AcornCollab_0_Lobbies= Acorn Collab
AcornCollab_0_Lobbies_tree= The Great Oak Tree

AcornCollab_0_Lobbies_Warp_Ch1_tree_1= Nature's Nook
AcornCollab_0_Lobbies_Warp_Ch1_tree_2= Rustling Rise
AcornCollab_0_Lobbies_Warp_Ch1_tree_3= Obscured Overhang
AcornCollab_0_Lobbies_Warp_Ch1_tree_4= Catkin Canopy
AcornCollab_0_Lobbies_Warp_Ch1_tree_5= Acorn's Apex

AcornCollab_1_Maps_ZZ_Heartside_expert= Treetops
AcornCollab_1_Maps_ZZ_Heartside_gm= Otherworld

AcornCollab_LobbyCredits_PleaseWork=
	Concept Art: SilverDorian46
	Lobby Design: DaNuthee
	Music: "Acorn Tree" by DaNuthee
	Decoration: Ultrabarkz
	Decals: Ultrabarkz
	Tilests: ara
	Map Entrances: gregovin
	Map Icons: MothsOnFire

AcornCollab_1_Maps_DearFishy= Dear Fishy
AcornCollab_1_Maps_DearFishy_author= by Ultrabarkz
AcornCollab_1_Maps_DearFishy_collabcredits=
	Music: "Stroll" by Ultrabarkz
	Assets: Earthwise, nerferd_, the_gb, ricky06,
	Spoooky, floracat, xolimono, Phrog
	Playtesters: gregovin, celestial_strafruit,
	Katze1098, albinocat2637
AcornCollab_1_Maps_Abstract= Abstract
AcornCollab_1_Maps_Abstract_author= by Deepsea87
AcornCollab_1_Maps_Abstract_collabcredits=
	Music: "Eigengrau" by Deepsea87
	Assets: Deepsea87, Spooooky
	Playtesters: Katze1098, forg,
	Ultrabarkz, albinocat2637
AcornCollab_1_Maps_1_ForgAcorn= Theo's Return
AcornCollab_1_Maps_1_ForgAcorn_author= by forg
AcornCollab_1_Maps_1_ForgAcorn_collabcredits=
	Music: "Theo's Return" by DaNuthee
	Assets: Spooooky
	Deco Help: Stymph
	Playtesters: DanMario24, pintyu, MouseMoose, ammi,
	Stymph, Katze1098, Ultrabarkz, albinocat2637
AcornCollab_1_Maps_AstralAdventure= Astral Adventure
AcornCollab_1_Maps_AstralAdventure_author= by gregovin
AcornCollab_1_Maps_AstralAdventure_collabcredits=
	Music: "Intraterra" by deliciousandnutritious,
	"Internebulary" by deliciousandnutritious
	Assets: gregovin
	Playtesters: deliciousandnutritious,
	Ultrabarkz, Katze1098
AcornCollab_1_Maps_Booster_Temple= Energetic Ruins
AcornCollab_1_Maps_Booster_Temple_author= by !Queesle
AcornCollab_1_Maps_Booster_Temple_collabcredits= 
	Music: "The Outcove" by Canon
	Assets: Kinn
	Additional Help: YeetTheTable
	Playtesters: eggz, Stymph, SANS, Manza,
	mr fox!!, DanMario24YT, YeetTheTable,
	MousseMoose, Ultrabarkz, albinocat2637
AcornCollab_1_Maps_54= 54
AcornCollab_1_Maps_54_author= by Eeveeisepic
AcornCollab_1_Maps_54_collabcredits= 
	Music: "54" by DaNuthee
	Assets: Eeveeisepic
	Playtesters: DaNuthee, MousseMouse, Ultrabarkz
AcornCollab_1_Maps_NostalgicTown= Nostalgic Town
AcornCollab_1_Maps_NostalgicTown_author= by Furret
AcornCollab_1_Maps_NostalgicTown_collabcredits= 
	Music: "Back to the Past" by Furret,
	"Corrupted Memory" by Hyperlife
	FMOD: Marster772
	Assets: Furret
	Gameplay Help: DaNuthee, kailey
	Playtesters: DaNuthee, kailey, Katze1098, sno_,
	Stymph, pinkishnovaa, Ultrabarkz, albinocat2637
AcornCollab_1_Maps_PICO9= PICO9
AcornCollab_1_Maps_PICO9_author= by Maple
AcornCollab_1_Maps_PICO9_collabcredits=
	Playtesters: SANS, lirachonyr, Stymph,
	some..gal, Natalie, ethio, eggz9315, !Queesle,
	MousseMoose, YeetTheTable, Puggyzcool
AcornCollab_1_Maps_Skyedust= Translunar Chasm
AcornCollab_1_Maps_Skyedust_author= by Skyedust
AcornCollab_1_Maps_Skyedust_collabcredits= 
	Assets: Skyedust
	Playtesters: pinkishnovaa, Ultrabarkz
	Heartside Room: Ultrabarkz
AcornCollab_1_Maps_BrokenAirway= Broken Airway
AcornCollab_1_Maps_BrokenAirway_author= by DaNuthee
AcornCollab_1_Maps_BrokenAirway_collabcredits=
	Music: "Parabolas" by DaNuthee
	Original Concept: Daorex
	Playtesters: pinkishnovaa, Ultrabarkz
	Celestial Starfruit
AcornCollab_1_Maps_hyperslam= ULTRAKLIMB
AcornCollab_1_Maps_hyperslam_author= by DaNuthee & ara
AcornCollab_1_Maps_hyperslam_collabcredits=
	Music: "MANKIND IS DEAD. ESTROGEN IS
	FUEL. CELESTE IS FULL." by DaNuthee
	Assets: ara
	Code Mod: Skyedust
	Original Concept: vexxings
	Playtesters: pinkishnovaa, Ultrabarkz
AcornCollab_1_Maps_Time120= 120
AcornCollab_1_Maps_Time120_author= by Deepsea87
AcornCollab_1_Maps_Time120_collabcredits=
	Music: "120 Seconds" by quadratic97
	Assets: Deepsea87
	Playtesters: Stymph, Katze1098, Ultrabarkz
AcornCollab_1_Maps_dash_in= Dashin'
AcornCollab_1_Maps_dash_in_author= by galaxyone
AcornCollab_1_Maps_dash_in_collabcredits=
	Music: "Trapped in Stones" by Sharpened Edge
	Assets: galaxyone, Spooooky
	Playtesters: DaNuthee, Ultrabarkz,
	Celestial Starfruit
AcornCollab_1_Maps_NextLevel= Next Level
AcornCollab_1_Maps_NextLevel_author= by GlerG & Awinos
AcornCollab_1_Maps_NextLevel_collabcredits=
	Music: "Serenity City" by DaNuthee
	Assets: GlerG, Awinos
	Code Mod: psyGamer
	Playtesters: Ultrabarkz
AcornCollab_1_Maps_CosmicVelocity= Cosmic Velocity
AcornCollab_1_Maps_CosmicVelocity_author= by JavaTheCat
AcornCollab_1_Maps_CosmicVelocity_collabcredits=
	Music: "Dark" by fluxide & Canon
	FMOD: by BeanJammin
	Playtesters: Vae, MouseMoose,
	yena, Katze1098, Ari Derci, Gato,
	Bwomp, W1lT0v3r, Ultrabarkz
AcornCollab_1_Maps_1_Rotunmd= Rotunmd Garden
AcornCollab_1_Maps_1_Rotunmd_author= by Natalie
AcornCollab_1_Maps_1_Rotunmd_collabcredits=
	Music: "Raindrops" by Canon
	Assets: Mapleguh
	Playtesters: MouseMoose, snakesphere,
	Triangularly Cut Grilled Cheese
	Heartside Room: Ultrabarkz
AcornCollab_1_Maps_Squished_Summit= Squished Summit
AcornCollab_1_Maps_Squished_Summit_author= by Adoplayzz
AcornCollab_1_Maps_Squished_Summit_collabcredits=
	Music: "Reach for the Summit
	(Acorn Mix)" by DaNuthee
	Playtesters: Katze1098
AcornCollab_1_Maps_AuroraAscent= Aurora Ascent
AcornCollab_1_Maps_AuroraAscent_author= by Celestial Starfruit
AcornCollab_1_Maps_AuroraAscent_collabcredits=
	Music: "Cavern of Lights (Remaster)" by DaNuthee
	Assets: Celestial Starfruit, Aronh
	Playtesters: MousseMoose, Katze1098
AcornCollab_1_Maps_Icy_Purgatory= Icy Purgatory
AcornCollab_1_Maps_Icy_Purgatory_author= by Paulio.5
AcornCollab_1_Maps_Icy_Purgatory_collabcredits=
	Deco Help: Molaid
	Playtesters: pinkishnovaa, albinocat2637
AcornCollab_1_Maps_AHighSpeedGameOfBallin= A High-Speed Game of BALLIN'
AcornCollab_1_Maps_AHighSpeedGameOfBallin_author= by SuperBox
AcornCollab_1_Maps_AHighSpeedGameOfBallin_collabcredits=
	Music: "Madeline is fucking BALLIN'" by DaNuthee
	Assets: !Queesle
	Special Thanks: liranchonyr
	Playtesters: pinkishnovaa, W1lT0v3r
AcornCollab_1_Maps_ZZ_Heartside= Heart of the Forest
AcornCollab_1_Maps_ZZ_Heartside_author= by Acorn Collab Team

AcornCollab_HeartOfTheForest_credits=
	Gameplay: Ultrabarkz, Deepsea87, forg, !Queesle, gregovin, Furret, Eeveeisepic, GlerG, Awinos,
	JavaTheCat, galaxyone, DaNuthee, SuperBox, Celestial Starfruit, Paulio.5, Adoplayzz
	Music: "Acorn Tree (Heart of the Forest Mix)" by DaNuthee
	Assets: ara, Ultrabarkz
	Deco Help: Deepsea87
	End Screen: MothsOnFire
	Special Thanks: Natalie
AX=
	This memorial is dedicated to Tarantella,
	Periwnkle Passage, and the 100+ other maps
	that perished trying to climb the Great Oak.
AcornCollab_end=

:3

AcornCollab_Time_Poem= 
Madeline: {n}{n} Upon the activation of the switch you will have {#ab3424}{~}120{/~}{#} seconds to escape this building before its detonation. {n}{n} Our hope is in you.

AcornCollab_Time_Poem2= 
Madeline: {n}{n} The world will be grateful for your contribution. {n}{n} We all thank you, and have provided you with something we believe will be of interest to you. 

AcornCollab_Time_Poem3=
Madeline: {n}{n} We have created an entrance to the complex for you. Stay low and move quickly, {n}{n} our hope is in {~}you{/~}. {n} (We will retrieve your vehicle upon completion of the mission.)

AcornCollab_Abstract_endoftime= Is this the end of time?
AcornCollab_Abstract_lostina= Lost in a world,
AcornCollab_Abstract_between= between worlds.

AcornCollab_Abstract_areyou= Are you lost in a concept,
AcornCollab_Abstract_world= of this world?

AcornCollab_Abstract_prison= Trapped in a prison,
AcornCollab_Abstract_findit= Of your own mind?

AcornCollab_Abstract_memory= Your memories,
AcornCollab_Abstract_shape= shape who you are.
AcornCollab_Abstract_sometimes= Sometimes things feel so simple,

AcornCollab_Abstract_stars= and we reach for the stars.
AcornCollab_Abstract_whatseem= But somethings are not what they seem
AcornCollab_Abstract_goon= So you must go on...

AcornCollab_Abstract_empty= Empty your mind,
AcornCollab_Abstract_pour= pour out your heart,

AcornCollab_Abstract_findyou= and find who you are.
AcornCollab_Abstract_center= To journey to the center of it all.

AcornCollab_Abstract_rest= Rest.
AcornCollab_Abstract_soul= Let your soul rest.

AcornCollab_Abstract_silence= Let the silence of the void,
AcornCollab_Abstract_quiet= quiet your mind.

AcornCollab_Abstract_drest= You deserve rest,
AcornCollab_Abstract_whoyouare= for who you are.
AcornCollab_Abstract_free= Free yourself,
AcornCollab_Abstract_dreamer= Dreamer.

AcornCollab_54_Goodluck= Good luck!

AcornCollab_SuperBox_BallinEnding=
    [MADELINE left surprised] {0.5}{!}Theo?{/!} {0.5}What on earth are you doing here in that crystal?
    [THEO right thinking] Well...
    [THEO right normal] I came here looking to do some {~}{big}ballin',{/big}{/~} {n}as one would.
    [THEO right wtf] But before I could even go and look for a ball, {n} these weird dudes in suits appeared out of nowhere and insisted {~}I{/~} be the ball.
    [THEO right serious] Aaand now we're here.
    [THEO right normal] Say, why'd you just... {~}Jump in from the floor?{/~}
    [MADELINE left distracted] Oh, you know, I had do go through this dumb obstacle course to get here, because of course.
    [MADELINE left sad] Did you not?
    [THEO right normal] No, of course not! I just went around to the back entrance.
    ...
    [MADELINE left deadpan] ...You've gotta be kidding me.
AcornCollab_SuperBox_BallinWrongHoop=
    [THEO left wtf] Congratulations. You scored against yourself. Your reward is death.
AcornCollab_SuperBox_BallinWrongHoopAgain=
    [THEO left worried] You really did the same thing again? {n}What is wrong with you? 
    [THEO left worried] I'm not even gonna kill you this time. {n}Just think about what you did for a moment.
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    ...
    [THEO left serious] ...Okay, I changed my mind, I'm killing you again.
AcornCollab_SuperBox_BallinLevelEnd=
    [THEO right yolo] GOOOOOOOOOOAL! ...Wait, wrong spo-
AcornCollab_SuperBox_Dedication=
    [THEO left excited] Man, I didn't even know I could get up here!

AcornCollab_AstralAdventure_tutorial_helddash= Hold Dash
AcornCollab_AstralAdventure_intro_room_easter_egg=
[Granny right normal]
Oh no, this area is under ... construction or something.
I guess you will have to explore the awesome tower.

AcornCollab_AuroraAscent_ReverseDreamBlock=
This is a reverse dream block. Like other dream blocks, it gives you coyote time. Try doing a dream hyper out of it.

AcornCollab_AuroraAscent_BumperDreamBlock=
If you dash into a bumper, then quite soon hit a dream block, you will enter then leave the dream block, again giving you coyote time.
Here, dash right into the bumper and press jump after bouncing of the dream block for a dream jump.

AcornCollab_AuroraAscent_DreamClip=
When entering the corner of a dream block, you can enter and leave it even if there are spikes.
As this is precise, this map includes setups. After climbing into the top of the wall, dash up-left, up-right, then up-left again, buffering all the dashes.

AcornCollab_AuroraAscent_BumperDreamHyper=
As stated before, bouncing off the dream block gives you coyote time.
This can be used for dream hypers/supers.

AcornCollab_AuroraAscent_DreamGrabJump=
You can climb jump off a dream block, even as it disappears.
To do this, hold towards the dream block, the climbjump after you leave.
Do not buffer the jump, or you will get a dream jump. This ignores any spikes on the dream block.

AcornCollab_AuroraAscent_DreamGrabHyper=
You still keep your coyote frames after grabbing a dream block.
This allows you to dream hyper/super after dream grabbing.
For the first dream super, dash left into the dream block, then start holding right.
After you exit and grab the left hand side, input a dream super to the right.

AcornCollab_AuroraAscent_Pier1=
[MADELINE left sad]
The ocean looks so vast.. I don't think anyone will be able to see me down here.
[MADELINE left determined]
Maybe if I can climb a bit higher...

AcornCollab_AuroraAscent_Pier2=
[MADELINE left sad]
Not sure this fire would draw much attention, not that any one is looking for me.
Or that I have any way to light it.

AcornCollab_AuroraAscent_End=
[MADELINE left sad]
I was so close to getting to the top there...
[MADELINE left sadder]
{+thought}I thought this was finally going to be done... {0.5} I thought this would finally be over now. {+endthought}
[BADELINE right worried]
I'm sorry it we didn't make it this time.
[MADELINE left sad]
I wouldn't even have got that far without you.
It was just bad luck, outside of our control.

AcornCollab_AuroraAscent_EndOptional=
[BADELINE right worried]
Are you alright?
[MADELINE left sadder]
...
[BADELINE right worried]
It's alright not to be.
[MADELINE left sadder]
I was relying so much on that going well.
Like if I could get that one things I could start the rest of my life.
[BADELINE right worried]
...
[MADELINE left sad]
Maybe that was a mistake. I don't know.
I'm just angry, even though I know that neither of us control the shape of the cave.
I just really thought we had it.
[BADELINE right worried]
...
[MADELINE left sad]
I know I'll get there eventually.
I know I'll try again, and it will work out at some point.
It'll work out eventually.
I just... {0.5} I need some time to collect myself before trying again.

AcornCollab_Barkz_NoteToSelf=
Finish the Pre-Ending Cutscene, the City Cutscene's camera, the dialogue, etc

AcornCollab_Barkz_FishLake_1=
[MADELINE left sad]
...
Back here again.
I don't know why, but I always come back to this spot.
[MADELINE left sadder]
Whenever things get bad.
...
[MADELINE left panic]
When it gets too much...

AcornCollab_Barkz_FishLake_2=
[MADELINE left sadder]
...
[MADELINE left sad]
Hey there, little guy.
I've never seen a fish like you before...
Most fish around here are always so bland, but you look special.
...
You know... I've been going through quite a lot.
[MADELINE left normal]
I could use a friend...
[MADELINE left distracted]
I'm going to name you...
[MADELINE left normal]
Fishy!

AcornCollab_Barkz_FishCity_1=
[MADELINE left normal]
Welcome to the city, Fishy! This is where I live!
The train shouldn't be far from here!{n}It's where I plan on going sometime soon, now that...
[MADELINE left sad]
...now that...
[MADELINE left distracted]
Well, it's where I'll be moving to, anyway.
[MADELINE left normal]
I think it'd be nice to show you there!

AcornCollab_Barkz_FishTicket_1=
[MADELINE left normal]
Hello! I'd like a ticket to the {# 00FFFF}{~}Gillwind Express{/~}{#}, please!
[MADELINE left distracted]
It's been a while since I've left the city here...
And I don't think I'll be staying for much longer, anyway.
[empty]
{~}Sure, one ticket, for-{/~}
...
What's that?
[MADELINE left distracted]
Oh, this?
[MADELINE left normal]
It's my best friend! We met not too long ago.
[empty]
Your best friend is a... {~}fish?{/~}
[MADELINE left angry]
His name is Fishy!
And yes, he is my best friend!{0.25} {~}Jealous?{/~}{0.25} Deal with it!
[empty]
...
Well, alright then.
Here's your ticket.
[MADELINE left normal]
Thank you!

AcornCollab_Barkz_FishTrain_1=
[MADELINE left distracted]
Well Fishy, here we are...
On our way to where...
[MADELINE left sad]
...where I'll be staying...
...
Y'know, I heard this train was constructed quite recently. By some of the most noteworthy engineers out there.
I've heard of train crashes before, but now that they've built this new, safer one...
[MADELINE left normal]
Then I guess this train must be perfectly safe!
[empty]
Attention! This train is {!}{#ff0000}NOT{#}{/!} perfectly safe!
The brake system has malfunctioned, and none of our efforts in slowing down the train have been successful!
You will all{0.2} probably{0.2} die!
[MADELINE left normal]
Damn!
[MADELINE left distracted]
...They're joking, right Fishy?
[empty]
We are not joking! This is serious @#$% right here!
If we don't stop this train from moving, we'll crash into the station!
We would need a large amount of energy to slow this thing down... but where could we possibly get that energy from?
[MADELINE left panic]
Well, this is bad...
[MADELINE left sadder]
...
A large amount of energy...
[MADELINE left sad]
Hmm...
Well, maybe we could do something about it...
...
I have my dashes from the mountain, that could help!
[MADELINE left distracted]
And you... you have... fish powers? Or something?
[MADELINE left normal]
Maybe that could be enough to stop the train!
[MADELINE left distracted]
It's a longshot... but we've got no time to spare!
[MADELINE left together]
Come on, Fishy!

AcornCollab_Barkz_FishLooking=
[MADELINE left surprised]
What kind of train is this?!
[MADELINE left determined]
Okay, we're almost there. Just a few more train cars...

AcornCollab_Barkz_FishEnd1=
[MADELINE left sad]
Phew, we made it...
...
Uh...
[MADELINE left distracted]
What was our plan again?
Dashing into the train cars...
[MADELINE left sad]
I... I could dash, but it wouldn't be strong enough against a train like this...
Nothing I do can make a strong enough impact.
[MADELINE left sadder]
I...
...
[MADELINE left panic]
It's... it's hopeless...

AcornCollab_Barkz_FishEnd2=
[MADELINE left sadder]
...Fishy?
[MADELINE left surprised]
Fishy??? What are you...
Please, don't do this!
There has to be another way!
[MADELINE left panic]
{#}{*}...{/*}{/#}
{>>0.25}{*}...Fishy...{/*}{>>}

AcornCollab_Barkz_Ending_1=
[MADELINE left sad]
...
So...{0.5} I'm back here again.
[MADELINE left sadder]
It's like I'd known him forever...
[MADELINE left sadder]
And now that he's gone, I'll be just...
[MADELINE left panic]
Just stuck here forever.
By myself, in my head.

AcornCollab_Barkz_Ending_2=
[MADELINE left sad]
...
...Maybe I shouldn't leave the city.
I still have my family and friends here, looking after me.
And they'll always be there for me.
...
Fishy...
Nobody can ever replace him.
...
[MADELINE left normal]
He was a hero.
[MADELINE left peaceful]
At least to me.
My...
...
{>>0.5}Fishy...{>>}


AcornCollab_Barkz_Note=
Welcome to City City!{n}
Despite our... interesting name, we host the finest architecture, entertainment, and transportation systems in the whole country.{n}
Additionally, we have recently installed our brand new trains for the Gillwind Express!{n}
While they may seem questionable in structure, we assure you these trains are of the highest quality.{n}
Thanks for stopping by, we hope you enjoy your stay!

AcornCollab_Barkz_Afternote=
[MADELINE right sadder]
...

AcornCollab_Barkz_Comf=
[MADELINE right normal]
Fishy Fishy Comf Comf!!!!!!!!

AcornCollab_Barkz_HS=
[MADELINE right distracted]
...Should I be questioning the morality of this?

AcornCollab_AuroraAscent_Memorial=
-- ??? --
This memorial is dedicated to
the attempts that didn't
make it this far

AcornCollab_CosmicVelocity_Introcar1=
[MADELINE left sad]Why is there {# 1e63d4}Intro car{#}. Aren't we supposed to be in space? How did it even get here?
{0.3}.{0.3}.{0.3}.
[MADELINE left upset]{*}I'm getting tired of this shitpost.{/*}
[NONE left normal]{big}I am {# 1e63d4}Intro car{#}.{/big}
[MADELINE left sad]{big}What the fuck.{/big}
[NONE left normal]Perchance.

AcornCollab_CosmicVelocity_Silly1=
[THEO right normal]mrrow :3c
[MADELINE left normal]what is bro waffling about

AcornCollab_CosmicVelocity_Secret1=
[MADELINE left normal]Heh that's pretty funny.
{0.3}.{0.3}.{0.3}.
[MADELINE left sad]Wait, what do I do now?

AcornCollab_CosmicVelocity_Secret2=
[MADELINE left deadpan] sustingus

AcornCollab_CosmicVelocity_Secret3=
[MADELINE left normal] This is a pretty comfy spot :3

AcornCollab_CosmicVelocity_Secret4=
[MADELINE left normal] i love goob <3
[MADELINE left determinedclosed] i would do {~}ANYTHING{/~} for him

AcornCollab_anything_dash_in= Dashin'

AcornCollab_galaxyone_suck= press grab to not being sucked
AcornCollab_galaxyone_wb= Double jump for not being low
AcornCollab_galaxyone_lap2=

[Madeline left sad]
...
[Madeline left normal]
Another lap, i guess

AcornCollab_uk_slam=
This map features a custom tech inspired by "slam storage" from Ultrakill.
In order to perform it, first you must dash down while next to a wall.
While in dash state, do a walljump of any kind (neutral jump, climb jump, etc.).
You will keep the momentum of the dash until you land on the ground.
Immediately as you touch the ground, jump again, and you should get alot of height.

AcornCollab_GlerG_NextLevel_PushTutorial= Push!

AcornCollab_nt_home=
[MADELINE left peaceful]
Phew...
After all these years, I'm finally back home.
[MADELINE left normal]
Let's see how this town looks nowadays.

AcornCollab_nt_blocked=
[MADELINE left sad]
What?
It's blocked...
How will I pass through.

AcornCollab_nt_past=
[MADELINE left surprised]
What?!?
Am I in the past?

AcornCollab_nt_toybox=
[MADELINE left peaceful]
No way!
I remember this place!
It's so nostalgic!
Aw, it's my old toy box!

AcornCollab_nt_forgor=
[MADELINE left sad]
What are these places?
I don't rememeber them...

AcornCollab_nt_owo=
This place is so comforting...

AcornCollab_nt_construction=
[MADELINE left distracted]
So this is the construction site?
It wasn't here before.

AcornCollab_nt_ssllooww=
[MADELINE left determined]
...
That was... really slow.
[MADELINE left distracted flip]
...
There's gotta be a way to make that faster.


AcornCollab_nt_breakdown=
[MADELINE left sadder]
This place just isn't what it used to be...
I don't recognize any of it...
I regret ever going here!
[MADELINE left panic]
...       {trigger 0}
I can't accept this.
I won't accept this.
Why does everything have to change?
I need to bring it back.

AcornCollab_nt_revelation=
[MADELINE left sad]
...
This is pointless.
It's never going back to the way things were.
...
[MADELINE left normal]
But... I think...
That's okay.
Maybe things have to change sometimes.
It's not what it once was but...
It's not worse.
[MADELINE left peaceful]
Just different.
My nostalgia was clouding my vision.
I couldn't see it for what it truly was.
This city is something special.
[MADELINE left determined]
So, I'll let the past stay the past.
I need to break the barrier in my mind.
The blockage holding me back.

AcornCollab_nt_end=
[MADELINE left normal]
Hi, city!
I...
[MADELINE left peaceful]
I'm glad you're here.

AcornCollab_hs_checkoutthosesupercoolspikes=
Ya see those spikes?
Can dash into 'em without dyin'!
Ain't that awesome!
I know right.

AcornCollab_Skyedust_please_stop=
[BADELINE left sad]
{0.1}Madeline... please stop doing that...

AcornCollab_Skyedust_bird_fastbubble=
Fast Bubble

AcornCollab_Skyedust_funny=
funny image goes here

AcornCollab_TheosReturn_theo=
[MADELINE left surprised]
THEO???
[MADELINE left distracted]
He must've fallen asleep out here...
[MADELINE left normal]
I should probably bring him home then

AcornCollab_TheosReturn_home=
[MADELINE left peaceful]
We're finally here
[MADELINE left distracted]
But it's pretty late...
[MADELINE left normal]
I'm sure he won't mind if I stay here overnight

AcornCollab_TheosReturn_1_ForgAcorn=
Theo's Return 

AcornCollab_TheosReturn_Tutorial=
There's a broken sign behind some bushes, you can barely make out the text
{#888888}{~}Theo Supers{#}{/~}
{#888888}{~}By throwing Theo and immediately performing a super, you and Theo can cover a lot more distance, while also keeping your dash{#}{/~}
[MADELINE left normal]
Wow... {1.0}If only I knew what that meant

AcornCollab_TheosReturn_Dark=
[MADELINE left distracted]
It's getting dark out...
[MADELINE left sad]
I might need to hurry

AcornCollab_TheosReturn_Focus=
[MADELINE left deadpan]
Focus {+MADELINE}
[MADELINE left determined]
You can do this...{0.5} for Theo

AcornCollab_BoosterTemple_comfy=
[Madeline left peaceful]
comfy
AcornCollab_BoosterTemple_secretgm=
[Madeline left surprised]
This doesn't look very intermediate to me!?
[Madeline left determined]
But I'm sure there'll be something intresting at the end
AcornCollab_BoosterTemple_yousure=
This is room uses grandmaster tech
There is no collectable at the end
Only attempt this if you really want to
AcornCollab_BoosterTemple_why=
[Madeline left normal]
this is me
you might be wondering how I got here
wait
I feel like I've already heard that
whatever


poem_AcornCollab_1_Maps_ZZ_Heartside_A=Heart of the Forest
areacomplete_AcornCollab= Thanks for playing!