Decoration: Myn_Gen
Testers: Wang, paperlock, AfterDawn, {n}Iridescent512, cb541, xyAlone, {n}Winterline, youzi
Assets: BS_KNK, bryse0n, Anilmky Abicus, {n}ricky06, KoseiDiamond, Crispybag, spooooky

# ====================梦境：方块====================
CanvasContest_1_Submissions_DreamCube= Dream: Cube
CanvasContest_1_Submissions_DreamCube_author= Breaker-K
CanvasContest_1_Submissions_DreamCube_collabcreditstags= Yellow Intermediate
CanvasContest_1_Submissions_DreamCube_collabcredits=
Specialthanks: Ketone1121, Kikiyama
Assets: Aques, Bissy, Citrea, Juno, Ketone1121, {n}MiraLake, Mixmaw, money, Pincii, PowerAV, ricky06, snolls, Soloiini, {n}spalx, Spooooky, UnderDragon, Worldwaker2
Decorator: Breaker-K, Myn_Gen
Music: Alias Conrad Coldwood,Deister Orchestra,Arcangelo Corelli,Erik Satie,Speder2
Playtesters: BreadUwU, foxk, foxpear, Fuxue, {n}jennic, Kaschikisnovenia, Luckyboy, NickBo, papierverschluss, ShadowRo
CanvasContest_1_Submissions_DreamCube_postcard= Please wear headphones and turn on the music and sound effects{n}for the best experience

# ====================子机：蔚蓝====================
CanvasContest_1_Submissions_SubC= Submachine: Celeste
CanvasContest_1_Submissions_SubC_author= Breaker-K
CanvasContest_1_Submissions_SubC_collabcreditstags= Green Advanced
Best Creativity
Best Map#2
CanvasContest_1_Submissions_SubC_collabcredits=
Specialthanks: Ketone1121, Mateusz Skutnik, Myn_Gen 
Assets: Anilmky Abicus, bryse0n, Crispybag, {n}Glow Woomii, Juno, Ketone1121, Mixmaw, {n}money, PowerAV, ricky06, snolls, {n}spooooky, sunsetquasar, te_79, UnderDragon, Zbs
Decorator: Myn_Gen, Breaker-K
Music: :CanvasContest/name/shei: , Alias Conrad Coldwood, {n}Jordan Critz, Kamiyama Junichi, The Thumpmonks, Yasunori Mitsuda
Playtesters: BreadUwU, Fuxue, foxk, Ketone1121, {n}lic, money, Myn_Gen, Riki, ShadowRo, Sinco, {n}UnderDragon, xinyijing
CanvasContest_1_Submissions_SubC_postcard= This is a puzzle map. {n}Please prepare paper, pen and ample time to play this map. {n}Also, unless you are truly clueless,{n} please DO NOT use debug mode, as this will greatly ruin your gaming experience.

# ====================循环宇宙====================
CanvasContest_1_Submissions_circularuniverse= Circular Universe
CanvasContest_1_Submissions_circularuniverse_author= ssat
CanvasContest_1_Submissions_circularuniverse_collabcreditstags= Red Expert
Best Gameplay
Best Map#1
CanvasContest_1_Submissions_circularuniverse_collabcredits=
Assets: ABuffZucchini, Crispybag, snolls, {n}Fraverian, Glow Woomii, UnderDragon, zbs, {n}money, Mixmaw, Anilmky Abicus, bryse0n, Juno
Deco: Myn_Gen
Music: Cider Time by Lifeformed
Testers: sssxxxx__, slugcat, nanix, money, {n}azaaz, ShiroN_L
Special Thanks: youzi

# ====================强颜欢笑====================
CanvasContest_1_Submissions_dontmrrow_bdc= Boys Don't Cry
CanvasContest_1_Submissions_dontmrrow_bdc_author= dontmrrow
CanvasContest_1_Submissions_dontmrrow_bdc_collabcreditstags= Red Intermediate
CanvasContest_1_Submissions_dontmrrow_bdc_collabcredits=
Tileset Art: Spooooky
Music: BOYS DON'T CRY (intro only) by Jun Maeda

# ====================空中楼阁====================
CanvasContest_1_Submissions_foxpear_air_castle= Air Castle
CanvasContest_1_Submissions_foxpear_air_castle_author= foxpear
CanvasContest_1_Submissions_foxpear_air_castle_collabcreditstags= Green Intermediate?
CanvasContest_1_Submissions_foxpear_air_castle_collabcredits=
Testers: xianyu, Dizer, huantian
Tiles: Flagpole1up
Music: Follow The Light by mamomo

# ====================秋日祭====================
CanvasContest_1_Submissions_Fractured_Ark= Autumn Festival Ritual
CanvasContest_1_Submissions_Fractured_Ark_author= Fractured Ark
CanvasContest_1_Submissions_Fractured_Ark_collabcreditstags= Yellow Expert
CanvasContest_1_Submissions_Fractured_Ark_collabcredits=
Assets: Spoooky, Aspar, sleuter
Music: Hana No Utage by Zeng Guanyu
Playtesters: Lucky_boy, money, {n}Winterline, youzi

# ====================影城====================
CanvasContest_1_Submissions_dreambooster= Shaded Urban
CanvasContest_1_Submissions_dreambooster_author= money
CanvasContest_1_Submissions_dreambooster_collabcreditstags= Yellow Expert
Best Map#3
CanvasContest_1_Submissions_dreambooster_collabcredits=
Testing: Geo, afterdawn, SDBnkaf, xiaobukeai, {n}yitinboge_fan, Winterline, fallen flower, {n}nma5, SupernovaL, ssat, {n}ShiroN_L, Clady, nzkqp
Assets: KoseiDiamond, BS_KNK, Spooooky, {n}UnderDragon, Myn_Gen
Decoration: Myn_Gen
Music: Theben - Oskar Schuster
Inspired by: warp city - te79

# ====================Reincarnation====================
CanvasContest_1_Submissions_Reincarnation= Reincarnation
CanvasContest_1_Submissions_Reincarnation_author= Cyanus
CanvasContest_1_Submissions_Reincarnation_collabcreditstags= Green Grandmaster
CanvasContest_1_Submissions_Reincarnation_collabcredits=
Assets: Earthwise, Flagpole1up, {n}KoseiDiamond, nerferd_, Spoooky
Music: Golden City Factory
Playtesters: youzi, Winterline

# ====================春之雪====================
CanvasContest_1_Submissions_nanix_SpringSnow= SpringSnow
CanvasContest_1_Submissions_nanix_SpringSnow_author= naNiX
CanvasContest_1_Submissions_nanix_SpringSnow_collabcreditstags= Red Grandmaster
CanvasContest_1_Submissions_nanix_SpringSnow_collabcredits=
Assets: Crispybag, Juno, andytampan, {n}Spoooky, Flamecrafter113, UnderDragon
Music: Asymptote by Akira Kosemura
Early Testers: x²+[y-³√(x²)]²=1, Cyanus
Later Testers: Winterline, youzi
Special Thanks: ssat, sssxxxx, Bird_and_Whale

# ====================电幻视界====================
CanvasContest_1_Submissions_NeonParadise= Synthetic Space
CanvasContest_1_Submissions_NeonParadise_author= Karasu_Karasu
CanvasContest_1_Submissions_NeonParadise_collabcreditstags= Yellow Expert
CanvasContest_1_Submissions_NeonParadise_collabcredits=
Music: Maladaptive Daydream by Futurecop!
Testers: youzi, Winterline, Lapis_UwU

# ====================宝石神殿====================
CanvasContest_1_Submissions_TowairoGoshoku= Temple of Gems
CanvasContest_1_Submissions_TowairoGoshoku_author= Karasu_Karasu
CanvasContest_1_Submissions_TowairoGoshoku_collabcreditstags= Red Expert
CanvasContest_1_Submissions_TowairoGoshoku_collabcredits=
Music: Towairo Goshoku by Rengoku Teien
Decorator: Myn_Gen
Testers: Lapis_UwU, Winterline, {n}money, isbvoh, TrigenWolf, youzi
Guidance: Myn_Gen, riki97, After_Dawn

# ====================四方旅人====================
CanvasContest_1_Submissions_Tetrapath_Traveler= Tetrapath Traveler
CanvasContest_1_Submissions_Tetrapath_Traveler_author= Geo&money
CanvasContest_1_Submissions_Tetrapath_Traveler_collabcreditstags= Green Grandmaster
CanvasContest_1_Submissions_Tetrapath_Traveler_collabcredits=
Music: Yasunori Nishiki
Decoration: Myn_Gen, Geo
Testing: Clady, danderline, slugcat, {n}HaffyMEru, Cyanus, xyAlone, {n}nzkqp, nma5, Winterline
Assets: BS_KNK, Spooooky

# ====================城市浪潮====================
CanvasContest_1_Submissions_vibe_city= vibe city
CanvasContest_1_Submissions_vibe_city_author= x_asterisk_x
CanvasContest_1_Submissions_vibe_city_collabcreditstags= Red Advanced
CanvasContest_1_Submissions_vibe_city_collabcredits=
Testers: Mo_fish, ableC, Winterline, youzi
Assets: perilune_, ABuffZucchini
Music: Introduction Theme from GTA Vice City

# ====================幻影洞窟====================
CanvasContest_1_Submissions_Winterline_PhantomGrotto= Phantom Grotto
CanvasContest_1_Submissions_Winterline_PhantomGrotto_author= Winterline
CanvasContest_1_Submissions_Winterline_PhantomGrotto_collabcreditstags= Yellow Grandmaster
CanvasContest_1_Submissions_Winterline_PhantomGrotto_collabcredits=
Arts: Winterline
Deco: Winterline
Music: Fossil Valley by Yasunori Mitsuda
Testers: huohuo, Kirbyblaster, Re_Gə_, youzi

# ====================无春之地====================
CanvasContest_1_Submissions_rifs= Where Spring Sleeps
CanvasContest_1_Submissions_rifs_author= rifs
CanvasContest_1_Submissions_rifs_collabcreditstags= Yellow Intermediate
CanvasContest_1_Submissions_rifs_collabcredits=
1st berry gameplay: Holia
Playtesters: Holia, Clady, youzi
Artist: Myn_Gen
Music: Olafur Arnalds

# ====================空白之梦B面====================
CanvasContest_1_Submissions_youzi_Blank_Dreams_B_Side= Blank Dreams B-Side
CanvasContest_1_Submissions_youzi_Blank_Dreams_B_Side_author= youzi
CanvasContest_1_Submissions_youzi_Blank_Dreams_B_Side_collabcreditstags= Red Expert
CanvasContest_1_Submissions_youzi_Blank_Dreams_B_Side_collabcredits=
Playtesters: nma5, Mako, fl3n, Winterline，{n}nanix, Cyanus, Lapis
Assets: Zerex
Special Thanks: Zerex
Music: Marshall H

# ====================机枢核心====================
CanvasContest_1_Submissions_youzi_Cogwork_Core= Cogwork Core
CanvasContest_1_Submissions_youzi_Cogwork_Core_author= youzi
CanvasContest_1_Submissions_youzi_Cogwork_Core_collabcreditstags= Yellow Expert
CanvasContest_1_Submissions_youzi_Cogwork_Core_collabcredits=
Playtesters: Mako, Piova, Winterline, {n}Cyanus, sawa, Lapis, money
Music: Christopher Larkin

# ====================春葬====================
CanvasContest_1_Submissions_youzi_Grave_in_Spring= Grave in Spring
CanvasContest_1_Submissions_youzi_Grave_in_Spring_author= youzi
CanvasContest_1_Submissions_youzi_Grave_in_Spring_collabcreditstags= Green Grandmaster
Best Storytelling
CanvasContest_1_Submissions_youzi_Grave_in_Spring_collabcredits=
Playtesters: chplant, Akiba, nma5, Mako, {n}fl3n, Piova, fox_pear
Special Thanks: Ketone, UnderDragon, Lucky_boy, {n}Myn_Gen，AfterDawn，chplant
Music: Thomas Greenberg, Daniel.mp3, {n}lingchenyidiandelaiyinmao, Seto, Claustrophobia
CanvasContest_1_Submissions_youzi_Grave_in_Spring_postcard= Will the {# 4E72B8}melting ice{#} also {n}look forward to {# 45B97C}spring{#}?

# ====================不速之客====================
CanvasContest_1_Submissions_youzi_INTRUDER= INTRUDER
CanvasContest_1_Submissions_youzi_INTRUDER_author= youzi
CanvasContest_1_Submissions_youzi_INTRUDER_collabcreditstags= Yellow Advanced
CanvasContest_1_Submissions_youzi_INTRUDER_collabcredits=
Playtesters: nma5, fox_pear, Star Sapphire, {n}paperlock, money
Specialthanks: fl3n
Music: Stefan Vincent

# ====================过糖幻界====================
CanvasContest_1_Submissions_youzi_Sweet_OverDose= Sweet OverDose
CanvasContest_1_Submissions_youzi_Sweet_OverDose_author= youzi
CanvasContest_1_Submissions_youzi_Sweet_OverDose_collabcreditstags= Red Intermediate
CanvasContest_1_Submissions_youzi_Sweet_OverDose_collabcredits=
Playtesters: Piova, Mako, sawa, Akiba, {n}nma5, fl3n, money
Special Thanks: Ketone, Akiba, Cyanus
Music: Okawa Tomoya, DDBY, {n}Maritumix, GAMEPULSE

# ====================一纸绘境（心门）====================
CanvasContest_1_Submissions_ZZ_HeartSide= A Realm Upon the Page
CanvasContest_1_Submissions_ZZ_HeartSide_author= Canvas Heartside
CanvasContest_1_Submissions_ZZ_HeartSide_collabcreditstags= Green Expert - Yellow Grandmaster
CanvasContest_1_Submissions_ZZ_HeartSide_collabcredits=
(Check detailed credits in heartside)
Main Staff: UnderDragon, Myn_Gen, All Mappers
Music: q_is_sleeping
Artists: Ketone, UnderDragon
Playtesters: youzi, Geo, Winterline, {n}money, Akiba, Lapis_UwU, Karasu_Karasu, {n}AppleSheep, nzkqp, Clady, {n}cb541, xyAlone, BreadUwU
CanvasContest_1_Submissions_ZZ_HeartSide_postcard=
In stroke, a spirit tome of hues;{n}on sheet, a world on one page views.
poem_CanvasContest_1_Submissions_ZZ_HeartSide_A=
A Stroke to Soul, a Page to Whole.

# ==========================================地图-教程提示==========================================
# ====================BOOMER====================
CanvasContest_KirbyBlaster_guest_paperlock=by paperlock

CanvasContest_KirbyBlaster_guest_ahayoUwU=by ahayoUwU

CanvasContest_KirbyBlaster_guest_AfterDawn=by AfterDawn

CanvasContest_KirbyBlaster_guest_Cyanus=by Cyanus

CanvasContest_KirbyBlaster_KirbyBlaster_KirbyBlaster=by KirbyBlaster

CanvasContest_KirbyBlaster_money_money=by money

CanvasContest_KirbyBlaster_back=Back

# ====================梦境：方块====================
CanvasContest_BrK_DC_ph1={ph_trigger set_flag le1}
CanvasContest_BrK_DC_ph2={ph_trigger set_flag le2}
CanvasContest_BrK_DC_ph3={ph_trigger set_flag le3}
CanvasContest_BrK_DC_ph4={ph_trigger set_flag le4}
CanvasContest_BrK_DC_ph5={ph_trigger set_flag nu1}
CanvasContest_BrK_DC_ph6={ph_trigger set_flag nu2}
CanvasContest_BrK_DC_ph7={ph_trigger set_flag nu3}
CanvasContest_BrK_DC_ph8={ph_trigger set_flag nu4}
CanvasContest_BrK_DC_ph9={ph_trigger set_flag tvon}
CanvasContest_BrK_DC_ph10={ph_trigger set_flag tvoff}
CanvasContest_BrK_DC_ph11={ph_trigger set_flag eyeon}
CanvasContest_BrK_DC_ph12={ph_trigger set_flag eyeoff}
CanvasContest_BrK_DC_hint=Go to bed and go to sleep
                          Also, if you come across some poems during the playthrough process,{n}they are merely additional collectibles and have nothing to do with the main storyline.
CanvasContest_BrK_DC_hint2=Jump down and you'll wake up.
CanvasContest_BrK_DC_door=No. You shook your head and absolutely refuse to go out.
CanvasContest_BrK_DC_dong=You fell out of bed and it hurts a bit.
CanvasContest_BrK_DC_B0=There was a piece of paper on the table, which seemed to have been there for a long time.
CanvasContest_BrK_DC_B1=
    At times I sense the floating clouds, drifting without a place to rest. The misty evening glow, slowly sinking toward the west. Fragrant flying petals, light spills over the path. The clear moon after rain—my heart yearns for it, in its bath. Flowers fade, the vast sky nears dawn. Thoughts unfulfilled, all come to naught. Headwind blows against my face—eons shrink to a fleeting space. That fierce, burning passion—shall in the end meet its loss. Even paired mandarin ducks, come to sneer, as if in mock. A lone caged bird—how laughable, how stark. The May rain’s poem, pattering still. Steals through the sky, a lament’s trill. Even if I gaze upward, the stars show no pity. Only an elegy remains, its faint echo left to stay. If this mortal world, still glows with brilliance. She whom I long for—how could she return, to this instance? Sorrow upon sorrow, piling higher still, grief upon grief, deepening without end. Mark this ill—all is naught but the fancy of delirious speech.{n}{n}
    Tears like plum rain, soaking sleeves as I weep. I call them idle talk—how could they ever reach, how seep? Even if I turn away, the truth is hard to bear. The bright moon slants west, refusing to stay. Without the moonlit night. How to yearn for the sky? A dream within a dream. How transient, how unanchored. Dare I crave a word from you, even but a dawn or dusk? Murmurs woven in sleep—echoing, void, and lost. A line of white egrets, also mock, in their flight. Foolish crows, dim-witted, proud beyond all right. Once the melody stirred, from its fragile first breath. It shall play on, unceasing, till the final note’s death. The song’s perfection—no need to chase its height. Grief, unceasing, wears the heart, all to no avail. Though the mortal world, still glows with brilliance. She whom I long for, shall never turn back, in defiance. Hunger, cold, a heart grown base—Scarred, gnarled, and rent in twain. Mark this bane—all is but the fume of delirious breath.{n}{n}
    Alas, oh alas—the gale rages fierce! Think of this night, cold brushing the flesh. From far, far off, praise drifts near. But when it reaches the ear, all turns unclear. Mountain gales, whirling high and low—how to bear these words, to carry and make known? Suddenly roused from sleep, then sinking again into dreams deep. Only pain remains, ebbing, swelling, without end. Gazing far and wide, flowers all fallen, scattered aside. She whom I long for—brighter than any, in my mind. Even if I whisper low, no joy, no light, does it bestow. Mark it so—all is but the wisp of delirious flow.
CanvasContest_BrK_DC_B2=If this mortal world still glows with brilliance
                        ————ys
                        {#636363}{~}A love song whose recipient is unknown{/~}{#636363}{#}
CanvasContest_BrK_DC_B3=Time in the mirror flows toward yesterday{n}
                        The flower's voice, to no ear does it stray{n}
                        Behind the dust that in the water melts away{n}
                        The moon, as if, from there, begins its way
CanvasContest_BrK_DC_B4=Spring dawns, flowers burst in bloom,{n}
                        Heart and soul in verses consumed.{n}
                        Dream-flowers, when will they scatter and fade?{n}
                        Vanish, leaving no trace, unpaid.{n}{n}
                        Summer nights, cuckoos' songs trill,{n}
                        Sad notes that silence thrill.{n}
                        Words I wish to send your way,{n}
                        Mixed in, their sound fades away.{n}{n}
                        Autumn eves, moonbeams dimly stray,{n}
                        With maples, they dance on the breeze, gay.{n}
                        If on moonlit paths you lose your way,{n}
                        Pause first, watch the falling leaves play.{n}{n}
                        Winter dawns, snowflakes fill the sky,{n}
                        Dreams woven of lies, a falsified high.{n}
                        Let the biting snow, memory's cover, lie—{n}
                        Wash clean, erase, let all pass by.
CanvasContest_BrK_DC_B5=Spring's flowers burst
                        ————ys
CanvasContest_BrK_DC_B6=Up toward the endless horizon,{n}
                        Fly far, fly high,{n}
                        O dragonfly wings, flipped inside out,{n}
                        Slice through the mortal world,{n}
                        Have you ever pondered deeply?{n}
                        What is fear?{n}
                        What is beauty?{n}
                        From the start, left to exist there naturally,{n}
                        The flowers, planted for no one knows who, are soon to bloom, I suppose.{n}{n}
                        O those imprisoned tight by envy,{n}
                        Fly far, fly high,{n}
                        Your own heart and bones betrayed by yourself,{n}
                        Twisted, falling, never to return,{n}
                        Have you ever felt things firsthand?{n}
                        Perhaps it is terrifying,{n}
                        Perhaps it is beautiful,{n}
                        From the start, left to exist there naturally,{n}
                        The flowers, planted for no one knows who, are soon to fade, I suppose.{n}{n}
                        A raft patched up with bits and pieces,{n}
                        Shattered, scattered, mixed into the river,{n}
                        The decadence indulged to go on,{n}
                        Till it submerges the neck, and so it shall remain.
CanvasContest_BrK_DC_B7=Please do not superboosts, it will cause the bubble to move incorrectly.
                        If you don't know what a superboosts is,{n}please don't hold down the direction keys when the bubble collides with the shield.
CanvasContest_BrK_DC_B8={#636363}{~}Listen, listen carefully. Where is it?{/~}{#636363}{#}
CanvasContest_BrK_DC_deng=Pick up/Put down

# ====================子机：蔚蓝====================
CanvasContest_SubC_hint1=Welcome to the Submachine.
                        Unfortunately, you're trapped here.{n}Fortunately, I arrived before you.
                        I'll keep recording my findings as I attempt to escape, hoping this helps you get out.
                        —Murtaugh

CanvasContest_SubC_hint2=Through my explorations, I've come to realize that each world seems to be 4x4 in size.{n}However, not all rooms are accessible. I call these "Closed rooms."
                        Some closed rooms are visible but unreachable, {n}like the one with the refill.{n}I wonder if obtaining it would allow me to get that strawberry.
                        My intuition tells me{n}the method to reach these closed rooms must be closely related to the machine in front of me.
                        Clearly, the three switches in the middle select different worlds, {n}but what about the four switches above?{n}Perhaps this is connected to some notes I've found...
                        —Murtaugh

CanvasContest_SubC_hint3=After many experiments, it seems there are only 16 rooms here.
                        Perhaps this is a very important piece of information and I should write it down.
                        —Murtaugh

CanvasContest_SubC_hint4=There should be something here, but it's invisible now.{n}I feel this must be related to a note in the Clock Tower.
                        ps.9
                        —Murtaugh

CanvasContest_SubC_hint5=I believe you've seen some notes by now, they were here when I arrived.
                        I left them where they were so others could find them too.
                        I noticed some notes describe a room's location, while others indicate a direction.{n}Notes with different information are marked differently in the top-left corner.
                        I wonder where this information should be applied.
                        P.S. You really should visit more closed rooms.{n}Now I'm certain all worlds are 4x4 in size.
                        P.P.S. I didn't take that strawberry, I'll leave it for the next person.
                        —Murtaugh

CanvasContest_SubC_hint6=I can sense the end of this journey is near.{n}Good luck to those who come after me.
                        P.S. Based on my deductions, each world should only have one note-marked direction and room.
                        P.P.S. When there are few clues, the elimination method is also a good choice.
                        —Murtaugh

CanvasContest_SubC_hint7=Someone carved a mark here with a knife.
                        You noticed this.{n}Maybe you'll recognize this room later when you can take the key.

CanvasContest_SubC_hint8=Perhaps I should map out some of the worlds.
                        This would not only help me find closed rooms but also unravel the mystery of these notes.
                        —Murtaugh
CanvasContest_SubC_hint9=What must it mean that some of the rooms in this world extend in all directions.
                        ps.30
                        —Murtaugh

# ====================空中楼阁====================
CanvasContest_foxpear_air_castle_tips=
Tips: There are no strawberries in this map except for silver strawberry, you don't need to search specifically!
CanvasContest_foxpear_air_castle_tips2=
(You found a piece of paper that can speak)
Alright, the crystal heart is over there, go to get it !
...
...
What do you mean you can't get through?
What do you mean there are a Switch Gate?
Isn't this map very easy?
Can't you actually find all the Touch Switch in this map?
...
c'mon!!!!
This is clearly a semi-automatic map ... ...
What? You said you didn't notice that this is a semi-automatic???
Ok! Ok! I tell you!
Just keep holding Right and Up 
Don't forget Grab !!!
That you can complete this map!
...
...
Why are you still watching!!
Go to try again ...
Just Restart Chapter...
...
...

# ====================秋日祭====================
CanvasContest_1_Submissions_JIA_B=
In memory of the adventurers who explored here.
With their help, this mountain became easier to climb.
CanvasContest_1_Submissions_JIA_C=
A broken lamp?
There seems to be information inside.
{#ff9966}Climbing Diary #1{#}
{#ff9966}Based on my observations, hmm, I discovered{#}
{#ff9966}Those mushrooms are very slippery{#}
{#ff9966}They prevent me from grabbing or even jumping on them{#}
{#ff9966}Also!{#}
{~}{#ff9966}Those black cement blocks with orange grass can be broken through by dashing, the ones without orange grass are fragile blocks{#}{/~}
{~}{#ff9966}I absolutely must not forget this{#}{/~}
CanvasContest_1_Submissions_JIA_F=
The next cosmic train will arrive in...
........
Wait..
It's stopped...
CanvasContest_1_Submissions_JIA_H=
{#ff9966}Climbing Diary #2{#}
{#ff9966}Oh dear{#}
{#ff9966}I keep forgetting which one is the fragile block{#}
{#ff9966}and which one is the block you can break through.{#}
{#ff9966}Because I can never remember{#}
{~}{#ff9966}The ones with orange grass are blocks you can break through by dashing, the ones without orange grass are fragile blocks{#}{/~}
CanvasContest_1_Submissions_JIA_J=
{#ff9966}I dare say{#}
{#ff9966}There are no strawberries here{#}
{#ff9966}Hmm, I don't think I need to play this level{#}
{#ff9966}But my gut tells me{#}
{~}{#ff9966}to take action when I see the red coins{#}{/~}

# ====================影城====================
CanvasContest_money_dreamboostersuper=
When leaving a wall horizontally in a Dream Booster, press jump to perform a super

CanvasContest_money_zip=
When the player is inside a zip mover{n}once the zip mover starts moving, it will immediately {n}push the player to the edge in its {n}moving direction
In this map, you should act quickly to {n}avoid this from happening
Besides, player won't restore dash on ice floor

CanvasContest_money_zhixie=
Special thanks to the following people
Testing: Geo, afterdawn, SDBnkaf, xiaobukeai{n}yitinboge_fan, Winterline, fallen flower, {n}nma5, SupernovaL, ssat, ShiroN_L
Special thanks to Cowboy Air Cannon and Clady {n}for their outstanding contributions during testing
Cowboy Air Cannon tested multiple versions {n}and discovered many unconventional solutions
Clady provided a large number of {n}constructive suggestions
Assets: KoseiDiamond, BS_KNK, Spooooky, {n}UnderDragon, Myn_Gen
Decoration: Myn_Gen
Music: Theben - Oskar Schuster
Inspired by: warp city - te79

CanvasContest_money_caidan=
This is a room pieced together from scrapped ideas
You will not receive any reward here, and {n}you can return through the jellyfish barrier
Below is an introduction to the techniques {n}used in this room
When leaving a wall, a Dream Booster grants {n}a few frames of coyote time, 
which is why a horizontally launched booster {n}can perform a "Dream Jump" when leaving a wall, {n}which is actually a super
This coyote time can be used to perform {n}a Dream Booster Hyper, which looks very similar {n}to a Dream Hyper
However, a booster launched directly downward {n}can also perform a Dream Hyper when leaving a wall {n}which differs from a normal Dream Hyper
Also, when the Dream Booster launches {n}directly upward or diagonally upward, leaving a wall {n}does not grant coyote time
So a hyper cannot be performed in these cases

CanvasContest_money_jieshu=
Hello, I'm money
Thank you for playing this map, I hope you had fun!
If you enjoyed it, you can also check out {n}Quadrant Traveler and BOOMER
I also contributed to the creation of those two maps
See you in the next map :)

# ====================电幻视界====================
CanvasContest_1_submissions_NeonParadise_CoreMessage1=
   Surprise! Spawnpoint!

CanvasContest_1_submissions_NeonParadise_CoreMessage2=
Eye-friendly Mode

CanvasContest_1_submissions_NeonParadise_CoreMessage3=
ON

CanvasContest_1_submissions_NeonParadise_CoreMessage4=
OFF

# ====================宝石神殿====================
KarasuKarasu_TempleofGems_HintofKevin=There is a note on the ground:
Kevin: Down Right Left Down Right Down Left Down

KarasuKarasu_TempleofGems_HintofJelly=There is a note on the ground:
"Wishing the light guides you."
you're wondering what it means.

KarasuKarasu_TempleofGems_HintofBooster=there is a note on the table:
"To put it simply,
if you get out from the bubble by spring before the bubble start moving,{n}some feature of bubble dash will apply to your next dash.
Such as it will not activate swaps."
you're thinking about it carefully, maybe it will be helpful for the ways forward.

KarasuKarasu_TempleofGems_HintofFeather=There is a note on the gorund:
"There's a time from dash to enter the feather allows you to finish some action.
such as hit spring,hit kevin,do a hyperdash,or even dash again."

KarasuKarasu_TempleofGems_thx=Here is a note:
Hello! I'm Karasu!
This is my first map. I hope you enjoy it XD
The background music is "Towairo Goshoku" from Rengoku Teien.
This map was also inspired by it.
There were some other ideas for the theme earlier, {n}but it eventually turned into a temple for various reasons (I'm not very good at decorating :P)
And
Thanks to Lapis_UwU, winterline, money, isbvoh, {n}TrigenWolf, and youzi for testing and providing feedback.
Thanks to Myn Gen for the decoration work from scratch.
Thanks to the Canvas Contest participants for their suggestions.
Thanks to the Canvas Contest judges for their patience ;)
Last of all, thank you for making it this far! {n}(I hope it didn’t bring you too much frustration ;>)

# ====================四方旅人====================
CanvasContest_Geo_000=
This is Geo. This map was created together with money.
money provided 4 gp rooms and some technical support, {n}while I handled the deco and the remaining gp.
Although we delayed for far too long and {n}missed the judging phase, we still managed to {n}make it out before the final deadline.
We would like to thank myn for the help with deco {n}and UnderDragon for code support.
Thanks as well to our playtesters: {n}Clady, danderline, slugcat, HaffyMEru, Cyanus, {n}xyAlone, Cowboy Air Cannon, nma5, Winterline
Special thanks to Clady, who stayed with the {n}project from the first version to the final build.
Every single change was tested, and {n}most of the revision suggestions came from them.
Thank you so much for playing all the way to the end. {n}See you at Heartside!

CanvasContest_Geo_001=
I'm money, thank you for playing this map <3
It was an honor to create this map together with Geo.{n}A full year has passed from when we began {n}making it to the moment I wrote this.
All the revisions, disagreements, and cheers {n}along the way found their echo in the moment you played it.
I hope you enjoyed it.
And please, I'm begging you, go play Heartside{n} - I can do anything for that:(

# ====================幻影洞窟====================
CanvasContest_Winterline_arrow1=
You'll see many arrows in this map.
Arrows represent dash directions. {n}Combining them with jumps allows you to {n}perform various maneuvers.
For example: Right-Down + Jump + Left-Up represents a reverse Hyper from right to left.
I Strongly Recommend reading hints around this map {n}when you are Stuck or feel No Room For Error!!!
Correctly interpreting these hints will help reduce the difficulty of reading the map layout.
Most arrows and text guides strongly recommend buffered inputs!
Most arrows and text guides strongly recommend buffered inputs!
But - Not All of them recommend buffered inputs!
And Usually, faster you input, {n}easier you will feel to pass.
If you feel it no room for error, {n}please check which of your latter inputs is not buffered.

CanvasContest_Winterline_arrow2=
Finding yourself misaligned? Or encountering some unexpected issues?
You may notice that the arrows of the very standard Ultra setup don't have "Jump" marked between them.
Therefore, after the initial hyper, try to complete this opening speed-building section using dashes only.
....
What, you're saying you can't even get the initial speed build going?
Then let me add one more thing: after the initial hyper, the up-right dash needs to be pressed as fast as possible—the faster, the better.
Or, you feel it too hard to get the speed at the beginning?
You can try to jump at the spawn point, and do wave dash + up-right dash.
If that still doesn't work, try to do the up-right one with demodash.
....
....
What are you still here for?
OK, I will tell another secret - you don't need to do that reverse wall hyper at the end of this room.
You can just kick the wall, and then wallbounce or left-up wall hyper.

CanvasContest_Winterline_dialog1=
The main gameplay of this map is the Ceiling Ultra mod.
This mod allows you to treat walls and ceilings as ground.
You can regain your dash, perform wall bounces, Bunny Hops, Ultras, etc., on walls and ceilings.
Due to the unique mechanics of Ceiling Ultra, you can perform Ultras in an upward-diagonal direction.
The upward-diagonal ultra gives player obvious speed boost, and it can even retain the speed.

CanvasContest_Winterline_dialog2=
This map needs many wall hyper.
For example, this upward-diagonal wall hyper here.
The wall hyper offers more speed and higher height than wallbounce can give.
Sometimes you need to hold the directional button to maintain wall contact.
Whereas in other cases you need to release the button or shift to the opposite direction after input.

CanvasContest_Winterline_dialog3=
On walls not covered by ice, you can infinitely regain your dash.
In main rooms, all of the walls not covered by ice are useful, including vertical walls and ceilings.
Feel free to dash freely on the key gate!

CanvasContest_Winterline_dialog4=
Ahead, there's a reverse wall hyper following a diagonal down-dash.
This technique might take some practice to get used to.
There are two input methods:
Diagonal down-dash, release all direction keys, then press jump. This will launch you upwards (the opposite direction).
But there is a drawback: when you want to launch downwards, releasing down button will insteadly launch you upwards.
Of course, you don't need to worry about that. {n}We will talk about it depending on specific situations.
Diagonal down-dash, press jump, and immediately hold 'Up'. This achieves the same effect.

CanvasContest_Winterline_dialog5=
This section utilizes the downward kick boost from Ceiling Ultra.
Holding 'Down' and pressing jump allows you to retain Madeline's momentum. This works on both ceilings and walls.
If you often die from spinners when downward kicking, try to buffer this kick!
....
Feeling too fast to react at the beginning?
We notice that you don't regain dash when touching the spring, and, there is a refill below - 
Hey, bro, BUFFER plz:) 

CanvasContest_Winterline_dialog6=
Red, Orange, Yellow, Green, Cyan, Blue, Purple! Dash through them in this order!!

CanvasContest_Winterline_dialog7=
Looks like you just got back from somewhere incredible
But you didn't bring back any {~}reward{~} at all :)

CanvasContest_Winterline_dialog8=
If you look carefully, this will be the forth touchswitch you've found
Once all four hidden touchswitches are collected, {0.3}the hidden path will open for you.

CanvasContest_Winterline_dialog9= 
If you find you can't get past that spike cluster, try not holding Left after the up-left wavedash. 
This will leave your horizontal position slightly further right than if you were holding Left. 
If you find it too late to input reverse ceiling hyper, try to fast-down when falling.
Good luck - this is the final room!

CanvasContest_Winterline_dialog10=
Stuck? Or feeling no room for error? {n}Or encountering deaths that can't be avoided?
Allow me to talk about this room's details.
First, do ceiling hyper at the switch gate, falling to the first falling block and jumping again.
Then input left-down dash + right dash when you touch the second falling block.
If you die from spinners now, the reason is over-height.
Try to input the beginning ceiling hyper and the second jump as a bunny-hop.
With that, your height will be relatively low when dashing to touch the second falling block, which can avoid dying from spinners again.
If these inputs are right but you still die, then you may check the first wall hyper at falling block - 
If you can't input this wall hyper, the reason is probably that you did a 8C hyper (dash and jump almost at the same time);
If you die before falling to touch the spring, the reason is probably that you hold right.
Last, if you feel it too low tolerance of the spring buffered right dash, try to use demodash.
The action density of the latter part is controllable, but I still recommend fast inputs.

CanvasContest_Winterline_dialog11=
Most arrows strongly recommend buffered inputs! {n}But not all of them recommend doing so!
Most arrows strongly recommend buffered inputs! {n}But not all of them recommend doing so!
Most arrows strongly recommend buffered inputs! {n}But not all of them recommend doing so!
Most arrows strongly recommend buffered inputs! {n}But not all of them recommend doing so!
Most arrows strongly recommend buffered inputs! {n}But not all of them recommend doing so!
Most arrows strongly recommend buffered inputs! {n}But not all of them recommend doing so!
....
Okay, forgive me.
The key of this room is Sticking Walls to Regain Dash.
If you buffer all inputs, you will find difficult to touch the wall. {n}How to deal with that?
Our purpose is quickly sticking the wall to regain dash - so try to input the Orange Dash a little late.

CanvasContest_Winterline_dialog12=
........
Thank you very much for getting here - no matter how you get here. Normally clearing, F6 or... none of that matters.
Now I just want to get something off my chest.
Since Canvas Contest released, I followingly watched many players' lives.
I can feel that, as a mapper, I see this map very differently from most players.
Most of time, players get stuck due to not enough guidance or players getting wrong paths.
Especially when players meet a new mechanism, the good playing experience is so hard to keep in the map with abstract gameplay.
Even if I put many obvious hints, the situation doesn't get better.
At that time, I made this map in a hurry, so the routes are not interesting.
But it's not very practical to overhaul the routes after the deadline.
So I insteadly wanted to make the gameplay smoother. For that, I've put a lot of effort into tuning the feel.
But now I've found: players can not feel it.
Because they are not me. Players can't know many details at the very beginning,
and they know little about how I input just from a video or my oral narration.
I am sorry, bro.
Of course, that's what I say, but I probably won't be making any more changes in this map after this.
I just, want to prevent myself from making this kind of map again to bother players who sweep collab/contest.

CanvasContest_Winterline_tips=
Please Note!!!
Walls are different from the ground. Avoid performing an 8C hyper (a Hyper where dash and jump are pressed simultaneously) on them.
Later, there's a section requiring a wall-based Hyper. Remember not to press dash and jump together for that.
You can try it out on the left wall here XD

# ====================空白之梦B面====================
CanvasContest_youzi_bd_dreamhyperbunnyhop= DreamhyperBunnyhop

CanvasContest_youzi_bd_opening=
Here lie but fragments of wishes condensed, {n}as that dream drifts further away from me.
In my own way, I traverse time and space, {n}leaving footprints within that aurora.
Hope you have a wonderful time.

CanvasContest_youzi_bd_sign=
Back

# ====================机枢核心====================
CanvasContest_youzi_cwc_a=
A tip you may need: There are no fast-down in this map.

# ====================不速之客====================
CanvasContest_youzi_cat_cateyesuperdash= CateyeSuperdash
CanvasContest_youzi_cat_cateyebunnyhop= CateyeBunnyhop

CanvasContest_youzi_int_a=
A tip for Touch Switch:
There is no difference between light-colored and dark touch switch, {n}but it is designed to touch the dark one in the end.

# ====================过糖幻界====================
CanvasContest_youzi_sod_bgma=
Brilliant Girls by Okawa Tomoya

CanvasContest_youzi_sod_bgmb=
Departure by DDBY

CanvasContest_youzi_sod_bgmc=
514 by Maritumix

CanvasContest_youzi_sod_bgmd=
KoishiDISCO

CanvasContest_youzi_sod_warning=
Turn back now.

CanvasContest_youzi_sod_sra=
by Cyanus

CanvasContest_youzi_sod_srb=
by{n}Komeiji Youzi

CanvasContest_youzi_sod_koia=
This is the depths of genkai. You'd better leave quickly.

CanvasContest_youzi_sod_koib=
Actually, I'm not a Koishi fanboy.
[madeline normal left]
You can fool bros, but don't fool yourself.

CanvasContest_youzi_sod_koic=
She's just in a state of muishiki—but she's actually always here.

CanvasContest_youzi_sod_koid=
{~}AI~LOVE~HEART~KOI~MAHOU~WINK~Cyuu! {n}{0.5}LOVE~AI~HEART~KOI~MAHOU~WINK~Cyuu!{/~}

CanvasContest_youzi_sod_a=
Sweets can brighten your mood, especially on a slightly hungry afternoon. {n}That kind of pleasure can easily become addictive.

CanvasContest_youzi_sod_b=
I think the mapping community should stop mocking the use of "awake" as BGM, {n}because it's likely a mapper's reluctant compromise after a tough internal struggle.
That night, I almost gave up.

CanvasContest_youzi_sod_c=
We should stop the endless pursuit of extreme difficulty, {n}whether it's pushing the upper or lower limits.

CanvasContest_youzi_sod_d=
Don't ask me why I didn't replace the chocolate shard texture; {n}that stuff is way beyond my skill level.

CanvasContest_youzi_sod_e=
I learned another great tip from a helpful netizen: {n}when coloring a map, saturation shouldn't be too high. It's even worse if all color schemes are like that.

CanvasContest_youzi_sod_f=
The spring was supposed to be a dorayaki, but then the front/back distinction wasn't clear. {0.3}Now that I've changed it to this, some people say it looks like a bucket.

CanvasContest_youzi_sod_g=
[sutekikyara alice left]
Whenever someone says perfect people don't exist, I be like:{n} \TAT (Alice, please take me away...)

CanvasContest_youzi_sod_h=
[sutekikyara satori left]
You're right, but Satori Sama is someone who could be my mother...

CanvasContest_youzi_sod_i=
Unless marked, there are no scenes requiring fastdown in this map. {n}Take your time.

CanvasContest_youzi_sod_j=
Speaking of which, what's your favorite sweet? {n}{0.3}Me? {0.3}I don't know.

CanvasContest_youzi_sod_k=
Avocados are the fruit with the most fiber and calories. {n}{0.3}ABOKADONANDESUNE. {n}—Piova

CanvasContest_youzi_sod_l=
Still reading? {0.3}It's okay, there are more elsewhere. Go explore first. {n}{0.3}Hope you have fun.

CanvasContest_youzi_sod_m=
Arisaka Mashiro rigged the Aokana popularity poll and stole Kurashina Asuka's FD. {n}—Piova  < baloney (youzi's note)

CanvasContest_youzi_sod_n=
Drink diet cola, eat hamburgers with chopsticks, {n}peel the skin off fried chicken, eat tofu pudding and zongzi spicy. {n}—Mako

CanvasContest_youzi_sod_o=
When I grow up, I want to eat aliens. {n}—Mako

CanvasContest_youzi_sod_p=
Suzume is the cutest ninja in nijigen. {n}—Piova

CanvasContest_youzi_sod_q=
Adding "desuwa" as a suffix at the end of every sentence makes you sound very ladylike. {n}—Piova

CanvasContest_youzi_sod_r=
[ume calm_c right]
{# 009AD6}<???>{#}{n}Hmm... {0.5}isn't the fault-tolerance here for the ice blocks a bit too low?
[ume shock_c right]
{# 009AD6}<???>{#}{n}...{0.5}Huh?! {0.5}Where is this place?

CanvasContest_youzi_sod_s=
youzi's "wife" (avatar) changes every so often. {n}The longest-lasting one so far is Alice. 
(probably because he's been obsessed with mapping lately and hasn't played any galgames). {n}—Piova

CanvasContest_youzi_sod_t=
Chocolate bricks are ridiculously easy to draw. {n}Go try it yourself if you don't believe me.

CanvasContest_youzi_sod_u=
The best original Japanese anime in the last five years is Odd Taxi. {n}—Piova

CanvasContest_youzi_sod_v=
Dark Souls 2's protagonist movement is often criticized as being polio-stricken, {0.3}but actually, Dark Souls 1's protagonist movement is even worse. {n}—Piova

CanvasContest_youzi_sod_w=
I gifted ASTLIBRA to youzi years ago, {0.3}but he hasn't downloaded it to this day. {n}—Piova

CanvasContest_youzi_sod_x=
You've now read this unique line with a far lower trigger rate than the others. {n}{0.5}Congratulations. {0.5}I'll end the stage directly for you :-)

CanvasContest_youzi_sod_y=
Because of the terrible multi-select properties of the foreground clouds (and other decals too), {0.3}their properties have to be adjusted one by one. 
My hand felt like it was going to fall off while adjusting the cloud gradients.

CanvasContest_youzi_sod_z=
After abandoning formalities, I chose to embrace Touhou. {n}{0.3}The BGM sounds great, right...

CanvasContest_youzi_sod_b_a=
If you can't get new dialogue, it's because the dialogue pool for this location is almost empty... {0.3}Try jumping around a bit more on the nearby ground; it might work. 
Of course, I recommend leaving, because there's more elsewhere.

CanvasContest_youzi_sod_b_b=
Go listen to "Shoujo Mousoukyoku ~ Dream Battle"... {n}{1.2}Go listen to "Shoujo Mousoukyoku ~ Dream Battle".

CanvasContest_youzi_sod_b_c=
High blood sugar requires strict control of sweet intake, but that doesn't mean low blood sugar requires eating lots of sugar. {n}{0.3}Just replenish appropriately when symptoms occur.

CanvasContest_youzi_sod_b_d=
Congratulations to me. {n}the coin count on a certain site is finally about to go back to 0 from -800... {0.3}it was over two years ago.

CanvasContest_youzi_sod_b_e=
Lately, I've been really brainwashed by "Kuroneko no Tango".

CanvasContest_youzi_sod_b_f=
Sometimes I just have to ditch my resistance to jumpthrough. {n}{0.3}No need to wear out.

CanvasContest_youzi_sod_b_g=
Fresh knowledge: {0.3}In Farewell (the official map chapter targeting intermediate difficulty), there are more annoying setups using wavedash-wallbounce than in Strawberry Jam Chapter 2.

CanvasContest_youzi_sod_b_h=
[sutekikyara nmaw left]
Like sugar on my tongue, {0.3}tongue, {0.3}tongue~{n}—nma5

CanvasContest_youzi_sod_b_i=
twelve Wu Bai equals one Liu Qian... {0.3}obviously a bad joke. Chilly.{n}—fl3n

CanvasContest_youzi_sod_b_j=
If you want to have a terrible gaming experience, you can try... 
{>> 1.5}playing the calamity mod's Death + Legendary + entropy mode, or even try infernum or gfb.{>>}{n}—fl3n

CanvasContest_youzi_sod_b_k=
With expert advice, the color scheme and texture of the green hard candy (falling block) have improved significantly compared to the first version. 
What did the first version look like? {0.3}I deleted it.

CanvasContest_youzi_sod_b_l=
While waiting for the pro artist to finish the assets, I doodled something fun in my spare time—{0.3}though it doesn’t look great. {0.3}You’ll see it when opening the map.
Awkwardly enough, when I finished the middle and right sections, {n}the shape was… {0.5}well, let’s just say indescribable.

CanvasContest_youzi_sod_b_m=
Fun fact: {n}{0.3}To improve fault-tolerance for GM+ tech <wallbounce>— mappers usually place vertical jumpthroughs in corners.
This is because (with the option <push player> enabled) jumpthroughs adjust the player’s position outside the wall after an upward dash with your head against the ceiling.
But while designing the route, I tried placing jumpthroughs without enabling the option— yet wallbounce success rates were still higher than without them…
Apparently, this is called the placebo effect.
So here’s the question: {n}{0.5}Do those jumpthroughs in the map actually have <push player> turned on?

CanvasContest_youzi_sod_b_n=
In many artworks, Alice rarely wears cotton socks—but maybe in Gensoukyou she layers them over her stockings. {0.3}Think about it: her boots aren’t breathable, and the Magic Forest is super humid. Stepping in puddles would easily trap water inside. {0.3}They’re not rain boots, so waterproofing sucks. If she travels far—even while flying—her feet would stew in soggy socks soaked with rain and sweat. They’d ferment and end up stinking. {0.3}But what if Alice, being a princess of Makai, bathes three or four times a day? {0.3}Then her feet would smell divine. {0.3}Otherwise? Imagine her taking off those socks: her feet would be ghostly white. Take one lick of her toes and you’d be poisoned for three days. The fumes from her boots? Light them with a lighter and they’d reek of burnt feathers.{n}——sawa&youzi

CanvasContest_youzi_sod_b_o=
I wanted to make a non-linear map, {0.3}but my motivation drains just thinking about the workload.{n}——Cyanus

CanvasContest_youzi_sod_b_p=
Huh!{n}——Cyanus

CanvasContest_youzi_sod_b_q=
I don't like placing background tiles...{n}——Cyanus

CanvasContest_youzi_sod_b_r=
VOYAGE-{0.3}what a nice map.{n}——Cyanus

# ====================春葬====================
CanvasContest_youzi_credits=
{n}{n}{n}To someone I've never met:{n}Working on this map taught me a lot of new things.{n}Even though some parts were tedious, it was genuinely fun.{n}Improving and polishing this map wouldn't have been possible without our testers' patience and everyone's help.{n}Thank you all so much.{n}{n}tester(gp): {# 4E72B8}chplant{#}, {# 4E72B8}Akiba{#}, {# 4E72B8}fox_pear{#}{n}tester(gp&dialog): {# 007d65}Mako{#}, {# 007d65}fl3n{#}, {# 007d65}Piova{#}, {# 007d65}nma5{#}{n}technical guidance: {# D71345}chplant{#}, {# D71345}Myn_Gen{#}, {# D71345}AfterDawn{#}{n}technical guidance: {# 843900}Lucky_boy{#} (customizable default textbox), {# 843900}UnderDragon{#} (customizable ice crumble block){n}Special thanks to {# 145B7D}Ketone{#} for creating:{n}-The character NPC and portraits{n}-A gorgeous CG scene{n}-And some beautiful decals!{n}{n}BGMs used(song name-composer): {n}Wondrous-Thomas Greenberg{n}dark snowy night-Daniel.mp3{n}Lotus Butterfly-lingchenyidiandelaiyinmao{n}gleyma-Seto{n}green to blue (slowed + reverbed)-Daniel.mp3{n}wodezangli-Claustrophobia{n}{n}Lastly—hope you enjoy it.{n}by youzi

CanvasContest_youzi_warning_a=
(Please read this at the start: something else Important was written in {# FF6347}the other sign{#} on your left. Turn left after you read this sign.)
Friendly reminder from the author:
First, to prevent some players from using the one-touch telescope to see spoilers, I've limited the telescope's viewing range in the main room. {n}Of course, gameplay sections are unrestricted.
Also, since the one-touch telescope can unlock camera restrictions, please ensure it's locked. {n}But if you want to look directly, feel free.
Second, since this map has multiple routes and endings with many key branching points, the dialog and bgm along the way will change with player's choice.
randomly using F6 or other room teleport functions will likely result in a very confusing gameplay experience.
Therefore, it's best to stick to your current route within one playthrough and avoid manual teleporting.
Enjoy the game. (Turn Left plz.)

CanvasContest_youzi_warning_b=
Some additional friendly reminders from the author:
First, this map has many story branching points. To facilitate progression, {n}key locations affecting the plot and routes have been marked with yellow lights—please take note.
Second, Depending on the route chosen by the player, {n}this map may contain {# FF6347}serious real-world themes{#} and{n} {# FF6347}depictions of mental illness{#}.
Please play at your own discretion!
Again, enjoy the game.

CanvasContest_youzi_ume_ne=
{>> 0.3}{# D71345}Two{#} {# 009AD6}girls{#} met by chance {0.5}and parted on good terms.{>>}
{>> 0.3}It was an unremarkable short journey, {0.5}yet we witnessed the birth of a friendship. {n}{0.5}May they meet again in the future...{>>}
Achieved Ending: {0.5}{# 45B97C}Spring's Game{#} (Normal End) {n}{0.5}(Not Achieved: Good End; True End)
(Hint: Try restarting, making different choices at past branching points to enter different storylines and endings)

CanvasContest_youzi_ume_ge=
{>> 0.3}{# 009AD6}The girl's{#} body melted, {0.5}buried in {# 45B97C}spring{#}. {n}{0.5}She wanted to embrace spring {0.5}and finally got her wish.{>>}
{>> 0.3}Perhaps her heart was still lonely, {n}but the flower placed upon her by {# D71345}the girl{#} became the best solace.{>>}
{>> 0.3}May {# D71345}the girl{#} find peace, and may {# 009AD6}she{#} rest in peace...{>>}
Achieved Ending: {0.5}{# 009AD6}Fated Spring Grave{#} (Good End) {n}{0.5}(Not Achieved: Normal End; True End)
(Hint: Try restarting, making different choices at past branching points to enter different storylines and endings)

CanvasContest_youzi_ume_te=
{>> 0.3}The {# 009AD6}two{#} {# D71345}girls{#} embraced and slept... {n}{0.5}They were buried deep in the forest where no one would ever find them...{>>}
{>> 0.3}When the last {# 009AD6}ice block{#} melted completely, {0.5}true spring arrived...{>>}
{>> 0.3}When {~}reborn{/~}, {0.5}when the body feels the warm wind again... {n}{0.5}one realizes the preciousness of life... {1}{# 145B7D}Hehe.{#}{>>}
{# 145B7D}{big}All of it, {0.5}{*}is heaven's blessing...! {/*}{n}{0.5}Pfft, {0.3}{*}hehehehehe...!{/*}{/big}{#}
{# 145B7D}{big}{*}I'm finally free from that hellhole! {n}{0.5}Freedom feels so wonderful!{/*}{/big}{#}
{# 145B7D}{>> 0.3}...{1}You ask who I am? {n}{0.5}Hehe, that question... {>>}{0.5}{>> 0.1}{~}was meaningless from the start{/~}.{>>}{#}
[none]
Achieved Ending: {0.5}{# 145B7D}Spring Sacrifice{#} (True End) {n}{0.5}(Not Achieved: Normal End; Good End)
(Hint: Try restarting, making different choices at past branching points to enter different storylines and endings)

CanvasContest_youzi_date_a=
March 21, 20XX

CanvasContest_youzi_time_a=
21:09

CanvasContest_youzi_time_b=
22:15

CanvasContest_youzi_time_c=
23:23

CanvasContest_youzi_time_d=
23:58

CanvasContest_youzi_date_time=
00:00, March 22, 20XX

# ==========================================地图-内部对话==========================================
# ====================秋日祭====================
CanvasContest_1_Submissions_JIA_A=
[BADELINE angry left]
Seriously?
I went through all that trouble to throw you up here,
and you just want to see if there's some kind of {~}"easter egg"{/~} here?
Look closely, there's nothing here.
[MADELINE normal left]
Okay.
Ugh, well, at least there's a chessboard here.
Let's play a game, how about it.
[BADELINE angryAlt left]
.......
[BADELINE scoff left]
Fine.
[MADELINE determined left]
You'll never beat me, {~}I'm a Gomoku master.{/~}
[BADELINE normal left]
So, I go first?
[MADELINE normal left]
Sure.
[BADELINE normal left]
I'll place it here.
[MADELINE normal left]
I'll block here.
[BADELINE normal left]
Hmm, here?
[MADELINE normal left]
I'll place it here.
[BADELINE normal left]
Hmm, here?
[MADELINE normal left]
Here!
[BADELINE normal left]
Hmm, here?
[MADELINE normal left]
Here!
[BADELINE normal left]
Hmm, block like this?
[MADELINE normal left]
Here!
[BADELINE normal left]
Hmm, you're trying to make two open threes.
No way.
Check this out.
[MADELINE surprised left]
Hey! No.
[MADELINE togetherZoom left]
Then I'll have to use the heretical cultivation formation.
[BADELINE scoff left]
Don't tell me it's some {~}"Turtle Formation"{/~} or {~}"Three-Step Certain Kill Formation"{/~}?
[MADELINE surprised left]
Hey! No.
[MADELINE normal left]
It's the {~}"Bird Formation"{/~} my grandma taught me.
[BADELINE scoff left]
Alright, let's see what it's all about.
[MADELINE normal left]
Here!
[BADELINE normal left]
Hmmm, here?
[MADELINE normal left]
Here!
[BADELINE angryAlt left]
Hmmm, hold on, this situation is a bit messy...
Hmmmmmmmmmmmmm.
Here?
[MADELINE togetherZoom left]
Take this!
[BADELINE sigh left]
Hey! No!
[BADELINE normal left]
Okay, that was actually quite effective.
[MADELINE normal left]
Ha.
So, coming down here turned out to be pretty fun, right?
[BADELINE scoff left]
Okay.
[MADELINE normal left]
So? Throw me back up again?
[BADELINE scoff left]
...It's all for you, Madeline kid.
CanvasContest_1_Submissions_JIA_D=
[BADELINE normal left]
Who still lives here?
[MADELINE sad left]
Emm..
CanvasContest_1_Submissions_JIA_E=
[BADELINE angryAlt left]
This is blocked.
[MADELINE sad left]
There must be some way to go around it.
CanvasContest_1_Submissions_JIA_G=
[MADELINE surprised left]
Go, go!!!
CanvasContest_1_Submissions_JIA_K=
[MADELINE surprised left]
Be careful.

# ====================春之雪====================
CanvasContest_naNiX_sn001=
[madeline left normal]Just as everything exists within my heart as all beings, so too does everything exist within the hearts of all beings

# ====================机枢核心====================
CanvasContest_youzi_cwc_b=
[madeline left distracted]
Uh, I have a bad feeling about this room.

CanvasContest_youzi_cwc_c=
[madeline left normal]
Enlightening.

# ====================春葬====================
CanvasContest_youzi_lmao=
[madeline upset left]
{# D71345}<Madeline>{#}{n}You Stubborn.

CanvasContest_youzi_lmao_b=
{>> 0.5}"O maiden who once dispelled the mist shrouding your heart...{n}{0.5}Here, collectibles are but worldly possessions—release your attachment to them."{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}Guess how I did it—{0.5}leap from the roof of the car, or vault over from the signboard?
[none]
{>> 0.5}"...{0.5}Journey eastward with your doubts...{n}{0.5}Can you disperse another shroud of mist when you reach the deep within?"{>>}

CanvasContest_youzi_ume_a=
[madeline normal left]
{# D71345}<Madeline>{#}{n}Alright, I'm here.
{# D71345}<Madeline>{#}{n}This place is quite beautiful. {n}{0.5}There are lovely flowers here too. I'll pick one.
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[madeline upset left]
{# D71345}<Madeline>{#}{n}So, can anyone explain why there's ice in such a lush green place?
[ume shock_c right]
{# 009AD6}<???>{#}{n}......{.}Who's there?
[madeline surprised left]
{# D71345}<Madeline>{#}{n}?! There really is someone!

CanvasContest_youzi_ume_b=
[madeline distracted left]
{# D71345}<Madeline>{#}{n}......{0.5}Looks like no one. {0.5}Did I mishear?
[ume smile_c right]
{# 009AD6}<???>{#}{n}Stop looking around. {n}{0.5}And that wasn't an illusion.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Heard it again. {0.5}{>> 0.5}Who are you?{>>}
[ume smile_c right]
{# 009AD6}<???>{#}{n}Heh, {0.5}{>> 0.3}what do you mean... {n}{0.5}I'm someone you don't know, and you don't know me. {>>}{n}{0.5}How's that for an answer?
[madeline upset left]
{# D71345}<Madeline>{#}{n}Hmm... {0.5}I know that. {0.5}I'm hearing this voice for the first time too.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Any information to further identify yourself? {n}Like, {0.5}a name?
[ume smile_c right]
{# 009AD6}<???>{#}{n}Hehe, {0.5}alright, I'll stop teasing.
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Just call me {# 009AD6}Ume{#}. Ume as in the rainy season. {>>}{n}{0.5}Okay, your turn.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}......Uh, {0.5}I'm Madeline. {n}It's early spring, so I came out to wander and found this place.

CanvasContest_youzi_ume_c=
[madeline upset left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......Um, where exactly are you? {>>}{0.5}I can't see you.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}No need to look. {>> 0.3}Someone as mysterious as me wouldn't let you find me. {n}{0.5}{~}The game{/~} started the moment you entered this place~{>>}
[madeline upset left]
{# D71345}<Madeline>{#}{n}......{0.5}Too many things to comment on.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}But what game are you talking about?
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{big}A platformless jumping game.{/big}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Just like how you got here from the other side. {0.5}Simple gameplay like that.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Oh, that's my specialty. {0.5}Piece of cake.
[madeline upset left]
{# D71345}<Madeline>{#}{n}......{0.5}I'm free anyway, but why should I play this with you? {n}{0.5}{>> 0.5}Especially since you won't even let me see you.{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Don't be impatient. {0.5}Actually, it's like this...{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}I saw you pick a flower back there just now. {n}{0.5}{>> 0.3}It's a flower I really like, but for some reasons, I can't go over to pick it myself.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}......{0.5}You mean this? {n}{0.5}I just picked it casually while passing by.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Doesn't matter... {0.5}{>> 0.3}I want you to head east, carrying it with you.{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}Of course, {0.5}I'll accompany you. I'm afraid you can't make it alone. {n}{0.5}I'll give you some hints along the way.
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}(Feels like I'm being looked down on...){>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}Alright, I'll play along. {0.5}Consider it light exercise.
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}Deal. {n}{0.5}{>> 0.3}Let's move forward a bit then. I'll explain more over there.{>>}

CanvasContest_youzi_ume_d=
[madeline distracted left]
{# D71345}<Madeline>{#}{n}By the way, {0.5}I've had a question since earlier... {n}{0.5}{>> 0.5}Why is there ice in a place like this?
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}......{0.5}I don't know either. {n}{0.5}But as you saw, {>> 0.3}they shatter at a touch.{>>}
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Like a flickering candle in the wind, or a fragile life about to vanish. {n}{0.5}Spring is too cruel for them.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}......{0.5}True.
[madeline normal left]
{# D71345}<Madeline>{#}{n}But spring is wonderful for us. {0.5}{>> 0.5}Like how it created such a {#45B97C}beautiful place{#}.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}......{0.5}Yes.
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}This is a place I've always dreamed of coming to... {n}{0.5}{>> 0.3}I'd even want to live here.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Living here might be a bit inconvenient though... {0.5}But I hope your wish comes true.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}......{0.5}Alright, let's get back on track.
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{big}Little Ume's game tutorial, {0.5}{~}starting now~{/~}!{/big}
[madeline normal left]
{# D71345}<Madeline>{#}{n}If it's about the ice mechanics, I already know that part. {n}We can skip it.
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}Eh, really? Then we'll skip the {n}"Using the ice refresh moment to perform actions" part.
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}This game's route might be tricky to find, {0.5}so we need to pay attention to a few things:
{# 009AD6}<Ume>{#}{n}The {~}numbers{/~} next to touch switch {0.5}represent {~}the order{/~} to touch them;
{# 009AD6}<Ume>{#}{n}{~}Blue spikes{/~} and growing spikes indicate places {0.5}where you need to interact using the dream refill.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Combine these two points with past experience to find the route.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Okay, {0.5}I think I get it.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}Ume. {>>}{0.5}Even though I can't see you, I'll ask anyway. {n}{0.5}Are you joining the challenge?
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}Hehe, {0.5}of course not~ {n}{0.5}{>> 0.3}I'm just accompanying you. I have my own way of getting through.
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}Alright, off you go, {0.8}Madrid.
[madeline upset left]
{# D71345}<Madeline>{#}{n}......{0.8}{>> 0.5}Madeline.{>>}

CanvasContest_youzi_ume_e=
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}Well done. {0.5}Seems like you have experience in this, Madeline.
[madeline upset left]
{# D71345}<Madeline>{#}{n}......{0.5}You clearly know how to pronounce my name.
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}For the next level, I'll give a small hint. {0.5}You can ignore it if you want to find the path yourself. {n}{0.5}(No plot content follows this dialogue; can skip)
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}See the {~}ice block on the right{/~}? {n}{0.5}Grab the top left after getting the {~}double refill{/~} above it to trigger it.

CanvasContest_youzi_ume_f=
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}Didn't expect you to be this skilled. {0.5}I'm a little envious...
[madeline normal left]
{# D71345}<Madeline>{#}{n}Says the one casually strolling beside me without letting me see them.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Hehe, {0.5}is that so.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}Anyway, {0.5}you're strong, but be careful not to snap the flower while running.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Easy peasy.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}......{0.5}By the way, {0.5}what's up with the space above my head now? {n}{0.5}{>> 0.5}It looks... {0.5}warped?
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Huh? {>>}{n}{0.5}Doesn't seem warped to me. {0.5}You must be seeing things.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}......{0.5}I feel like it's definitely twisting.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Is this part of the game too?
[ume kind_b right]
{# 009AD6}<Ume>{#}{n}{>> 1.5}No, I don't know what that is. {n}Let's keep going, Madeline.{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 1.5}There's still a hint for this level. Cover your ears if you don't want to know early. {>>}{n}{0.5}(No plot content follows this dialogue; can skip)
{# 009AD6}<Ume>{#}{n}You can grab the left surface of this long ice block. {n}{0.5}Once you grab it, remember to jump fully before dashing down-right.

CanvasContest_youzi_ume_f_tip=
[ume kind_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}You need some ideas? {0.5}Okay...{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}You can grab the left surface of this long ice block. {n}{0.5}Once you grab it, remember to jump fully before dashing down-right.
{# 009AD6}<Ume>{#}{n}{>> 0.3}As for the rest... {>>}{0.5}Hmm, do a wavedash at the beginning, {n}{0.5}then wavedash back with dream refill once you touch the first touch switch.

CanvasContest_youzi_ume_g=
[madeline normal left]
{# D71345}<Madeline>{#}{n}......Feels kinda Expert, {0.5}got anything harder?
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}? {0.5}What are you suddenly saying? {0.5}"Expert"?
[madeline normal left]
{# D71345}<Madeline>{#}{n}Well, I don't know either. {n}{0.5}Sometimes nonsense just comes out of my mouth.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Hehe... {0.5}I see. {n}{0.5}{>> 0.3}I like muttering strange things myself too, {0.5}like...{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}In case you haven't noticed, {n}the stepping stone at the start of each level has a number written on its front. {0.5}It means how many levels you have left to the end.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}{0.5}What number? {0.5}I don't think I found it.
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}Of course you didn't, {0.5}{>> 0.3}because you {~}couldn't have seen{/~} them. {>>}{n}By the way, press {~}F6{/~} to open the map; you might see something clearer.
[madeline upset left]
{# D71345}<Madeline>{#}{n}What are you babbling about...? {0.5}I haven't understood a thing since earlier.
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}Hehe, {0.5}don't worry about it... {0.5}Let's keep going.

CanvasContest_youzi_ume_h=
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}Madeline, {0.5}{>> 0.3}do you have something you love doing?{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}I love traveling. {n}{0.5}You could say traveling is part of my life now; I can't be without it.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Hehe, {0.5}really? {n}{0.5}Then let's take a little break. {0.5}{>> 0.3}Share some of your travel experiences with me...{>>}
[madeline togetherZoom left]
{# D71345}<Madeline>{#}{n}{big}I'd love to.{/big}
[madeline normal left]
{# D71345}<Madeline>{#}{n}What I'm most obsessed with during travels is definitely mountain climbing. {>> 0.5}Don't you think it's rare to find an activity that combines exercise and scenery so well?{>>}
{# D71345}<Madeline>{#}{n}{>> 0.5}Ever since that {~}soul-searching{/~} mountain climbing trip seven or eight years ago, {0.5}I've formed a deep bond with mountains.{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Soul-searching? {0.5}What was that?{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.5}It was a journey to {#7BBFEA}Celeste{#}. {n}{0.5}It profoundly changed the course of my life.{>>}
[madeline determined left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Honestly confronting the shadow within {0.5}was as difficult as challenging a magical mountain.{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.5}But the result was good. {0.5}I succeeded. {n}{0.5}I also got a lot of encouragement and help from friends, {0.5}and gained friendships.
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Although one of them has left forever...{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.5}What she left behind is still a spring nourishing my soul.{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Hehe, sounds really nice. {n}{0.5}You conquered yourself, {0.5}possessing great mental strength.{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Long-term training gave you a healthy body, rich climbing experience, {n}a strong heart, and many friends... {>>}{0.5}{>> 0.2}Madeline------{>>}
[ume kind_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}You're truly enviable and jealousy-inducing.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}Haha, {0.5}you flatter me.
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Speaking of which... {0.5}I haven't contacted Theo in a while. {n}{0.5}Wonder where he's gotten himself frozen into an ice block this time.
[madeline normal left]
{# D71345}<Madeline>{#}{n}......{0.5}Hey, Ume, {0.5}if you don't mind, want to go find him with me? {0.5}{n}{>> 0.5}If you're envious, why not join? {0.5}I think you two could become good friends.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Better to join than be envious... {0.5}huh.{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Hehe, {0.5}you have a point. I'll think about it.
{# 009AD6}<Ume>{#}{n}We've rested enough. {0.5}Time for the next level. {n}{0.5}Remember to bring the flower.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Okay.
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}

CanvasContest_youzi_ume_i=
[ume kind_c right]
{# 009AD6}<Ume>{#}{n}Let me ask you{>> 0.2}... {>>}{n}{0.5}{>> 0.3}So far, has it been fun?{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}Quite nice. {0.5}The level design is just right. {n}{0.5}Though stepping on ice always feels uncertain.
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.3}Ume...? {0.5}What's wrong?{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}Nothing. {n}{0.5}Hmm, good. {0.5}After all, I arranged it carefully.
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Madeline, {0.5}have you ever... {0.5}been {~}disappointed{/~} by something?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}{n}{>> 0.5}This might sound strange, {0.5}but I hated my past self and felt helpless towards her.{>>}
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}That shadow was like {*}a pestilence{/*} that would spread uncontrollably if ignored, {0.5}almost to the point of swallowing me whole.{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Was that related to your Celeste journey?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Yes. {0.5}{>> 0.5}Because I never dared to approach or face that dark place, {n}{0.5}I knew nothing about what was inside.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Letting {*}self-loathing{/*} and {*}self-destructive{/*} feelings keep swelling inside me... {0.5}It's a painful experience I never want to go through again...{>>}
[ume sad_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......Hmm.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}When it became unbearable, {0.5}Celeste opened a window for me...{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}No, {0.5}rather, it slowly but irresistibly pushed my whole self into that shadow.{>>}
{# D71345}<Madeline>{#}{n}{>> 0.5}That's the mountain's magic. {0.5}But later I understood...{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Facing the shadow within {0.5}and dispelling it... {n}{0.5}is actually magic everyone can possess.
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}Facing the shadow...{>>}
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......But{0.5} what if...{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}What if... {0.5}you never discovered this magic {0.5}until it was far too late?{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[ume sad_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Madeline, what would you do...?{>>}
[madeline_nose sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}I------{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Hehe. {n}{0.5}Look what I'm saying, ruining the mood.{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}Ume, {0.5}do you have any------
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}I like muttering strange things to myself. {n}{0.5}{>> 0.3}That was no exception.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}I was just inspired after hearing about your past. {n}{0.5}{>> 0.3}Don't take it to heart.
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Alright. {>>}{0.5}Let's cheer up and keep playing.
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe, {0.5}that's more like it.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}By the way, {0.5}{>> 0.2}Ume...{>>}
[madeline upset left]
{# D71345}<Madeline>{#}{n}{big}When will you come out and let me see you?{/big}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}{big}No way.{/big}

CanvasContest_youzi_ume_j_teleoff=
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Look, {0.5}a block door is blocking the way above.
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}Hmm, don't worry about it. It's unrelated to our game.
[madeline normal left]
{# D71345}<Madeline>{#}{n}......{0.5}Okay.
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}(......Maybe I shouldn't pry too much){>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......What are you thinking about now?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Ah, {0.5}{>> 0.5}nothing much.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}Just, there's one thing I'm unsure about.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.3}What is it?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Ume, {0.5}{>> 0.5}didn't you ask me earlier if this game was fun?{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}Asked you... {>>}{0.5}Oh. {0.5}Yes, you're right.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Honestly, {0.5}{>> 0.5}though it seemed strange at first, {0.5}I found it really interesting once I got into it. {0.5}And the difficulty is just right for me after not exercising for a while.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}I'm pleasantly surprised to have such an encounter here...{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}Of course, Ume, {0.5}{>> 0.5}{~}more importantly, I met you{/~}.{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}.........{>>}
[madeline_nose peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[ume sad_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}I don't know how to respond to this. {n}{0.5}Nothing like this ever happened before.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}It's okay. {0.5}That's just how I am. As long as you understand.
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Then, {0.5}what was that uncertain thing you mentioned earlier?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Uh... {0.5}Just like I'm enjoying myself, {0.5}I hope you're enjoying this game too.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......But I don't know if you're happy. {0.5}Or if you're just accompanying me.{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{0.8}The flower.{>>}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Madeline, {0.5}you tend to overthink.{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......If you had just passed through this place like a fleeting glance... {n}{0.5}then to me, {0.5}she would just be a little red-haired passerby.{>>}
{# 009AD6}<Ume>{#}{n}{>> 0.3}She would only come and go with a puzzling smile... {n}{0.5}like many others in the past.{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.3}But reality isn't like that.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}I stopped {0.5}and picked this one...{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Mhm. {0.5}{>> 0.3}After picking that flower, {0.5}it gathered our scattered threads of fate into a line. {n}{0.5}You changed from a passerby to {# D71345}Madeline{#}, {0.5}and I became {# 009AD6}Ume{#}, who knows Madeline...{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}No matter the cause, {0.5}at least regarding this... {0.5}I think it's a good thing.
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Ume...{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Since we are clearly connected now... {n}{0.5}when you feel happy, {0.5}that feeling naturally affects me too.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Not sure if I explained it well.{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}I'm really glad Ume feels that way too. {0.5}Thank you.{>>}

CanvasContest_youzi_ume_j_teleon=
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......?{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}(Warped space appeared above again...){>>}
[madeline_nose panic left]
{# D71345}<Madeline>{#}{n}{>> 0.5}(I don't want to think about it, but the person inside is probably...){>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}(If I go in again, what will I see...){>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......What are you thinking about now?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Ah, {0.5}{>> 0.5}nothing much.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}Just, there's one thing I'm unsure about.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.3}What is it?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}Ume, {0.5}{>> 0.5}didn't you ask me earlier if this game was fun?{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}Asked you... {>>}{0.5}Oh. {0.5}Yes, you're right.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Honestly, {0.5}{>> 0.5}though it seemed strange at first, {0.5}I found it really interesting once I got into it. {0.5}And the difficulty is just right for me after not exercising for a while.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}I'm pleasantly surprised to have such an encounter here...{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}Of course, Ume, {0.5}{>> 0.5}{~}more importantly, I met you{/~}.{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}.........{>>}
[madeline_nose peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[ume sad_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}I don't know how to respond to this. {n}{0.5}Nothing like this ever happened before.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}It's okay. {0.5}That's just how I am. As long as you understand.
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Then, {0.5}what was that uncertain thing you mentioned earlier?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Uh... {0.5}Just like I'm enjoying myself, {0.5}I hope you're enjoying this game too.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......But I don't know if you're happy. {0.5}Or if you're just accompanying me.{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{0.8}The flower.{>>}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Madeline, {0.5}you tend to overthink.{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......If you had just passed through this place like a fleeting glance... {n}{0.5}then to me, {0.5}she would just be a little red-haired passerby.{>>}
{# 009AD6}<Ume>{#}{n}{>> 0.3}She would only come and go with a puzzling smile... {n}{0.5}like many others in the past.{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.3}But reality isn't like that.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}I stopped {0.5}and picked this one...{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Mhm. {0.5}{>> 0.3}After picking that flower, {0.5}it gathered our scattered threads of fate into a line. {n}{0.5}You changed from a passerby to {# D71345}Madeline{#}, {0.5}and I became {# 009AD6}Ume{#}, who knows Madeline...{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}No matter the cause, {0.5}at least regarding this... {0.5}I think it's a good thing.
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Ume...{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Since we are clearly connected now... {n}{0.5}when you feel happy, {0.5}that feeling naturally affects me too.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Not sure if I explained it well.{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}I'm really glad Ume feels that way too. {0.5}Thank you.{>>}

CanvasContest_youzi_ume_k=
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......Madeline, {0.5}I hope you can continue to enjoy this game.{>>}
{# 009AD6}<Ume>{#}{n}Don't think about anything else unnecessary, {0.5}{>> 0.3}okay?{>>}
[ume sad_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Consider this... {0.5}my request.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}......{0.5}I'll do my best.
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}(......{0.5}Is this really okay?){>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}Good, {0.5}time for the next level.
[madeline normal left]
{# D71345}<Madeline>{#}{n}......{0.5}All ears.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}There's still a hint for this level. {0.5}If you want to find the path yourself, no need to listen. {n}{0.5}(No plot content follows this dialogue; can skip)
{# 009AD6}<Ume>{#}{n}You might not see it now, {0.5}but the top surface of the rightmost ice block is very wide. {0.5}So after standing on it, do a extended hyper, {0.5}then dash down-left once your body aligns with the refill.
[madeline normal left]
{# D71345}<Madeline>{#}{n}? {0.5}I can see the rightmost ice block just fine. {0.5}Don't underestimate my eyesight.
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe, {0.5}of course you can.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}By the way, {0.5}this level needs the only dreamsuper in the game.

CanvasContest_youzi_ume_l_telemiss=
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Ume...{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}Hmm? {0.5}{>> 0.3}What is it?{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}Can you tell me about yourself?{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.3}Why?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Uh, {0.5}I mean... {n}{0.5}I want to know what kind of person you were in the past, {0.5}what you did...{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}And {~}how did you come here{/~}?{>>}
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.3}That's quite a few questions.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Is it? {0.5}Basically, I want to know you.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Just like I told you about climbing, {0.5}I hope Ume can share with me too.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}My previous question was, {n}{0.5}why does Madeline want to know these things?{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.3}Because we're {~}friends{/~} now.{>>}
[ume shock_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Are you teasing me?{>>}
[madeline surprised left]
{# D71345}<Madeline>{#}{n}{big}What makes you say that?!{/big}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}Rather than boring things, {0.5}let's look at the next...
[madeline surprised left]
{# D71345}<Madeline>{#}{n}{big}Ah, such an obvious topic change!{/big}
[ume angry_c right]
{# 009AD6}<Ume>{#}{n}{big}You're so annoying------!{/big}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......Alright, {0.5}this level's route has two hint spots------{>>}
[madeline_nose upset left]
{# D71345}<Madeline>{#}{n}{>> 0.1}.........{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{0.5}Ahem.{>>}{n} (No plot content follows this dialogue; can skip)
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}First, {0.5}see the {~}ice wall{/~} next to coin 1? {0.5}After hitting the coin, {~}do a neutral jump on the ice wall{/~}. {0.5}Dash right through the ice once you {~}reach full jump height{/~}.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Second, {0.5}see those two dash crystals close together? {n}Remember not to Ultra {~}when you first pass there{/~}.

CanvasContest_youzi_ume_l_telemiss_tip=
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Ahem... {0.5}you need tips？{0.5}Okay.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}First, {0.5}see the {~}ice wall{/~} next to coin 1? {0.5}After hitting the coin, {~}do a neutral jump on the ice wall{/~}. {0.5}Dash right through the ice once you {~}reach full jump height{/~}.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Second, {0.5}see those two dash crystals close together? {n}Remember not to Ultra {~}when you first pass there{/~}.

CanvasContest_youzi_ume_l_telein=
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume...{>>}
[ume sad_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Madeline... {0.5}Why did you still look...?{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Because... {>>}{0.5}{>> 0.5}I felt I couldn't not understand. {n}{0.5}I don't know how I saw it, {0.5}but that was Ume's past------{>>}
[ume angry_b right]
{# 009AD6}<Ume>{#}{n}{big}Stop it...! {/big}{0.5}{>> 0.5}I just, asked you not to...!{>>}
[ume sadder_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Why can't you just focus on the game in front of you?{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}Ume, {0.5}{>> 0.5}listen... {n}{0.5}I wasn't prying for fun.
[ume sadder_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}.........{0.5}I know that. {n}{0.5}Because Madeline, you're not that kind of person.{>>}
[ume sad_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}But... {>>}{0.5}you can't keep looking!
[ume sadder_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}I don't know what will happen... {0.5}I only know I'm completely powerless... {n}{0.5}I don't want you in danger.{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.1}.........{>>}
[ume sad_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}.........{>>}
[ume smile_c right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}......{0.5}For this next level, {0.5}there are two hints...{>>}
[madeline surprised left]
{# D71345}<Madeline>{#}{n}......? {0.5}{big}So sudden! {/big}{n}{0.5}(No plot content follows this dialogue; can skip)
[ume smile_c right]
{# 145B7D}<Ume>{#}{n}First, {0.5}see the {~}ice wall{/~} next to coin 1? {0.5}After hitting the coin, {~}do a neutral jump on the ice wall{/~}. {0.5}Dash right through the ice once you {~}reach full jump height{/~}.
[ume calm_a right]
{# 145B7D}<Ume>{#}{n}Second, {0.5}see those two dash crystals close together? {n}Remember not to Ultra {~}when you first pass there{/~}.
[ume smile_c right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}Alright, {0.5}let's continue.{>>}

CanvasContest_youzi_ume_l_telein_tip=
[ume kind_b right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}Hehe... {0.5}need tips? {0.5}Give in to you...{>>}
[ume smile_b right]
{# 145B7D}<Ume>{#}{n}First, {0.5}see the {~}ice wall{/~} next to coin 1? {0.5}After hitting the coin, {~}do a neutral jump on the ice wall{/~}. {0.5}Dash right through the ice once you {~}reach full jump height{/~}.
[ume kind_b right]
{# 145B7D}<Ume>{#}{n}Second, {0.5}see those two dash crystals close together? {n}Remember not to Ultra {~}when you first pass there{/~}.
[ume smile_c right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}Alright, {0.5}let's continue.{>>}

CanvasContest_youzi_ume_m=
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Madeline, {0.5}have you ever written articles?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}......? {0.5}{>> 0.5}Written? {0.5}Like during exams...?{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}I used to be a novelist.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume...?{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Even though I fought with my family over sticking with this job, {n}{0.5}I don't think I did anything wrong.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Though not very successful, {0.5}I could barely support myself.{>>}
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......But various pressures kept coming, {0.5}and I got used to a day-night reversed life... {0.5}because of work, and because of indulgence.{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Even now, I don't think I was wrong.{>>}
[ume sad_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}If {*}that thing hadn't happened{/*}, {n}{0.5}I wouldn't regret my decision at all...{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}That thing...?{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Madeline, {0.5}although you told me {n}{0.5}everyone has their own magic.
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......?{>>}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}But back then, {>>}{0.5}{>> 0.2}{*}how could I believe... that magic existed?{/*}{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Ume, {0.5}what exactly happened...?{>>}
[ume smile_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.1}{big}.........{>>}{0.5}{~}Whew~{/~}!{/big}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}Madeline, {0.5}{>> 0.3}I just realized the air is exceptionally fresh today.{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}It is.{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Madeline... {0.5}Even though I didn't ask, {0.5}thank you for listening. {n}{0.5}I feel better than before.{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......This is my selfishness. {0.5}Please treat it as just me talking to myself.{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}(......Seems Ume doesn't want to continue){>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Okay, I promise. {0.5}We'll continue when you feel like talking.{>>}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......Mhm, {0.5}let's go.{>>}

CanvasContest_youzi_ume_n_telemiss=
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......This game is nearing its final stages.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Really? {0.5}I don't see the end yet.{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe... {0.5}Madeline, you still seem to have plenty left in the tank.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}Though we're almost at the end, {0.5}new things will appear starting from this level.
{# 009AD6}<Ume>{#}{n}We've seen the blue growing spikes that hint at dream refill interaction... {n}{0.5}now a dark blue version may appear.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}It also means to use the dream refill, but it's not instant. {n}{0.5}It gives you enough time to interact with it twice.
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}......{0.5}Keep an eye out.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Got it.

CanvasContest_youzi_ume_n_telein=
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......This game is nearing its final stages.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Really? {0.5}I don't see the end yet.{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe... {0.5}Madeline, you still seem to have plenty left in the tank.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}Though we're almost at the end, {0.5}new things will appear starting from this level.
{# 009AD6}<Ume>{#}{n}We've seen the blue growing spikes that hint at dream refill interaction... {n}{0.5}now a dark blue version may appear.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}It also means to use the dream refill, but it's not instant. {n}{0.5}It gives you enough time to interact with it twice.
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}......{0.5}Keep an eye out.
[madeline normal left]
{# D71345}<Madeline>{#}{n}Got it.
[ume smile_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.1}.........{>>}
[ume kind_b right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}By the way...{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Hmm...?{>>}
[ume kind_c right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}If you encounter warped space again... {0.5}you'll still go in, right?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{0.5}Ume? {>>}{0.5}{>> 0.5}What did you say?{>>}

CanvasContest_youzi_ume_o_telemiss=
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume... {>>}{0.5}{>> 0.5}Not sure if it's my imagination...{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}What is it?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}These ice blocks were already unstable, {0.5}but now they seem to be crumbling more easily.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......Hehe, {0.5}normal. {n}{0.5}They're probably reaching their limit. {0.5}How pitiful.{>>}
{# 009AD6}<Ume>{#}{n}{>> 0.3}Alright Madeline, {0.5}since that's the case, {0.5}we need to speed up a bit. {n}{0.5}We must reach the end before they vanish completely. Can you keep up?{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Still easy, {>>}{0.5}{>> 0.2}just...{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Just what?{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......Ume, {0.5}when this game ends, {0.5}will I really get to see you?
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.3}Yes. {0.5}But...{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}I might be more... shy... than you imagine. {>>}{n}{0.5}{>> 0.3}Is that still okay?{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.3}I thought you were going to say something serious! {>>}{0.5}{>> 0.5}Of course it's okay!{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......Hehe, {0.5}good.{>>}

CanvasContest_youzi_ume_o_telein=
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume... {>>}{0.5}{>> 0.5}Not sure if it's my imagination...{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}What is it?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}These ice blocks were already unstable, {0.5}but now they seem to be crumbling more easily.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......Hehe, {0.5}normal. {n}{0.5}They're probably reaching their limit. {0.5}How pitiful.{>>}
{# 009AD6}<Ume>{#}{n}{>> 0.3}Alright Madeline, {0.5}since that's the case, {0.5}we need to speed up a bit. {n}{0.5}We must reach the end before they vanish completely. Can you keep up?{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Still easy, {>>}{0.5}{>> 0.2}just...{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Just what?{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......Ume, {0.5}when this game ends, {0.5}will I really get to see you?
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.3}Yes. {0.5}But...{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}I might be more... shy... than you imagine. {>>}{n}{0.5}{>> 0.3}Is that still okay?{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.3}I thought you were going to say something serious! {>>}{0.5}{>> 0.5}Of course it's okay!{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......Hehe, {0.5}good.{>>}
[ume kind_b right]
{# 145B7D}<Ume>{#}{n}{>> 0.1}......{>>}{0.5}{>> 0.3}Hehe, {0.5}shy... {0.5}sounds quite nice.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume...? {>>}{0.5}{>> 0.5}What's wrong?{>>}
[ume smile_b right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}Nothing. {0.5}Just wanted to {~}remind you{/~}...{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Remind me of what...?{>>}
[ume smile_c right]
{# 145B7D}<Ume>{#}{n}{>> 0.2}I mean, {0.5}you... {0.5}{~}surely you saw it{/~}, right? {>>}{n}{>> 0.3}We've come this far, {0.5}{~}how could you not go{/~}... {0.5}right?{>>}
[madeline surprised left]
{# D71345}<Madeline>{#}{n}{big}??? Saw what? {/big}{n}{0.5}Ume, {0.5}speak clearly...!

CanvasContest_youzi_ume_p_telemiss=
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}Let me explain then.
{# 009AD6}<Ume>{#}{n}The remaining levels may involve demohypers and double ultras... {n}{0.5}I believe I don't need to explain, you'll understand.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}So the difficulty will increase, {0.5}but only slightly.
[madeline normal left]
{# D71345}<Madeline>{#}{n}These techniques still feel too normal.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe... {0.5}Really? {0.5}Maybe times have changed. {>>}{n}{0.5}Okay, that's all about the changes. {0.5}Let's go.

CanvasContest_youzi_ume_p_telein=
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}Let me explain then.
{# 009AD6}<Ume>{#}{n}The remaining levels may involve demohypers and double ultras... {n}{0.5}I believe I don't need to explain, you'll understand.
[ume kind_b right]
{# 009AD6}<Ume>{#}{n}So the difficulty will increase, {0.5}but only slightly.
[madeline normal left]
{# D71345}<Madeline>{#}{n}These techniques still feel too normal.
[ume kind_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe... {0.5}Really? {0.5}Maybe times have changed. {>>}
[madeline_nose determined left]
{# D71345}<Madeline>{#}{n}(What was that just now...? This isn't the first time)
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume... {0.5}I say------{>>}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}Okay, changes explained. {0.5}Let's go.
[madeline_nose sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}

CanvasContest_youzi_ume_q_telemiss=
[madeline normal left]
{# D71345}<Madeline>{#}{n}Hey, {0.5}I can vaguely see the end from here. {n}{0.5}{>> 0.5}Seems like we're almost there.
[madeline_nose normal left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume...? {>>}{0.5}{>> 0.5}Are you there?
[ume shock_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.1}......Ah, {>>}{0.5}{>> 0.3}what is it?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Nothing, {0.5}you just suddenly stopped talking...{>>}
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}Uh, {0.5}yeah... {0.5}spaced out for a bit. {>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Maybe I'm a little tired... {0.5}after all, my stamina can't match Madeline's, hehe.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}Nonsense... {0.5}{>> 0.5}Then let's rest a bit?{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Not needed... {0.5}How can I make you worry about me? {0.5}I'm the GM.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Alright then,{0.5} I'll listen to you.{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}......Okay, {0.5}let's talk about the next level.
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.5}Nothing much to say. {n}{0.5}Though the route isn't clear, {0.5}it shouldn't be a problem for you who made it this far.{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}Also... {0.5}I didn't say this clearly before. {>>}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}But actually, {0.5}I'm really happy you played with me this far... {0.5}Thank you.{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.5}No need to thank me. {0.5}I enjoyed it myself.{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe, {0.5}good... {n}{0.5}Focus solely on the final sprint. {0.5}Good luck.{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}(......{>>}{0.5}{>> 0.3}In this way, Madeline probably won't hear... {n}{0.5}I don't want to confuse her further, {0.5}but there are some things I want to say to you...){>>}
[ume sad_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}(Promise me one thing, okay? {0.5}After reaching the end, {n}{0.5}just let Madeline end with {~}crystal heart{/~}.){>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}(Let this game end well, okay? {n}{0.5}In this situation, {0.5}Madeline shouldn't step further into {~}the unknown{/~}.){>>}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}(Do it for her sake... {0.5}and for mine. {0.5}Thank you.){>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}(Finally, {0.5}though I'm not used to saying this... {>>}{n}{0.5}{>> 0.2}{~}It was nice meeting you both{/~}. {0.5}These were my {~}happiest fleeting moments{/~}.){>>}
[madeline together left]
{# D71345}<Madeline>{#}{n}{big}Let's do our best together!{/big}

CanvasContest_youzi_ume_q_telemiss_rest=
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}(What are you waiting for? {0.5}Let's go.){>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}(............)
[ume shock_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}(......{0.5}Wait, {0.5}don’t tell me you’ll miss me?){>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}(Hehe, {0.5}just teasing.){>>}

CanvasContest_youzi_ume_q_telein=
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Ume, {0.5}I'm sorry... {0.5}but I think we need to talk.{>>}
[ume angry_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}You saw again, didn't you? {>>}{0.5}Honestly, {0.5}I'm starting to get angry.
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}.........
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}You can blame me all you want now... {>>}{0.5}but I can't just ignore it.
[ume sad_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......? {0.5}Can't ignore? {0.5}What do you plan to do?{>>}
[ume angry_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Hehe, {>>}{0.5}so you don't even understand what happened, {n}{0.5}yet you want to play the hero?
[madeline panic left]
{# D71345}<Madeline>{#}{n}{>> 0.5}How could... {0.5}I didn't mean it that way...{>>}
[ume sadder_b right]
{# 009AD6}<Ume>{#}{n}{big}I Know That...! {/big}{n}{0.5}{>> 0.3}Knowing my pathetic story, {0.5}what difference does it make...{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Ume... {0.5}When exactly did it happen?{>>}
[ume sad_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}When... {0.5}I've long forgotten.{>>}
[ume sadder_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}The only thing certain is... {0.5}it was all far too late. {n}{0.5}Neither I nor Madeline could do anything.{>>}
[madeline panic left]
{# D71345}<Madeline>{#}{n}{>> 0.5}I'm sorry, {0.5}Ume... {>>}{n}{0.5}{>> 0.2}for prying into your past {0.5}but being unable to do anything...{>>}
[ume sad_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Isn't that normal? {0.5}You're not a saint.{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}What's done can't be changed. {0.5}It is totally not worth Letting those boring things ruin our game and mood ... {0.5}don't you think?{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}What should I do for you then?{>>}
[ume angry_c right]
{# 009AD6}<Ume>{#}{n}......{0.5}You're so stubborn. {n}{0.5}{>> 0.3}Don't forget, your purpose here is to give me the flower... {0.5}just focus on that, okay?{>>}
[ume sad_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Because... {0.5}if there's anything Madeline can do for me, {0.5}this flower is the best comfort.{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume...{>>}
[ume sad_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......! {>>}{0.5}......Let's hurry.

CanvasContest_youzi_ume_q_telein_rest=
[ume sad_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{0.5}Let's go—{0.5}come on.{>>}

CanvasContest_youzi_ume_r_telemiss=
[madeline normal left]
{# D71345}<Madeline>{#}{n}I can see it clearly now. {0.5}This is the final level, right?
[madeline_nose normal left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}

CanvasContest_youzi_ume_r_telein=
[ume shock_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Finally, I just want to say, {0.5}Madeline, you're truly an expert at this...{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Haha{0.5}...{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......Ume, {0.5}at least one thing... {0.5}can you tell me?{>>}
[ume calm_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}What is it?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}You don't have to say the reason, {n}{0.5}but how did you come here?
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}......{0.5}It was {~}magic{/~}.{>>}
[madeline surprised left]
{# D71345}<Madeline>{#}{n}{big}What?!{/big}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Back then, I kept thinking... {0.5}praying... {n}{0.5}wishing to be in a {~}warm, comfortable, lush green place{/~}.{>>}
[ume smile_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}After what felt like an eternity, my closed eyes starting to ache... {n}{0.5}when I opened them again, {0.5}I was here.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.5}Sounds magical.{>>}
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}During those days in that shabby rented room, {n}{0.5}I always cast resentful glances at those sun-drenched places...{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Thinking about it now... {n}{0.5}it was just jealousy {0.5}because I couldn't bask in them.{>>}
[ume smile_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Now I'm in such a wonderful place. {0.5}No need to worry about others' gazes, no need to consider a messy life... {0.5}truly carefree.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Sounds nice... {0.5}but Ume, {0.5}are you happy?{>>}
[ume kind_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......I'm satisfied. {0.5}Happiness... {0.5}has long ceased to be a necessity.{>>}
[ume smile_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Even so, Madeline, {0.5}your appearance was a huge surprise... {n}{0.5}{~}That's reason enough for me to be happy{/~}.{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.5}If that's something I could do, {0.5}I'm honored...{>>}
[ume kind_a right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}Mhm, {0.5}you've already done more than enough for me...{>>}
[ume calm_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.2}So {0.5}please listen carefully to what I say next------{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[ume calm_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}No matter how much I plead, I probably can't stop you, {0.5}but at least------ {0.5}{*}absolutely{/*}, {0.5}{*}do not{/*}, {0.5}{*}delve too deep into my memories{/*}...{>>}
[ume sad_c right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}If something inside tempts you, {0.5}you must not be deceived... {n}{0.5}Otherwise, {0.5}the consequences could be {*}irreversible{/*}.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Okay... {>>}{0.5}I'll remember.
[ume sad_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}......{0.5}Well then.{>>}
[ume sad_b right]
{# 009AD6}<Ume>{#}{n}{>> 0.3}If I had met you earlier, {n}{0.5}perhaps everything{>>}{>> 0.1}------ {1}{*}You seem a bit too talkative, hehe...{/*}{>>}
[madeline surprised left]
{# D71345}<Madeline>{#}{n}{big}?! {0.5}Ume------!{/big}
[madeline angry left]
{# D71345}<Madeline>{#}{n}No... {0.5}{big}Who are you!{/big}
[ume smile_b right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}Hehe, {0.5}the question of who I am... {0.5}is meaningless.{>>}
[ume kind_b right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}Madeline, {0.5}don't listen to my nonsense earlier... {n}{0.5}You understand, {0.5}{*}humans can't resist their curious nature{/*}.{>>}
{# 145B7D}<Ume>{#}{n}{>> 0.3}Because it's a Pandora's box, {0.5}we can't stop our hands from reaching for it...{>>}
[madeline angry left]
{# D71345}<Madeline>{#}{n}So you are the one about {*}that letter{/*}...! {n}{0.5}{big}Let Ume go!{/big}
[ume smile_b right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}Let go? {0.5}Haha, {0.5}just say you want to kill me laughing, Madeline! {n}{0.5}I never touched a hair on her head... {0.5}but she's about to be exhausted.{>>}
[ume smile_c right]
{# 145B7D}<Ume>{#}{n}{>> 0.3}She is gradually disappearing {0.5}so I can speak like this... {n}{0.5}all thanks to you, {0.5}Madeline------!{>>}
[madeline angry left]
{# D71345}<Madeline>{#}{n}{big}......{0.5}You!{/big}
[madeline_nose panic left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
[madeline determined left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......No! {0.5}I have to advance now.{>>}

CanvasContest_youzi_ume_s_telemiss=
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Uh... {0.5}I'm here.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}Ume, {0.5}are you nearby? {n}{0.5}I reached the end. {0.5}{~}Time to show yourself{/~}.

CanvasContest_youzi_ume_s_telein=
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{big}Ume! {/big}{0.5}Are you there? {0.5}I've reached the end...!
[madeline determined left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.5}I have a feeling {0.5}this is {~}the last one{/~}. {n}{0.5}At this point, {0.5}I have no reason not to {~}investigate{/~}.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume... {0.5}You must be safe...{>>}

CanvasContest_youzi_ume_t_telemiss=
[madeline distracted left]
{# D71345}<Madeline>{#}{n}......{0.5}{>> 0.5}There's... {0.5}nothing here.{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......Ume? {0.5}Where are you?{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}We agreed. {0.5}I brought you the flower you liked... {n}{1}Speaking of which, I don't even know its name.{>>}
[madeline upset left]
{# D71345}<Madeline>{#}{n}.........{0.5}Did she leave early? {n}{0.5}{>> 0.5}Without even telling me.{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}Though regrettable, forget it. {n}{0.5}If she's gone already, {0.5}waiting is pointless.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......But still, {0.5}thank you to Ume for creating this game. {n}{0.5}I had fun.{>>}
[madeline peaceful left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Also hope Ume can be happy every day from now on. {n}{0.5}I really hope we can meet again.{>>}

CanvasContest_youzi_ume_t_telein=
[madeline panic left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{>>}{0.5}{>> 0.5}I Must mistook... {0.5}Why is it like this...
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Ume... {0.5}Where are you now...!{>>}

CanvasContest_youzi_ume_t_darkin_a=
[madeline_nose panic left]
{# D71345}<Madeline>{#}{n}{>> 0.1}......{>>}
[madeline panic left]
{# D71345}<Madeline>{#}{n}{*}Where am I...{/*}{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......Remembered. {0.5}This place is...{>>}
[madeline panic left]
{# D71345}<Madeline>{#}{n}{>> 0.1}Uh... Ah... {>>}{0.5}{>> 0.5}{*}Head... hurts so bad...!{/*}{>>}

CanvasContest_youzi_ume_t_darkin_b=
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.1}......{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Ume... {0.5}Need to find Ume...{>>}

CanvasContest_youzi_ume_u_ge=
[madeline_nose sad left]
{# D71345}<Madeline>{#}{n}{>> 0.1}......{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume... {>>}{0.5}{>> 0.5}Why did you lie to me? {>>}{n}{0.5}{>> 0.2}You promised we'd meet at the end...{>>}
{# D71345}<Madeline>{#}{n}{>> 0.5}Forgive me for not knowing at all... {0.5}you were already gone.{>>}
[madeline panic left]
{# D71345}<Madeline>{#}{n}{>> 0.5}But I couldn't have realized. {>>}{n}{0.5}{>> 0.2}After all, the voice I heard was so lively and lovely...{>>}
[madeline panic left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Then... {0.5}was all this truly a miracle of magic?{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.1}.........{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Not being able to meet you from start to finish {0.5}really saddens me...{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}But at least... {0.5}through your voice, {0.5}I knew you loved this spring scenery under the warm sun...{>>}
{# D71345}<Madeline>{#}{n}If you can still hear my voice now, please accept my thanks------{>>}
[madeline distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}I hope my company could briefly soothe your soul.{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Finally, {0.5}let me place your favorite flower on you...{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.1}.........{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.2}......{0.5}Rest in Peace, {1}Ume.{>>}

CanvasContest_youzi_ume_u_te_a=
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.1}......{>>}{>> 0.2}Ume, {0.5}I found you.{>>}
[madeline panic left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}Until just now, {0.5}I didn't know {*}your heart had shattered so badly{/*}...{>>}
{# D71345}<Madeline>{#}{n}{>> 0.5}Though I prepared myself mentally... {>>}{n}{0.5}{>> 0.2}the fact that you're gone is still hard to accept...{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.1}......{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}......{0.5}This is your favorite flower... {0.5}I've placed it on you.{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}Ume, {0.5}why... {0.5}did you speak to me...{>>}
[madeline sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}{*}Your soul{/*}... {0.5}was it {*}seeking something from me{/*}...{>>}
[madeline sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}Though {*}it's all far too late{/*} now... {0.5}as long as it's {*}something I can do{/*}{>>}{>> 0.1}...{>>}
[madeline normal left]
{# D71345}<Madeline>{#}{n}{>> 0.1}{big}{*}I will spare no effort to make it happen.{/*}{/big}{>>}
[madeline_nose normal left]
{# D71345}<Madeline>{#}{n}{>> 0.2}.........{>>}
{# D71345}<Madeline>{#}{n}{# 145B7D}{>> 0.2}.........{>>}{#}
{# 145B7D}<Madeline>{#}{n}{# 145B7D}{>> 0.1}.........{>>}{#}

CanvasContest_youzi_ume_u_te_b=
[madeline_nose peaceful right]
{# 145B7D}<Ume>{#}{n}{>> 0.1}......{0.5}Hehe. {>>}{0.5}{>> 0.3}{~}Rest in peace, both of you.{/~}{>>}

CanvasContest_youzi_past_a_a=
{# CD9A5B}<???>{#}{n}{big}Hey, {0.5}anyone there?{/big}
{# CD9A5B}<???>{#}{n}{big}You dragged out the rent last month, and now this month's too. {n}{0.5}Are you gonna pay or not?{/big}
{# CD9A5B}<???>{#}{n}{>> 0.2}......{>>}{0.8}Tch, {0.5}what time is it? Still no one home.
CanvasContest_youzi_past_a_b=
{# 009AD6}<???>{#}{n}{>> 0.2}......{0.8}Where am I?{>>}
{# 009AD6}<???>{#}{n}{>> 0.3}Oh... {0.5}Fell asleep right at the desk...{>>}
{# 009AD6}<???>{#}{n}{>> 0.3}What time is it... {0.5}Doesn't matter anyway.{>>}
CanvasContest_youzi_past_a_c=
{# 009AD6}<???>{#}{n}{>> 0.3}Get up and finish things...{>>}

CanvasContest_youzi_past_b_a=
{# 009AD6}<???>{#}{n}{>> 0.3}Let's see, {0.5}the one I bought before is... {0.5}got it. {n}{0.5}Need to set this up quick {0.5}while the cake's still fresh...{>>}
CanvasContest_youzi_past_b_b=
{# 009AD6}<???>{#}{n}{>> 0.2}Ouch... {>>}{0.5}{>> 0.3}Ah, this spot still hurts... {n}{0.5}She was too rough...{>>}
{# 009AD6}<???>{#}{n}{>> 0.3}No choice, {0.5}slap a band-aid on it for now...{>>}
CanvasContest_youzi_past_b_c=
{# 009AD6}<???>{#}{n}{>> 0.2}The rain's so heavy... {>>}{0.5}{>> 0.3}Feel like sleeping again.{>>}
{# 009AD6}<???>{#}{n}{>> 0.1}Rest easy after finishing tonight.{>>}

CanvasContest_youzi_past_c_a=
{# AFB4DB}<TV>{#}{n}With warm and comfortable March days coming, {n}{0.5}take a spontaneous trip with family and friends!
{# AFB4DB}<TV>{#}{n}{>> 0.5}Call the Travel Group Hotline------{>>}
{# 009AD6}<???>{#}{n}{>> 0.3}Hehe, {0.5}has nothing to do with me anyway... {n}{0.5}The warm winds of this season won't blow my way.{>>}
CanvasContest_youzi_past_c_b=
There's a wastebasket at the foot. {0.5}Inside, there's nothing except a few crumpled papers.
Unfolding them {0.5}reveals elegant handwriting, {0.5}though the pen strokes are a bit slanted{n}{0.5}... Seems like {~}a letter{/~}.
{>> 0.5}{# 2585A6}To Editor: {n}{0.5}Greetings, I am Ms. Ume who previously visited your esteemed residence. {n}{0.5}I write again to express my deep apologies for the inappropriate language in my last manuscript.{#}{>>}
{>> 0.5}{# 2585A6}You trusted and valued me greatly, {0.5}yet I mixed personal matters, {n}indulging in lowbrow writing within the important novel.{#}{>>}
{>> 0.5}{# 2585A6}Furthermore, I sent it for review without timely correction, {0.5}causing Editor trouble and disappointment.{#}{>>}
{>> 0.5}{# 2585A6}I deeply regret this, {0.5}but I still hope you can give me another chance to reform. {#}{>>}
{>> 0.5}{# 2585A6}I guarantee I'll do better in the fut{1.0}{#}{# 999D9C}Well... {0.5}why be so subservient to him? {0.5}What was his intention towards us, haven't you realized?{#}{>>}
{>> 0.5}{# 999D9C}Your groveling tone makes me sick. {0.5}My editor, weren't you harboring filthy thoughts when you handed me the task sheet last time? {n}{0.5}The feel of that dirty hand still makes me nauseous.{#}{>>}
{>> 0.5}{# 999D9C}Let me be blunt, she can swallow her anger {0.5}but I can't. {0.5}I don't need to rely on you for survival.{#}{>>} 
{>> 0.5}{# 999D9C}Get the hell away from us, don't let me see you aga{1.0}{#}{# 2585A6}How many times must I say! Don't act on your own accord!! {0.5}Do you want me dead!! {0.5}I'm already at my wit's end and you still don't underst{#}{>>}
The letter stops abruptly here.
CanvasContest_youzi_past_c_c=
{# 009AD6}<???>{#}{n}{>> 0.3}......{0.5}It's already this late. {0.5}Time to go back to the room.{>>}
{# 009AD6}<???>{#}{n}{>> 0.3}Even if alone... {0.5}celebrating the birthday right at midnight can't be skipped, hehe.{>>}

CanvasContest_youzi_past_d_a=
{# 009AD6}<???>{#}{n}{>> 0.3}Hehe... {0.5}Such warm candlelight, {0.5}such a beautiful cake...{>>}
{# 009AD6}<???>{#}{n}{>> 0.3}Though insignificant... {n}{0.5}right now, I'm the star of this little world.{>>}
CanvasContest_youzi_past_d_b=
{# 009AD6}<???>{#}{n}{>> 0.3}The rain's getting heavier... {0.5}I can barely hear myself. {>>}{n}{0.5}{>> 0.1}Ume~ {0.5}can you hear me~ {0.5}Ume~ {>>}{1}{>> 0.3}hehe.{>>}
CanvasContest_youzi_past_d_c=
{# 009AD6}<???>{#}{n}{>> 0.3}Time... {0.5}almost up.{>>} {n}{0.5}{>> 0.2}It's your turn now.{>>}
{# 009AD6}<???>{#}{n}{>> 0.2}5, {1}4, {1}3, {1}2, {1}1------ {1}Happy Birthday.{>>}
CanvasContest_youzi_past_d_d=
{*}Are you sure you want to dive deeper? {/*}{n}<<{# D71345}Read Diary{#}     {# 009AD6}Leave{#}^
CanvasContest_youzi_past_d_e=
{# 145B7D}{>> 0.1}{big}Hehe... {*}Welcome{/*}.{/big}{>>}{#}

CanvasContest_youzi_dark_in_a_cold=
[ume calm_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}Forgot to tell you... {0.5}better not get close to me.{>>}
[ume calm_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}Guess it reflects her mental state back then... {n}{0.5}{# 009AD6}{*}The cold{/*}{#} around me is no joke.{>>}
[ume angry_c right]
{# 145B7D}<???>{#}{n}{>> 0.2}Still the same body after all... {0.5}Tch, annoying.{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.5}{# d93a49}...Vbgt {0.5}*&^% Frew?{#}{>>}
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}Heh... {0.5}After all this time, who knows how she is. {n}{0.5}I can't feel temperatures anymore anyway.{>>}
[ume calm_c right]
{# 145B7D}<???>{#}{n}{>> 0.5}So {0.5}keep your distance unless you want frostbite.{>>}

CanvasContest_youzi_dark_in_b_cold=
[ume calm_c right]
{# 145B7D}<???>{#}{n}{>> 0.1}......{>>}{0.5}{>> 0.3}Are you stupid?{>>}

CanvasContest_youzi_dark_in_a=
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}Madeline... {0.5}Have you ever considered that {0.5}even if you come this deep, you can't change anything?{>>}
[madeline_nose sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}{# d93a49}Lkjsd f*&^%... {0.5}Kdfj*& Poiuy...  {#}{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.5}{# d93a49}Qwer asdf zxcv... {0.5}Ghjk l;'  {#}{>>}
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}Heh... {0.5}How stupid. {>>}{n}{0.5}{>> 0.5}Whatever, {0.5}there's no turning back now...{>>}
[madeline_nose panic left]
{# D71345}<Madeline>{#}{n}{>> 0.5}{# d93a49}Zxcmv *&^% Poiuy... {0.5}{*}Lkjh gfdsa{/*}...  {#}{>>}
[ume angry_c right]
{# 145B7D}<???>{#}{n}{big}{*}Don't compare me to that weakling! {/*}{/big}{n}{0.5}{>> 0.3}Remembering her soft, flattering face... makes me sick!
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}...Heh, {0.5}do you know why I exist?{>>}
[ume calm_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}I never wanted to be there... {>>}{n}{0.5}{>> 0.5}That thing's {*}grating voice begged{/*} endlessly day and night, disturbing me until I awoke—{>>}
{# 145B7D}<???>{#}{n}{>> 0.3}No, {0.5}until I {~}gained consciousness{/~}.{>>}
[madeline_nose sad left]
{# D71345}<Madeline>{#}{n}{>> 0.2}{# d93a49}...{0.5}Mjhg fd, {0.5}Xcvb*&—  {#}{>>}
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}Heh... {0.5}You're sharp, Madeline.{>>}
[ume sad_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}But after I appeared, {0.5}she babbled nonsense and pushed me away... {>>}{0.5}{>> 0.5}{*}Called me crazy again and again{/*}—{>>}{0.5}{big}{*}Who's the real lunatic!{/*}{/big}
[madeline_nose panic left]
{# D71345}<Madeline>{#}{n}{>> 0.5}{# d93a49}...{0.5}Vfr, {0.5}Bgt*&^...  {#}{>>}
[ume sad_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}You understand what happens when rejecting part of yourself... {n}{0.5}right, Madeline?{>>}
[ume calm_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}...Tch, {0.5}I've said too much. {>>}{n}{0.5}{>> 0.5}Since you chose this {~}path of no return{/~}, {0.5}come at me.{>>}
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}{~}That fool's game{/~}... {0.5}was child's play? {n}{0.5}Heh... {0.5}I won't go easy like she did. Brace yourself.{>>}

CanvasContest_youzi_dark_in_b=
[ume shock_c right]
{# 145B7D}<???>{#}{n}{>> 0.5}Madeline, {0.5}you're as capable as she said.{>>}
[madeline_nose angry left]
{# D71345}<Madeline>{#}{n}{# d93a49}...{0.5}Fgrt d%$#@... {0.5}Bnhyt *&^% {#} 
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}In such a hurry? {0.5}Still trying to struggle?{>>}
[madeline_nose distracted left]
{# D71345}<Madeline>{#}{n}{>> 0.2}{# d93a49}Uyhn *&^%, {0.5}vfrt... {n}{0.5}{*}Lkji*& Hgytr{/*}...  {#}{>>}
[madeline_nose sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}{# d93a49}Poiuy qwer asdf, {0.5}zxcv lkjh...  {#}{>>}
[madeline_nose panic left]
{# D71345}<Madeline>{#}{n}{>> 0.3}{# d93a49}...{*}Mnbv *&^% cxzl{/*}...  {#}{>>}
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}...Heh, {0.5}that's why I call you foolish.{>>}
[ume angry_c right]
{# 145B7D}<???>{#}{n}{>> 0.5}That coward didn't even have the guts to stand up for herself.{>>}
[ume sad_c right]
{# 145B7D}<???>{#}{n}{>> 0.8}Just {*}silently endured{/*} unfairness, {>>}{n}{0.5}then {*}complained{/*}, {0.5}{*}self-doubted{/*}, {0.5}and {*}gave up in secret{/*}...
[ume calm_c right]
{# 145B7D}<???>{#}{n}{>> 1.2}Continuing like that meant the worst ending... {>>}{n}{0.5}{>> 0.5}So that day, {0.5}I woke up.{>>}
{# 145B7D}<???>{#}{n}{>> 0.3}Because I heard her voice. {n}{0.5}Hoarse and grating, {0.5}yet clear.{>>}
{# 145B7D}<???>{#}{n}{>> 0.2}She was helpless, {0.5}begging to be saved.{>>}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.2}{# d93a49}…………{#}{>>}
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}Heh... {0.5}But after being rejected violently again and again, {0.5}I {*}stopped understanding her{/*}.{>>}
[ume sad_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}That thing never dared to speak her mind, {0.5}not even once... {0.5}{*}Everything ended miserably{/*}.{>>}
[ume sadder_c right]
{# 145B7D}<???>{#}{n}{>> 0.2}......{>>}{0.5}{big}Yet she trapped me in that rotting body! {0.5}{*}She was insane!{/*}{/big}
[madeline_nose sadder left]
{# D71345}<Madeline>{#}{n}{>> 0.3}{# d93a49}Qazx swed, cvfr *&^%...  {#}{>>}
[madeline_nose sad left]
{# D71345}<Madeline>{#}{n}{>> 0.5}{# d93a49}Tgbn, {0.5}yhnujm, {n}{0.5}iokm *&^% yhnujmk...!  {#}{>>}
[ume sadder_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}Heh... {0.5}Nice speech. {0.5}Too bad it's nonsense.{>>}
[ume sad_c right]
{# 145B7D}<???>{#}{n}{>> 0.5}Listen, {0.5}Madeline... {0.5}Whatever brought me here, {n}{0.5}{*}don't expect me to play nice{/*} at this point...{>>}
[madeline_nose panic left]
{# D71345}<Madeline>{#}{n}{>> 0.5}{# d93a49}...Plm, {0.5}*&^% ikuj...  {#}{>>}
[ume calm_c right]
{# 145B7D}<???>{#}{n}{>> 0.5}...{0.5}Time's limited. {0.5}This is the final level...{>>}
[ume smile_c right]
{# 145B7D}<???>{#}{n}{>> 0.3}{*}Prepare your resolve to dive deep.{/*}{>>}

CanvasContest_youzi_dark_in_c=
Help me... Help me...
CanvasContest_youzi_dark_in_d=
Someone help me... Help...
CanvasContest_youzi_dark_in_e=
Help me... Help me...
CanvasContest_youzi_dark_in_f=
At the end... I wish I could be in spring...

CanvasContest_youzi_dark_a_a=
So tired... Been sitting all day...
CanvasContest_youzi_dark_a_b=
So annoying... Want to sleep...
CanvasContest_youzi_dark_a_c=
No inspiration... Can't write...
CanvasContest_youzi_dark_a_d=
Can't write anymore... Stop nagging...
CanvasContest_youzi_dark_a_e=
So hungry... So sleepy...
CanvasContest_youzi_dark_a_f=
Had a date today... Not very satisfying...
CanvasContest_youzi_dark_a_g=
Why did he have to target me...
CanvasContest_youzi_dark_a_h=
Disgusting... Just die...
CanvasContest_youzi_dark_a_i=
So cold...
CanvasContest_youzi_dark_a_j=
Today's date was okay...
CanvasContest_youzi_dark_a_k=
So annoying...
CanvasContest_youzi_dark_a_l=
So hungry...
CanvasContest_youzi_dark_a_m=
Rent's due again today...
CanvasContest_youzi_dark_a_n=
So sleepy...
CanvasContest_youzi_dark_a_o=
Stop calling... So annoying...
CanvasContest_youzi_dark_a_p=
What time did I sleep until...
CanvasContest_youzi_dark_a_q=
So annoying...
CanvasContest_youzi_dark_a_r=
Why send the manuscript back...
CanvasContest_youzi_dark_a_s=
End of month again... Gotta save...
CanvasContest_youzi_dark_a_t=
Got scolded by the editor again...
CanvasContest_youzi_dark_a_u=
That wasn't enough, still nitpicking everywhere...
CanvasContest_youzi_dark_a_v=
Die die die die die...
CanvasContest_youzi_dark_a_w=
Weather's so cold... Can't sleep...
CanvasContest_youzi_dark_a_x=
Why was today's so violent...
CanvasContest_youzi_dark_a_y=
Ouch, hurts so bad...
CanvasContest_youzi_dark_a_z=
So annoying...

CanvasContest_youzi_dark_b_a=
Dares to owe me manuscript fees...
CanvasContest_youzi_dark_b_b=
Want to sleep so badly...
CanvasContest_youzi_dark_b_c=
Scumbag just die already...
CanvasContest_youzi_dark_b_d=
Just die...
CanvasContest_youzi_dark_b_e=
So cold...
CanvasContest_youzi_dark_b_f=
So dirty...
CanvasContest_youzi_dark_b_g=
Hurts... hurts so bad...
CanvasContest_youzi_dark_b_h=
Why can't I lift my right hand...
CanvasContest_youzi_dark_b_i=
Move, damn it...
CanvasContest_youzi_dark_b_j=
Got scolded again...
CanvasContest_youzi_dark_b_k=
Holding my fees again...
CanvasContest_youzi_dark_b_l=
Can't you stop pushing your luck...
CanvasContest_youzi_dark_b_m=
Disgusting... Die...
CanvasContest_youzi_dark_b_n=
Can't pay rent again...
CanvasContest_youzi_dark_b_o=
Got scolded again...
CanvasContest_youzi_dark_b_p=
So cold...
CanvasContest_youzi_dark_b_q=
So dirty...
CanvasContest_youzi_dark_b_r=
Hurts...
CanvasContest_youzi_dark_b_s=
So tired...
CanvasContest_youzi_dark_b_t=
Why is this deadline so hellish...
CanvasContest_youzi_dark_b_u=
Must be deliberate...
CanvasContest_youzi_dark_b_v=
Disgusting...
CanvasContest_youzi_dark_b_w=
Die...
CanvasContest_youzi_dark_b_x=
Why... Didn't I put it back...
CanvasContest_youzi_dark_b_y=
Why are the manuscripts scattered everywhere...
CanvasContest_youzi_dark_b_z=
So sleepy...

CanvasContest_youzi_dark_c_a=
I locked the door...
CanvasContest_youzi_dark_c_b=
What's going on...
CanvasContest_youzi_dark_c_c=
You're so useless...
CanvasContest_youzi_dark_c_d=
What happened to the manuscript...
CanvasContest_youzi_dark_c_e=
How to explain this...
CanvasContest_youzi_dark_c_f=
Who did this...
CanvasContest_youzi_dark_c_g=
Who was it...!
CanvasContest_youzi_dark_c_h=
Who was it...!
CanvasContest_youzi_dark_c_i=
You deserve to be bullied...
CanvasContest_youzi_dark_c_j=
Who...!
CanvasContest_youzi_dark_c_k=
Who...
CanvasContest_youzi_dark_c_l=
Who the hell are you!!
CanvasContest_youzi_dark_c_m=
You deserve to be bullied...
CanvasContest_youzi_dark_c_n=
Get out here!
CanvasContest_youzi_dark_c_o=
Get out!!
CanvasContest_youzi_dark_c_p=
Get out of my head!!
CanvasContest_youzi_dark_c_q=
Hahahahahahahaha!!
CanvasContest_youzi_dark_c_r=
It's all his fault...
CanvasContest_youzi_dark_c_s=
It's all her fault...
CanvasContest_youzi_dark_c_t=
Why...
CanvasContest_youzi_dark_c_u=
It's all his fault...
CanvasContest_youzi_dark_c_v=
It's all her fault...
CanvasContest_youzi_dark_c_w=
It's all their fault...
CanvasContest_youzi_dark_c_x=
Why...
CanvasContest_youzi_dark_c_y=
It's all their fault...
CanvasContest_youzi_dark_c_z=
It's all their fault...

CanvasContest_youzi_dark_d_a=
Why did it come to this...
CanvasContest_youzi_dark_d_b=
It's all their fault...
CanvasContest_youzi_dark_d_c=
Why did it become like this...
CanvasContest_youzi_dark_d_d=
It's all your fault...
CanvasContest_youzi_dark_d_e=
It's all your fault...
CanvasContest_youzi_dark_d_f=
Why...
CanvasContest_youzi_dark_d_g=
Why treat me like this...
CanvasContest_youzi_dark_d_h=
Why keep hitting me...
CanvasContest_youzi_dark_d_i=
I'm not wrong... I did nothing wrong...
CanvasContest_youzi_dark_d_j=
I shouldn't be treated like this...
CanvasContest_youzi_dark_d_k=
Why is it always so cold...
CanvasContest_youzi_dark_d_l=
Everyone just die...
CanvasContest_youzi_dark_d_m=
It's all your fault...
CanvasContest_youzi_dark_d_n=
If only everyone died...
CanvasContest_youzi_dark_d_o=
Just die...
CanvasContest_youzi_dark_d_p=
Die...
CanvasContest_youzi_dark_d_q=
Die...
CanvasContest_youzi_dark_d_r=
Just die...
CanvasContest_youzi_dark_d_s=
All die...
CanvasContest_youzi_dark_d_t=
Die...
CanvasContest_youzi_dark_d_u=
Die...
CanvasContest_youzi_dark_d_v=
Die...
CanvasContest_youzi_dark_d_w=
Die...
CanvasContest_youzi_dark_d_x=
Die die die die die...
CanvasContest_youzi_dark_d_y=
Die die die die die die die die die die die die die...
CanvasContest_youzi_dark_d_z=
Die die die die die die die die die die die die...

CanvasContest_youzi_dark_e_a=
Die die die die die die die die die...
CanvasContest_youzi_dark_e_b=
Die die die die die die die die die die die die die die die die die...
CanvasContest_youzi_dark_e_c=
Die die die die die die die die die die die die die die die die die die die die die die die die die die die
CanvasContest_youzi_dark_e_d=
Die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die
CanvasContest_youzi_dark_e_e=
Die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die
CanvasContest_youzi_dark_e_f=
Die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die

CanvasContest_youzi_dark_e_g=
{# 145B7D}<???>{#}{n}{>> 0.1}......{0.5}{big}{*}I finally caught you{/*}{/big}{>>}

# ====================一纸绘境（心门）====================
CanvasContest_HeartSide_credits=
Hello.{n}{0.5}{#e0c6c1}{~}Hi, I've been waiting ages~{/~}{#}
Congratulations on reaching here, {n}and thanks for playing the heartside. {n}{0.3}{#e0c6c1}Great job reaching here~{#}
Now, allow us to introduce the main details {n}of {#c8720d}A Realm Upon the Page{#}.
{#e0c6c1}Before you play: To keep the overall experience {n}smooth, all maps (except for special ones) have been set {n}to {~}green expert ~ yellow grandmaster{/~} in the heartside. 
So play at your own pace!{#}
Thanks to everyone for their hard work {n}on the Canvas Heartside! {#e0c6c1}{~}Well done~{/~}{#}
{#c8720d}UnderDragon{#} designed the heartside scenes, {n}transition rooms and connecting gameplay, {n}wrote the scripts and code, {n}and drew all the heartside assets.
{#c8720d}Myn_Gen{#} did the heartside decorating, {n}visual effects, and transition optimization.
{#c8720d}Ketone{#} drew the endscreen painting.
{#c8720d}q_is_sleeping{#} produced the original music.
{#e0c6c1}Now here's the status of the gameplay rooms. {n}Thanks to the mappers for their work!{#}
F21(mapper {#c8720d}dontmrrow{#}):{n}gameplay design and decoration were done {n}by {#c8720d}dontmrrow{#} and {#c8720d}youzi{#}.
F19(mapper {#c8720d}rifs{#}):{n}{#c8720d}Myn_Gen{#} decorated the room.
F17(mapper {#c8720d}BlackIce{#}):{n}{#c8720d}AppleSheep{#} finished the camera, {n}and {#c8720d}Myn_Gen{#} decorated the room.
F16(mapper {#c8720d}x_asterisk_x{#}):{n}the camera was done by {#c8720d}x_asterisk_x{#} and {#c8720d}youzi{#}, {n}and {#c8720d}perilune_{#} provided decorating assets.
F14(mapper {#c8720d}youzi{#}):{n}the whole room was done by {#c8720d}Cyanus{#}.
F11(mapper {#c8720d}Breaker-K{#}):{n}{#c8720d}youzi{#} finished the camera, {n}and  {#c8720d}Breaker-K{#} and {#c8720d}Myn_Gen{#} decorated the room.
F7(mapper {#c8720d}Fractured Ark{#}):{n} the camera was done by {#c8720d}youzi{#}.
F4(mapper {#c8720d}youzi{#}):{n}gameplay design was done by {#c8720d}Karasu_Karasu{#}.
F2(mapper {#c8720d}ssat{#}):{n}{#c8720d}youzi{#} decorated the room.
{#e0c6c1}The rest of gameplay rooms were all done {n}by original mappers.{#}
The rooms kept getting better and better, {n}and that also needed the testers' hard work. {n}{0.3}{#e0c6c1}So thanks to everyone too!{#}
{#c8720d}youzi{#}, {#c8720d}Geo{#} and {#c8720d}Winterline{#} {n}completely tested all rooms.
Other testers: {#c8720d}money{#}, {#c8720d}Akiba{#}, {#c8720d}Lapis_UwU{#}, {n}{#c8720d}Karasu_Karasu{#}, {#c8720d}AppleSheep{#}, {#c8720d}nzkqp{#}, {#c8720d}Clady{#}, {n}{#c8720d}cb541{#}, {#c8720d}xyAlone{#}, {#c8720d}BreadUwU{#} and so on.
Okay, that's it. {0.1}So... {0.3}see you again! {n}{0.5}{#e0c6c1}{~}Have fun~{/~}{#}

# HeartSide texts

CanvasContest_HeartSide_sec1_phantom_a=
[madeline left normal]
A place to have a rest for a while, great!
I'm so tired after wandering around for this long...
Speaking of which, is it really normal to rest at a random place you found?
Feels a bit abnormal...
{ph_trigger set_flag sec1_phantom true}
[madeline left surprised]
What if I were sent another place when sleeping?
Or...{0.5} What if I lost myself...
[madeline left distracted]
Okay, that being said, I don't think it's a great idea to rest here
[madeline left normal]
I'd better be going
It's okay, {+madeline}, it shouldn't be that hard ahead...{0.5} I guess?

CanvasContest_HeartSide_sec3_end=
[madeline left distracted]
Is this it?
[madeline left normal]
Where should I go next?

CanvasContest_HeartSide_sec3_end2=
[madeline left surprised]
Wait, this feeling is appearing again!
{baddy_split 16 16 true}
[badeline right upset]
{+madeline}, darling, I think it's time we get outta here, this space is somehow getting unstable

CanvasContest_HeartSide_sec3_end_fly=
[madeline left deadpan]
Oh yeah, fla again.

CanvasContest_HeartSide_sec5_finalroom=
[madeline left surprised]
Eh, still going up?
[madeline left distracted]
That's gotta be outter space?
I haven't had an astro-suit yet......
Speaking of which, I don't actually know where to get one anyways since I don't even know where I am.
[madeline left normal]
......
[madeline left togetherZoom]
Let it go! I Just Go Up!

CanvasContest_HeartSide_sec5_finalroom_a=
[madeline left surprised]
Wait?? Where to go?!!

# Breaker-K
CanvasContest_BrK_SCDChs_skip=Skip puzzle?
CanvasContest_BrK_SCDChs_intro=The path ahead leads to more difficult puzzle{n}And the puzzle above is easier
The gameplay of both paths is the same{n}{~}Good luck~{/~}

# foxpear
CanvasContest_foxpear_air_castle_heart=
(You found that can speak paper again)
How impressive!
You've even pass such a difficult level
...
Although I am reluctant to part with you ..
but
It's time to saygoodbye~
...
...
Why haven't you left yet?
...
Are you reluctant to part with me
...
...
...
...
...
What do you mean you can't get through?
What do you mean there are a Switch Gate?
...
Think about the operation of before
It's the same here
...
...
You said you forgot?
Go back and take a look!
...
...
...

# rifs
CanvasContest_rifs_hs_tips=	
	"The mountain path is steep and treacherous, 
	but we have ensured safe climbing along the sides where crumble blocks are obstructed by rocks. 
	Please exercise caution as you proceed."

# dianbo
CanvasContest_1_submissions_NeonParadise_hstext1=
JUMP LATER?

# Winterline
CanvasContest_Winterline_HSsecret=
By the faint light of the torch, you notice words left behind on the wall:
"Is the difficulty locked to Yellow GM? Let me give it a try first."
"I've been working nonstop for five hours, totally worn out. Feels like it's not quite Yellow GM? Whatever, I'll test the overall tolerance and feel first."
"The tolerance for clearing that left movingblock with the final reverse hyper down-left dash is way too tight, the alignment is brutal."
"Finally finished tuning this up. The time I spent fixing alignment might've been longer than making this room."
"It seems that the tolerance is still way too strict. Emmm...... I need to get some people to playtest this."
"What? Cracked GM!? Is the difficulty really this absurd?"
"The deadline is coming soon. I won't make it in time if I remake the whole room."
"But the difficulty is far over the limit. I have no choice but to remake it. Such a shame, I'll tuck this room as an secret room in Phantom Grotto."
Three months later......
"How could this happen. It's way too similar to Heart Gate, so I can't even put it as a secret room in Phantom Grotto/(ToT)/~~."
"HeartSide can have secret rooms too!? nice!"
The writing on the wall ends here.

# Fractured Ark
CanvasContest_1_Submissions_JIA_L=
{#ff9966}Am I in... the Heartside?{#}
{#ff9966}But,{#}
{~}{#ff9966}Don't forget{#}{/~}
{~}{#ff9966}Those black cement blocks with orange grass can be broken through by dashing, the ones without orange grass are fragile blocks{#}{/~}